File: TextShape.html

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<html><head><TITLE>TextShape</TITLE></head>
<body>
<H2><A HREF ="#DOC.DOCU" > <IMG BORDER=0 SRC=down.gif></A>  class  TextShape : public <!2><A HREF="Shape.html#DOC.296.1">Shape</A> </H2><BLOCKQUOTE>
 text shape class that displays a character string.
</BLOCKQUOTE>
<hr>
 <h2> Inheritance:</h2>
<APPLET CODE="ClassGraph.class" WIDTH=600 HEIGHT=95>
<param name=classes value="CThing,MThing.html,CShape,MShape.html,CTextShape,MTextShape.html">
<param name=before value="M,M,M">
<param name=after value="Md_SP,Md_,M">
<param name=indent value="0,1,2">
<param name=arrowdir value="down">
</APPLET>
<hr>

<DL>
<TABLE>
<DT><h3>Public Methods</h3><DD><TR><TD VALIGN=top><A HREF="#DOC.383.1"> <IMG BORDER=0 SRC=icon1.gif></A> </TD><TD><B>TextShape</B> (<!1><A HREF="ShapeView.html">ShapeView</A> *v, <!1><A HREF="Grafport.html">Grafport</A> *g, <!2><A HREF="Shape.html#DOC.296.1">Shape</A> *<!2><A HREF="TextShape.html#DOC.383.47">parent</A>)<br>
<I></I>
</TD></TR><TR><TD VALIGN=top><A HREF="#DOC.383.2"> <IMG BORDER=0 SRC=icon1.gif></A> </TD><TD><B>TextShape</B> (const <!2><A HREF="TextShape.html#DOC.383.1">TextShape</A> &t)<br>
<I></I>
</TD></TR><TR><TD VALIGN=top><A HREF="#DOC.383.3"> <IMG BORDER=0 SRC=icon1.gif></A> <!2><A HREF="Shape.html#DOC.296.1">Shape</A>* </TD><TD><B>Clone</B> ()<br>
<I></I>
</TD></TR><TR><TD VALIGN=top><A HREF="#DOC.383.4"> <IMG BORDER=0 SRC=icon1.gif></A> void </TD><TD><B>Draw</B> ()<br>
<I></I>
</TD></TR><TR><TD VALIGN=top><A HREF="#DOC.383.5"> <IMG BORDER=0 SRC=icon1.gif></A> void </TD><TD><B>Undraw</B> ()<br>
<I></I>
</TD></TR><TR><TD VALIGN=top><A HREF="#DOC.383.6"> <IMG BORDER=0 SRC=icon1.gif></A> void </TD><TD><B>DrawDuplicate</B> ()<br>
<I> no duplicate asteriks are possible for text shapes.</I>
</TD></TR><TR><TD VALIGN=top><A HREF="#DOC.383.7"> <IMG BORDER=0 SRC=icon1.gif></A> void </TD><TD><B>SetParent</B> (<!2><A HREF="Shape.html#DOC.296.1">Shape</A> *shape)<br>
<I></I>
</TD></TR><TR><TD VALIGN=top><A HREF="#DOC.383.8"> <IMG BORDER=0 SRC=icon1.gif></A> <!2><A HREF="Shape.html#DOC.296.1">Shape</A>* </TD><TD><B>GetParent</B> () const <br>
<I></I>
</TD></TR><TR><TD VALIGN=top><A HREF="#DOC.383.9"> <IMG BORDER=0 SRC=icon1.gif></A> void </TD><TD><B>SetString</B> (const <!1><A HREF="string.html">string</A> *s)<br>
<I> set text and recalculate the sizes.</I>
</TD></TR><TR><TD VALIGN=top><A HREF="#DOC.383.10"> <IMG BORDER=0 SRC=icon1.gif></A> const  <!1><A HREF="string.html">string</A>* </TD><TD><B>GetString</B> () const <br>
<I></I>
</TD></TR><TR><TD VALIGN=top><A HREF="#DOC.383.11"> <IMG BORDER=0 SRC=icon1.gif></A> <!2><A HREF="TextShape.html#DOC.383.1">TextShape</A>* </TD><TD><B>ChooseTextShape</B> (int, int)<br>
<I></I>
</TD></TR><TR><TD VALIGN=top><A HREF="#DOC.383.12"> <IMG BORDER=0 SRC=icon1.gif></A> <!2><A HREF="TextShape.html#DOC.383.1">TextShape</A>* </TD><TD><B>HitTextShape</B> (int x, int y)<br>
<I></I>
