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<html><head><TITLE>InlineEditor</TITLE></head>
<body>
<H2><A HREF ="#DOC.DOCU" > <IMG BORDER=0 SRC=down.gif></A> class InlineEditor </H2><BLOCKQUOTE>
(abstract) text editor class.
</BLOCKQUOTE>
<hr>
<h2> Inheritance:</h2>
<APPLET CODE="ClassGraph.class" WIDTH=600 HEIGHT=95>
<param name=classes value="CInlineEditor,MInlineEditor.html,CTextShapeEditor,MTextShapeEditor.html,CCellTextEditor,MCellTextEditor.html">
<param name=before value="M,M|_,Mr_">
<param name=after value="M,M,M">
<param name=indent value="0,0,0">
<param name=arrowdir value="down">
</APPLET>
<hr>
<DL>
<TABLE>
<DT><h3>Public Methods</h3><DD><TR><TD VALIGN=top><A HREF="#DOC.202.1"> <IMG BORDER=0 SRC=icon1.gif></A> </TD><TD><B>InlineEditor</B> (<!1><A HREF="Viewer.html">Viewer</A> *v)<br>
<I></I>
</TD></TR><TR><TD VALIGN=top><A HREF="#DOC.202.2"> <IMG BORDER=0 SRC=icon1.gif></A> virtual </TD><TD><B>~InlineEditor</B> ()<br>
<I></I>
</TD></TR><TR><TD VALIGN=top><A HREF="#DOC.202.3"> <IMG BORDER=0 SRC=icon1.gif></A> virtual void </TD><TD><B>Stop</B> ()<br>
<I> top inline editing, update text.</I>
</TD></TR><TR><TD VALIGN=top><A HREF="#DOC.202.4"> <IMG BORDER=0 SRC=icon1.gif></A> virtual void </TD><TD><B>Abort</B> ()<br>
<I> top inline editing, do not update text.</I>
</TD></TR><TR><TD VALIGN=top><A HREF="#DOC.202.5"> <IMG BORDER=0 SRC=icon1.gif></A> virtual void </TD><TD><B>Draw</B> ()<br>
<I></I>
</TD></TR><TR><TD VALIGN=top><A HREF="#DOC.202.6"> <IMG BORDER=0 SRC=icon1.gif></A> void </TD><TD><B>Undraw</B> ()<br>
<I></I>
</TD></TR><TR><TD VALIGN=top><A HREF="#DOC.202.7"> <IMG BORDER=0 SRC=icon1.gif></A> void </TD><TD><B>AddChar</B> (char c)<br>
<I> simple inline text edit functions.</I>
</TD></TR><TR><TD VALIGN=top><A HREF="#DOC.202.8"> <IMG BORDER=0 SRC=icon1.gif></A> void </TD><TD><B>BackSpace</B> ()<br>
<I></I>
</TD></TR><TR><TD VALIGN=top><A HREF="#DOC.202.9"> <IMG BORDER=0 SRC=icon1.gif></A> void </TD><TD><B>Delete</B> ()<br>
<I></I>
</TD></TR><TR><TD VALIGN=top><A HREF="#DOC.202.10"> <IMG BORDER=0 SRC=icon1.gif></A> void </TD><TD><B>CharLeft</B> ()<br>
<I></I>
</TD></TR><TR><TD VALIGN=top><A HREF="#DOC.202.11"> <IMG BORDER=0 SRC=icon1.gif></A> void </TD><TD><B>CharRight</B> ()<br>
<I></I>
</TD></TR><TR><TD VALIGN=top><A HREF="#DOC.202.12"> <IMG BORDER=0 SRC=icon1.gif></A> void </TD><TD><B>CharUp</B> ()<br>
<I></I>
</TD></TR><TR><TD VALIGN=top><A HREF="#DOC.202.13"> <IMG BORDER=0 SRC=icon1.gif></A> void </TD><TD><B>CharDown</B> ()<br>
<I></I>
</TD></TR><TR><TD VALIGN=top><A HREF="#DOC.202.14"> <IMG BORDER=0 SRC=icon1.gif></A> void </TD><TD><B>Home</B> ()<br>
<I></I>
</TD></TR><TR><TD VALIGN=top><A HREF="#DOC.202.15"> <IMG BORDER=0 SRC=icon1.gif></A> void </TD><TD><B>End</B> ()<br>
<I></I>
</TD></TR><TR><TD VALIGN=top><A HREF="#DOC.202.16"> <IMG BORDER=0 SRC=icon1.gif></A> void </TD><TD><B>Clear</B> ()<br>
<I> empty text</I>
</TD></TR><TR><TD VALIGN=top><A HREF="#DOC.202.17"> <IMG BORDER=0 SRC=icon1.gif></A> void </TD><TD><B>SetCursor</B> (int x, int y)<br>
<I> set cursor to some position.</I>
