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<html><head><TITLE>Link</TITLE></head>
<body>
<H2><A HREF ="#DOC.DOCU" > <IMG BORDER=0 SRC=down.gif></A>  class  Link  </H2><BLOCKQUOTE>
 holds all info relevant to one link.
</BLOCKQUOTE>
<hr>

<DL>
<TABLE>
<DT><h3>Public Methods</h3><DD><TR><TD VALIGN=top><A HREF="#DOC.217.1"> <IMG BORDER=0 SRC=icon1.gif></A> void </TD><TD><B>Open</B> (const char* name, const char* param)<br>
<I> open a link to another program named name, passing a param</I>
</TD></TR><TR><TD VALIGN=top><A HREF="#DOC.217.2"> <IMG BORDER=0 SRC=icon1.gif></A> void </TD><TD><B>Close</B> ()<br>
<I> Close the link to a program that has terminated. Use Kill</I>
</TD></TR><TR><TD VALIGN=top><A HREF="#DOC.217.3"> <IMG BORDER=0 SRC=icon1.gif></A> int </TD><TD><B>Read</B> (char* s)<br>
<I> read from the program started with Open. Returns a 0 if</I>
</TD></TR><TR><TD VALIGN=top><A HREF="#DOC.217.4"> <IMG BORDER=0 SRC=icon1.gif></A> int </TD><TD><B>InputWaiting</B> ()<br>
<I> Returns the number of bytes waiting in the input buffer. If</I>
</TD></TR><TR><TD VALIGN=top><A HREF="#DOC.217.5"> <IMG BORDER=0 SRC=icon1.gif></A> void </TD><TD><B>WriteChar</B> (char c)<br>
<I> write a char, without a newline, to the program.</I>
</TD></TR><TR><TD VALIGN=top><A HREF="#DOC.217.6"> <IMG BORDER=0 SRC=icon1.gif></A> void </TD><TD><B>Write</B> (const char* s)<br>
<I> write a string to the program, with a newline.</I>
</TD></TR><TR><TD VALIGN=top><A HREF="#DOC.217.7"> <IMG BORDER=0 SRC=icon1.gif></A> void </TD><TD><B>Kill</B> ()<br>
<I> kill the program and close the link. If the program has terminated</I>
</TD></TR></TABLE></DL>
<A NAME="DOC.DOCU">
<hr>
 <h2> Documentation </h2>
<BLOCKQUOTE>
 holds all info relevant to one link.

</BLOCKQUOTE>
<DL>

<A NAME="Open">
<A NAME ="DOC.217.1">
<DT><IMG BORDER=0 SRC=icon2.gif><TT><B> void  Open(const char* name, const char* param)</B></TT>
<DD> open a link to another program named name, passing a param
<DL></DL><P>
<A NAME="Close">
<A NAME ="DOC.217.2">
<DT><IMG BORDER=0 SRC=icon2.gif><TT><B> void  Close()</B></TT>
<DD> Close the link to a program that has terminated. Use Kill
<DL></DL><P>
<A NAME="Read">
<A NAME ="DOC.217.3">
<DT><IMG BORDER=0 SRC=icon2.gif><TT><B> int  Read(char* s)</B></TT>
<DD> read from the program started with Open. Returns a 0 if
<DL></DL><P>
<A NAME="InputWaiting">
<A NAME ="DOC.217.4">
<DT><IMG BORDER=0 SRC=icon2.gif><TT><B> int  InputWaiting()</B></TT>
<DD> Returns the number of bytes waiting in the input buffer. If
<DL></DL><P>
<A NAME="WriteChar">
<A NAME ="DOC.217.5">
<DT><IMG BORDER=0 SRC=icon2.gif><TT><B> void  WriteChar(char c)</B></TT>
<DD> write a char, without a newline, to the program.
<DL></DL><P>
<A NAME="Write">
<A NAME ="DOC.217.6">
<DT><IMG BORDER=0 SRC=icon2.gif><TT><B> void  Write(const char* s)</B></TT>
<DD> write a string to the program, with a newline.
<DL></DL><P>
<A NAME="Kill">
<A NAME ="DOC.217.7">
<DT><IMG BORDER=0 SRC=icon2.gif><TT><B> void  Kill()</B></TT>
<DD> kill the program and close the link. If the program has terminated
<DL></DL><P></DL>
<hr>
 <DL><DT><B>This class has no child classes.</B></DL>
<DL></DL><P><I><A HREF="aindex.html"> alphabetic index</A></I>  <I><A HREF="HIER.html"> hierarchy of classes</A></I><P><hr>
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