</TD></TR><TR><TD VALIGN=top><A HREF="#DOC.383.13"> <IMG BORDER=0 SRC=icon1.gif></A> bool </TD><TD><B>InTextArea</B> (int x, int y)<br>
<I></I>
</TD></TR><TR><TD VALIGN=top><A HREF="#DOC.383.14"> <IMG BORDER=0 SRC=icon1.gif></A> bool </TD><TD><B>IsTextShape</B> () const <br>
<I></I>
</TD></TR><TR><TD VALIGN=top><A HREF="#DOC.383.15"> <IMG BORDER=0 SRC=icon1.gif></A> bool </TD><TD><B>IsEmpty</B> () const <br>
<I></I>
</TD></TR><TR><TD VALIGN=top><A HREF="#DOC.383.16"> <IMG BORDER=0 SRC=icon1.gif></A> void </TD><TD><B>SetEmpty</B> ()<br>
<I></I>
</TD></TR><TR><TD VALIGN=top><A HREF="#DOC.383.17"> <IMG BORDER=0 SRC=icon1.gif></A> void </TD><TD><B>DrawOutLine</B> (const <!1><A HREF="Point.html">Point</A> *center)<br>
<I> draws a dotted rectangle around the textshape.</I>
</TD></TR><TR><TD VALIGN=top><A HREF="#DOC.383.18"> <IMG BORDER=0 SRC=icon1.gif></A> void </TD><TD><B>SetPosition</B> (const <!1><A HREF="Point.html">Point</A> *p, bool snap=False)<br>
<I> set textshape at position (not using grid !).</I>
</TD></TR><TR><TD VALIGN=top><A HREF="#DOC.383.19"> <IMG BORDER=0 SRC=icon1.gif></A> bool </TD><TD><B>ContainsPt</B> (int x, int y)<br>
<I> returns if (x,y) is in textshape (not empty string).</I>
</TD></TR><TR><TD VALIGN=top><A HREF="#DOC.383.20"> <IMG BORDER=0 SRC=icon1.gif></A> void </TD><TD><B>TextBox</B> (int &wd, int &ht)<br>
<I> return text width and height (depends on font).</I>
</TD></TR><TR><TD VALIGN=top><A HREF="#DOC.383.21"> <IMG BORDER=0 SRC=icon1.gif></A> void </TD><TD><B>UpdateAlignment</B> (<!2><A HREF="TextAlign.html#DOC.374.1">TextAlign::Type</A> newtype)<br>
<I></I>
</TD></TR><TR><TD VALIGN=top><A HREF="#DOC.383.22"> <IMG BORDER=0 SRC=icon1.gif></A> void </TD><TD><B>SetAlignment</B> (<!2><A HREF="TextAlign.html#DOC.374.1">TextAlign::Type</A> newtype)<br>
<I></I>
</TD></TR><TR><TD VALIGN=top><A HREF="#DOC.383.23"> <IMG BORDER=0 SRC=icon1.gif></A> <!2><A HREF="TextAlign.html#DOC.374.1">TextAlign::Type</A> </TD><TD><B>GetAlignment</B> () const <br>
<I></I>
</TD></TR><TR><TD VALIGN=top><A HREF="#DOC.383.24"> <IMG BORDER=0 SRC=icon1.gif></A> <!1><A HREF="XFont.html">XFont</A>* </TD><TD><B>GetFont</B> () const <br>
<I></I>
</TD></TR><TR><TD VALIGN=top><A HREF="#DOC.383.25"> <IMG BORDER=0 SRC=icon1.gif></A> void </TD><TD><B>SetFont</B> (<!1><A HREF="XFont.html">XFont</A> *ft)<br>
<I></I>
</TD></TR><TR><TD VALIGN=top><A HREF="#DOC.383.26"> <IMG BORDER=0 SRC=icon1.gif></A> void </TD><TD><B>UpdateFont</B> (<!1><A HREF="XFont.html">XFont</A> *ft)<br>
<I></I>
</TD></TR><TR><TD VALIGN=top><A HREF="#DOC.383.27"> <IMG BORDER=0 SRC=icon1.gif></A> int </TD><TD><B>GetFontHeight</B> () const <br>
<I></I>
</TD></TR><TR><TD VALIGN=top><A HREF="#DOC.383.28"> <IMG BORDER=0 SRC=icon1.gif></A> int </TD><TD><B>GetStringHeight</B> () const <br>
<I></I>
</TD></TR><TR><TD VALIGN=top><A HREF="#DOC.383.29"> <IMG BORDER=0 SRC=icon1.gif></A> int </TD><TD><B>GetStringWidth</B> () const <br>
<I></I>
</TD></TR><TR><TD VALIGN=top><A HREF="#DOC.383.30"> <IMG BORDER=0 SRC=icon1.gif></A> bool </TD><TD><B>IsWellPositioned</B> () const <br>