</TD></TR><TR><TD VALIGN=top><A HREF="#DOC.202.18"> <IMG BORDER=0 SRC=icon1.gif></A> void </TD><TD><B>SetCursor</B> (int whichChar)<br>
<I> set cursor on n-th char.</I>
</TD></TR><TR><TD VALIGN=top><A HREF="#DOC.202.19"> <IMG BORDER=0 SRC=icon1.gif></A> void </TD><TD><B>StopWindow</B> (const <!1><A HREF="string.html">string</A> *)<br>
<I> stop window editing, update text.</I>
</TD></TR><TR><TD VALIGN=top><A HREF="#DOC.202.20"> <IMG BORDER=0 SRC=icon1.gif></A> void </TD><TD><B>CancelWindow</B> ()<br>
<I> cancel window editing.</I>
</TD></TR><TR><TD VALIGN=top><A HREF="#DOC.202.21"> <IMG BORDER=0 SRC=icon1.gif></A> <!1><A HREF="TextEditDialog.html">TextEditDialog</A>* </TD><TD><B>GetTextEditDialog</B> () const <br>
<I></I>
</TD></TR></TABLE><TABLE>
<DT><h3>Protected Methods</h3><DD><TR><TD VALIGN=top><A HREF="#DOC.202.22"> <IMG BORDER=0 SRC=icon1.gif></A> bool </TD><TD><B>IsInUse</B> () const <br>
<I></I>
</TD></TR><TR><TD VALIGN=top><A HREF="#DOC.202.23"> <IMG BORDER=0 SRC=icon1.gif></A> void </TD><TD><B>SetInUse</B> (bool b)<br>
<I></I>
</TD></TR><TR><TD VALIGN=top><A HREF="#DOC.202.24"> <IMG BORDER=0 SRC=icon1.gif></A> void </TD><TD><B>SetIgnoreWindow</B> (bool b)<br>
<I></I>
</TD></TR><TR><TD VALIGN=top><A HREF="#DOC.202.25"> <IMG BORDER=0 SRC=icon1.gif></A> void </TD><TD><B>SetText</B> (const <!1><A HREF="string.html">string</A> *t)<br>
<I></I>
</TD></TR><TR><TD VALIGN=top><A HREF="#DOC.202.26"> <IMG BORDER=0 SRC=icon1.gif></A> void </TD><TD><B>SetOldText</B> (const <!1><A HREF="string.html">string</A> *ot)<br>
<I></I>
</TD></TR><TR><TD VALIGN=top><A HREF="#DOC.202.27"> <IMG BORDER=0 SRC=icon1.gif></A> void </TD><TD><B>SetTextFont</B> (<!1><A HREF="XFont.html">XFont</A> *ft)<br>
<I></I>
</TD></TR><TR><TD VALIGN=top><A HREF="#DOC.202.28"> <IMG BORDER=0 SRC=icon1.gif></A> void </TD><TD><B>SetTextColor</B> (<!1><A HREF="string.html">string</A> *c)<br>
<I></I>
</TD></TR><TR><TD VALIGN=top><A HREF="#DOC.202.29"> <IMG BORDER=0 SRC=icon1.gif></A> void </TD><TD><B>SetAlignment</B> (<!2><A HREF="TextAlign.html#DOC.374.1">TextAlign::Type</A> a)<br>
<I></I>
</TD></TR><TR><TD VALIGN=top><A HREF="#DOC.202.30"> <IMG BORDER=0 SRC=icon1.gif></A> void </TD><TD><B>SetTextPosition</B> (<!1><A HREF="Point.html">Point</A> *p)<br>
<I></I>
</TD></TR><TR><TD VALIGN=top><A HREF="#DOC.202.31"> <IMG BORDER=0 SRC=icon1.gif></A> const <!1><A HREF="string.html">string</A>* </TD><TD><B>GetText</B> () const <br>
<I></I>
</TD></TR><TR><TD VALIGN=top><A HREF="#DOC.202.32"> <IMG BORDER=0 SRC=icon1.gif></A> const <!1><A HREF="string.html">string</A>* </TD><TD><B>GetOldText</B> () const <br>
<I></I>
</TD></TR><TR><TD VALIGN=top><A HREF="#DOC.202.33"> <IMG BORDER=0 SRC=icon1.gif></A> <!1><A HREF="Viewer.html">Viewer</A>* </TD><TD><B>GetViewer</B> () const <br>
<I></I>
</TD></TR><TR><TD VALIGN=top><A HREF="#DOC.202.34"> <IMG BORDER=0 SRC=icon1.gif></A> virtual bool </TD><TD><B>IsUnderlined</B> () const <br>
<I> </I>
</TD></TR><TR><TD VALIGN=top><A HREF="#DOC.202.35"> <IMG BORDER=0 SRC=icon1.gif></A> void </TD><TD><B>SetUnderlined</B> (bool b)<br>
<I></I>
</TD></TR></TABLE></DL>
<A NAME="DOC.DOCU">
<hr>
<h2> Documentation </h2>
<BLOCKQUOTE>
(abstract) text editor class.
</BLOCKQUOTE>
<DL>
<A NAME="InlineEditor">
<A NAME ="DOC.202.1">
<DT><IMG BORDER=0 SRC=icon2.gif><TT><B> InlineEditor(<!1><A HREF="Viewer.html">Viewer</A> *v)</B></TT>
<DL></DL><P>
<A NAME="~InlineEditor">
<A NAME ="DOC.202.2">
<DT><IMG BORDER=0 SRC=icon2.gif><TT><B> virtual ~InlineEditor()</B></TT>
<DL></DL><P>
<A NAME="Stop">
<A NAME ="DOC.202.3">
<DT><IMG BORDER=0 SRC=icon2.gif><TT><B> virtual void Stop()</B></TT>
<DD> top inline editing, update text.
<DL></DL><P>
<A NAME="Abort">
<A NAME ="DOC.202.4">
<DT><IMG BORDER=0 SRC=icon2.gif><TT><B> virtual void Abort()</B></TT>
<DD> top inline editing, do not update text.
<DL></DL><P>
<A NAME="Draw">
<A NAME ="DOC.202.5">
<DT><IMG BORDER=0 SRC=icon2.gif><TT><B> virtual void Draw()</B></TT>
<DL></DL><P>
<A NAME="Undraw">
<A NAME ="DOC.202.6">
<DT><IMG BORDER=0 SRC=icon2.gif><TT><B> void Undraw()</B></TT>
<DL></DL><P>
<A NAME="AddChar">
<A NAME ="DOC.202.7">
<DT><IMG BORDER=0 SRC=icon2.gif><TT><B> void AddChar(char c)</B></TT>
<DD> simple inline text edit functions.
<DL></DL><P>
<A NAME="BackSpace">
<A NAME ="DOC.202.8">
<DT><IMG BORDER=0 SRC=icon2.gif><TT><B> void BackSpace()</B></TT>
<DL></DL><P>
<A NAME="Delete">
<A NAME ="DOC.202.9">
<DT><IMG BORDER=0 SRC=icon2.gif><TT><B> void Delete()</B></TT>
<DL></DL><P>
<A NAME="CharLeft">
<A NAME ="DOC.202.10">
<DT><IMG BORDER=0 SRC=icon2.gif><TT><B> void CharLeft()</B></TT>
<DL></DL><P>
<A NAME="CharRight">
<A NAME ="DOC.202.11">
<DT><IMG BORDER=0 SRC=icon2.gif><TT><B> void CharRight()</B></TT>
<DL></DL><P>
<A NAME="CharUp">
<A NAME ="DOC.202.12">
<DT><IMG BORDER=0 SRC=icon2.gif><TT><B> void CharUp()</B></TT>
<DL></DL><P>
<A NAME="CharDown">
<A NAME ="DOC.202.13">
<DT><IMG BORDER=0 SRC=icon2.gif><TT><B> void CharDown()</B></TT>
<DL></DL><P>
<A NAME="Home">
<A NAME ="DOC.202.14">
<DT><IMG BORDER=0 SRC=icon2.gif><TT><B> void Home()</B></TT>
<DL></DL><P>
<A NAME="End">
<A NAME ="DOC.202.15">
<DT><IMG BORDER=0 SRC=icon2.gif><TT><B> void End()</B></TT>
<DL></DL><P>
<A NAME="Clear">
<A NAME ="DOC.202.16">
<DT><IMG BORDER=0 SRC=icon2.gif><TT><B> void Clear()</B></TT>
<DD> empty text
<DL></DL><P>
<A NAME="SetCursor">
<A NAME ="DOC.202.17">
<DT><IMG BORDER=0 SRC=icon2.gif><TT><B> void SetCursor(int x, int y)</B></TT>
<DD> set cursor to some position.
<DL></DL><P>
<A NAME="SetCursor">
<A NAME ="DOC.202.18">
<DT><IMG BORDER=0 SRC=icon2.gif><TT><B> void SetCursor(int whichChar)</B></TT>
<DD> set cursor on n-th char.
<DL></DL><P>
<A NAME="StopWindow">
<A NAME ="DOC.202.19">
<DT><IMG BORDER=0 SRC=icon2.gif><TT><B> void StopWindow(const <!1><A HREF="string.html">string</A> *)</B></TT>
<DD> stop window editing, update text.