<I> if wellPositioned = false then current position isn't preferred. </I>
</TD></TR><TR><TD VALIGN=top><A HREF="#DOC.383.31"> <IMG BORDER=0 SRC=icon1.gif></A> void </TD><TD><B>SetWellPositioned</B> (bool b)<br>
<I> !wellPositioned indicates parent should recalculate child position.</I>
</TD></TR><TR><TD VALIGN=top><A HREF="#DOC.383.32"> <IMG BORDER=0 SRC=icon1.gif></A> const  <!1><A HREF="string.html">string</A>* </TD><TD><B>GetDescription</B> () const <br>
<I> returns a string which describes the kind of text shape.</I>
</TD></TR><TR><TD VALIGN=top><A HREF="#DOC.383.33"> <IMG BORDER=0 SRC=icon1.gif></A> void </TD><TD><B>SetDescription</B> (const <!1><A HREF="string.html">string</A> *s)<br>
<I></I>
</TD></TR><TR><TD VALIGN=top><A HREF="#DOC.383.34"> <IMG BORDER=0 SRC=icon1.gif></A> void </TD><TD><B>SetDescription</B> (const char *s)<br>
<I></I>
</TD></TR><TR><TD VALIGN=top><A HREF="#DOC.383.35"> <IMG BORDER=0 SRC=icon1.gif></A> bool </TD><TD><B>IsOneLine</B> () const <br>
<I> </I>
</TD></TR><TR><TD VALIGN=top><A HREF="#DOC.383.36"> <IMG BORDER=0 SRC=icon1.gif></A> void </TD><TD><B>SetOneLine</B> (bool o)<br>
<I></I>
</TD></TR><TR><TD VALIGN=top><A HREF="#DOC.383.37"> <IMG BORDER=0 SRC=icon1.gif></A> bool </TD><TD><B>IsUnderlined</B> () const <br>
<I> </I>
</TD></TR><TR><TD VALIGN=top><A HREF="#DOC.383.38"> <IMG BORDER=0 SRC=icon1.gif></A> void </TD><TD><B>SetUnderlined</B> (bool b)<br>
<I></I>
</TD></TR><TR><TD VALIGN=top><A HREF="#DOC.383.39"> <IMG BORDER=0 SRC=icon1.gif></A> void </TD><TD><B>UpdateUnderlined</B> (bool b)<br>
<I></I>
</TD></TR><TR><TD VALIGN=top><A HREF="#DOC.383.40"> <IMG BORDER=0 SRC=icon1.gif></A> bool </TD><TD><B>HasTextShape</B> (<!2><A HREF="TextShape.html#DOC.383.1">TextShape</A> *t) const <br>
<I> return if it has t as one of the text shapes.</I>
</TD></TR><TR><TD VALIGN=top><A HREF="#DOC.383.41"> <IMG BORDER=0 SRC=icon1.gif></A> bool </TD><TD><B>HasString</B> (const <!1><A HREF="string.html">string</A> *s, bool sens, bool sub) const <br>
<I> textshape contains s as string. </I>
</TD></TR><TR><TD VALIGN=top><A HREF="#DOC.383.42"> <IMG BORDER=0 SRC=icon1.gif></A> int </TD><TD><B>ReplaceString</B> (const <!1><A HREF="string.html">string</A> *s1, const <!1><A HREF="string.html">string</A> *s2, bool sens, bool sub)<br>
<I> replace occurrences of s1 by s2 (if allowed by Update).</I>
</TD></TR><TR><TD VALIGN=top><A HREF="#DOC.383.43"> <IMG BORDER=0 SRC=icon1.gif></A> bool </TD><TD><B>HasString</B> (const <!1><A HREF="string.html">string</A> *s, bool caseSens, bool substring, <!1><A HREF="List.html">List</A><<!2><A HREF="TextShape.html#DOC.383.1">TextShape</A> *> *list)<br>
<I> puts itself into list when text contains s</I>
</TD></TR><TR><TD VALIGN=top><A HREF="#DOC.383.44"> <IMG BORDER=0 SRC=icon1.gif></A> int </TD><TD><B>GetSequence</B> () const <br>
<I></I>
</TD></TR><TR><TD VALIGN=top><A HREF="#DOC.383.45"> <IMG BORDER=0 SRC=icon1.gif></A> void </TD><TD><B>SetSequence</B> (int n)<br>
<I></I>
</TD></TR></TABLE></DL>