<DL></DL><P>
<A NAME="CancelWindow">
<A NAME ="DOC.202.20">
<DT><IMG BORDER=0 SRC=icon2.gif><TT><B> void CancelWindow()</B></TT>
<DD> cancel window editing.
<DL></DL><P>
<A NAME="GetTextEditDialog">
<A NAME ="DOC.202.21">
<DT><IMG BORDER=0 SRC=icon2.gif><TT><B> <!1><A HREF="TextEditDialog.html">TextEditDialog</A>* GetTextEditDialog() const </B></TT>
<DL></DL><P>
<A NAME="IsInUse">
<A NAME ="DOC.202.22">
<DT><IMG BORDER=0 SRC=icon2.gif><TT><B> bool IsInUse() const </B></TT>
<DL></DL><P>
<A NAME="SetInUse">
<A NAME ="DOC.202.23">
<DT><IMG BORDER=0 SRC=icon2.gif><TT><B> void SetInUse(bool b)</B></TT>
<DL></DL><P>
<A NAME="SetIgnoreWindow">
<A NAME ="DOC.202.24">
<DT><IMG BORDER=0 SRC=icon2.gif><TT><B> void SetIgnoreWindow(bool b)</B></TT>
<DL></DL><P>
<A NAME="SetText">
<A NAME ="DOC.202.25">
<DT><IMG BORDER=0 SRC=icon2.gif><TT><B> void SetText(const <!1><A HREF="string.html">string</A> *t)</B></TT>
<DL></DL><P>
<A NAME="SetOldText">
<A NAME ="DOC.202.26">
<DT><IMG BORDER=0 SRC=icon2.gif><TT><B> void SetOldText(const <!1><A HREF="string.html">string</A> *ot)</B></TT>
<DL></DL><P>
<A NAME="SetTextFont">
<A NAME ="DOC.202.27">
<DT><IMG BORDER=0 SRC=icon2.gif><TT><B> void SetTextFont(<!1><A HREF="XFont.html">XFont</A> *ft)</B></TT>
<DL></DL><P>
<A NAME="SetTextColor">
<A NAME ="DOC.202.28">
<DT><IMG BORDER=0 SRC=icon2.gif><TT><B> void SetTextColor(<!1><A HREF="string.html">string</A> *c)</B></TT>
<DL></DL><P>
<A NAME="SetAlignment">
<A NAME ="DOC.202.29">
<DT><IMG BORDER=0 SRC=icon2.gif><TT><B> void SetAlignment(<!2><A HREF="TextAlign.html#DOC.374.1">TextAlign::Type</A> a)</B></TT>
<DL></DL><P>
<A NAME="SetTextPosition">
<A NAME ="DOC.202.30">
<DT><IMG BORDER=0 SRC=icon2.gif><TT><B> void SetTextPosition(<!1><A HREF="Point.html">Point</A> *p)</B></TT>
<DL></DL><P>
<A NAME="GetText">
<A NAME ="DOC.202.31">
<DT><IMG BORDER=0 SRC=icon2.gif><TT><B> const <!1><A HREF="string.html">string</A>* GetText() const </B></TT>
<DL></DL><P>
<A NAME="GetOldText">
<A NAME ="DOC.202.32">
<DT><IMG BORDER=0 SRC=icon2.gif><TT><B> const <!1><A HREF="string.html">string</A>* GetOldText() const </B></TT>
<DL></DL><P>
<A NAME="GetViewer">
<A NAME ="DOC.202.33">
<DT><IMG BORDER=0 SRC=icon2.gif><TT><B> <!1><A HREF="Viewer.html">Viewer</A>* GetViewer() const </B></TT>
<DL></DL><P>
<A NAME="IsUnderlined">
<A NAME ="DOC.202.34">
<DT><IMG BORDER=0 SRC=icon2.gif><TT><B> virtual bool IsUnderlined() const </B></TT>
<DD>
<DL></DL><P>
<A NAME="SetUnderlined">
<A NAME ="DOC.202.35">
<DT><IMG BORDER=0 SRC=icon2.gif><TT><B> void SetUnderlined(bool b)</B></TT>
<DL></DL><P></DL>
<hr>
<DL><DT><B>Direct child classes:
</B><DD><A HREF="TextShapeEditor.html"> TextShapeEditor </A><br>
<A HREF="CellTextEditor.html"> CellTextEditor </A><br>
</DL>
<DL></DL><P><I><A HREF="aindex.html"> alphabetic index</A></I> <I><A HREF="HIER.html"> hierarchy of classes</A></I><P><hr>
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