<hr><H3>Inherited from <A HREF="Shape.html">Shape:</A></h3>

<DL>
<DL>
<DT><h3>Public Fields</h3><DD><DT><IMG SRC=icon2.gif> static  const  int  <B>MIN_HEIGHT</B>
<DT><IMG SRC=icon2.gif> static  const  int  <B>MIN_WIDTH</B>
<DT><IMG SRC=icon2.gif> static  const  int  <B>HANDLE_WIDTH</B>
</DL><DL>
<DT><h3>Public Methods</h3><DD><DT><IMG SRC=icon2.gif> bool  <B>IsShape</B>() const 
<DT><IMG SRC=icon2.gif> virtual  void  <B>UpdatePosition</B>(const <!1><A HREF="Point.html">Point</A> *<!2><A HREF="Shape.html#DOC.296.90">position</A>, bool snap=True)
<DT><IMG SRC=icon2.gif> virtual  void  <B>UpdateSize</B>(int w, int h)
<DT><IMG SRC=icon2.gif> virtual  void  <B>UpdateMove</B>(const <!1><A HREF="Point.html">Point</A> *delta)
<DT><IMG SRC=icon2.gif> virtual  void  <B>UpdateSelect</B>(bool s)
<DT><IMG SRC=icon2.gif> virtual  void  <B>UpdateFirstSelect</B>(bool s)
<DT><IMG SRC=icon2.gif> virtual  void  <B>UpdateColor</B>(<!1><A HREF="string.html">string</A> *<!2><A HREF="Shape.html#DOC.296.97">color</A>)
<DT><IMG SRC=icon2.gif> virtual  void  <B>SetSelect</B>(bool s)
<DT><IMG SRC=icon2.gif> virtual  void  <B>SetFirstSelect</B>(bool s)
<DT><IMG SRC=icon2.gif> bool  <B>IsFirstSelected</B>() const 
<DT><IMG SRC=icon2.gif> void  <B>SetVisible</B>(bool s)
<DT><IMG SRC=icon2.gif> void  <B>SetSubject</B>(<!1><A HREF="Subject.html">Subject</A> *s)
<DT><IMG SRC=icon2.gif> virtual  void  <B>SetView</B>(<!1><A HREF="ShapeView.html">ShapeView</A> *v)
<DT><IMG SRC=icon2.gif> <!1><A HREF="Subject.html">Subject</A>*  <B>GetSubject</B>() const 
<DT><IMG SRC=icon2.gif> <!1><A HREF="ShapeView.html">ShapeView</A>*  <B>GetView</B>() const 
<DT><IMG SRC=icon2.gif> virtual  void  <B>SetGrafport</B>(<!1><A HREF="Grafport.html">Grafport</A> *g)
<DT><IMG SRC=icon2.gif> void  <B>SetColor</B>(const <!1><A HREF="string.html">string</A> *c)
<DT><IMG SRC=icon2.gif> const  <!1><A HREF="string.html">string</A>*  <B>GetColor</B>() const 
<DT><IMG SRC=icon2.gif> virtual  void  <B>Move</B>(const <!1><A HREF="Point.html">Point</A> *delta)
<DT><IMG SRC=icon2.gif> virtual  void  <B>AdjustSize</B>()
<DT><IMG SRC=icon2.gif> virtual  <!1><A HREF="Point.html">Point</A>  <B>GiveSnp</B>(<!1><A HREF="Point.html">Point</A>) const 
<DT><IMG SRC=icon2.gif> virtual  <!1><A HREF="Point.html">Point</A>  <B>GiveSnp</B>(<!1><A HREF="Point.html">Point</A>, int, int, int &)
<DT><IMG SRC=icon2.gif> virtual  <!1><A HREF="Point.html">Point</A>  <B>GiveOrthoSnp</B>(<!1><A HREF="Point.html">Point</A> to) const 
<DT><IMG SRC=icon2.gif> void  <B>SetHandles</B>(int n)
<DT><IMG SRC=icon2.gif> virtual  int  <B>HitHandles</B>(int x, int y)
<DT><IMG SRC=icon2.gif> const  <!1><A HREF="Point.html">Point</A>*  <B>GetPosition</B>() const 
<DT><IMG SRC=icon2.gif> const  <!1><A HREF="Point.html">Point</A>*  <B>GetTopLeft</B>() const 
<DT><IMG SRC=icon2.gif> bool  <B>IsSelected</B>() const 
<DT><IMG SRC=icon2.gif> bool  <B>IsVisible</B>() const 
<DT><IMG SRC=icon2.gif> bool  <B>IsDuplicate</B>() const 
<DT><IMG SRC=icon2.gif> int  <B>GetWidth</B>() const 
<DT><IMG SRC=icon2.gif> int  <B>GetHeight</B>() const 
<DT><IMG SRC=icon2.gif> void  <B>UndrawDuplicate</B>()
<DT><IMG SRC=icon2.gif> void  <B>SetDuplicate</B>(bool b)
<DT><IMG SRC=icon2.gif> void  <B>UpdateDuplicate</B>(bool b)
<DT><IMG SRC=icon2.gif> virtual  bool  <B>IsLine</B>() const 
<DT><IMG SRC=icon2.gif> virtual  int  <B>GetLeftMost</B>() const 
<DT><IMG SRC=icon2.gif> virtual  int  <B>GetTopMost</B>() const 
<DT><IMG SRC=icon2.gif> virtual  int  <B>GetRightMost</B>() const 
<DT><IMG SRC=icon2.gif> virtual  int  <B>GetBottomMost</B>() const 
<DT><IMG SRC=icon2.gif> void  <B>WriteMembers</B>(<!1><A HREF="OutputFile.html">OutputFile</A> *ofile)
<DT><IMG SRC=icon2.gif> bool  <B>ReadMembers</B>(<!1><A HREF="InputFile.html">InputFile</A> *f, double format)
<DT><IMG SRC=icon2.gif> virtual  bool  <B>SetAssocSubject</B>(<!1><A HREF="AssocList.html">AssocList</A> *)
<DT><IMG SRC=icon2.gif> bool  <B>SetAssocView</B>(<!1><A HREF="AssocList.html">AssocList</A> *)
<DT><IMG SRC=icon2.gif> bool  <B>CheckReferences</B>()
<DT><IMG SRC=icon2.gif> virtual  void  <B>SetTextShape</B>()
<DT><IMG SRC=icon2.gif> virtual  bool  <B>HasNameString</B>(const <!1><A HREF="string.html">string</A> *, bool, bool) const 
<DT><IMG SRC=icon2.gif> virtual  void  <B>MoveRaw</B>(const <!1><A HREF="Point.html">Point</A> *delta)
</DL><DL>
<DT><h3>Protected Fields</h3><DD><DT><IMG SRC=icon2.gif> static  const  int  <B>MIN_HANDLES</B>
</DL><DL>
<DT><h3>Protected Methods</h3><DD><DT><IMG SRC=icon2.gif> <!1><A HREF="Grafport.html">Grafport</A>*  <B>GetGrafport</B>() const 
<DT><IMG SRC=icon2.gif> virtual  void  <B>SetDrawAttributes</B>()
<DT><IMG SRC=icon2.gif> void  <B>SetOutlineAttributes</B>()
<DT><IMG SRC=icon2.gif> virtual  void  <B>SetSize</B>(int w, int h)
<DT><IMG SRC=icon2.gif> virtual  void  <B>SnapTopleft</B>()
<DT><IMG SRC=icon2.gif> virtual  void  <B>SnapPosition</B>()
<DT><IMG SRC=icon2.gif> void  <B>SetWidth</B>(int w)
<DT><IMG SRC=icon2.gif> void  <B>SetHeight</B>(int h)
<DT><IMG SRC=icon2.gif> void  <B>SetNrHandles</B>(int n)
<DT><IMG SRC=icon2.gif> <!1><A HREF="DiagramViewer.html">DiagramViewer</A>*  <B>GetViewer</B>() const 
<DT><IMG SRC=icon2.gif> void  <B>PositiveCoord</B>(const <!1><A HREF="Point.html">Point</A>*)
<DT><IMG SRC=icon2.gif> virtual  void  <B>DrawSelect</B>()
<DT><IMG SRC=icon2.gif> virtual  void  <B>DrawGraySelect</B>()
<DT><IMG SRC=icon2.gif> virtual  void  <B>UndrawSelect</B>()
<DT><IMG SRC=icon2.gif> virtual  void  <B>UndrawGraySelect</B>()
<DT><IMG SRC=icon2.gif> void  <B>SetTopLeft</B>(const <!1><A HREF="Point.html">Point</A> *topLeft)
<DT><IMG SRC=icon2.gif> virtual  void  <B>SetPositionHandles</B>()
<DT><IMG SRC=icon2.gif> void  <B>ForcePosition</B>(const <!1><A HREF="Point.html">Point</A> *<!2><A HREF="Shape.html#DOC.296.90">position</A>)
</DL></DL>
<hr><H3>Inherited from <A HREF = "Thing.html"> Thing:</A></h3>

<DL>
<DL>
<DT><h3>Public Classes</h3><DD><DT><IMG SRC=icon2.gif>  enum  <B>AssocType</B>
</DL><DL>
<DT><h3>Public Methods</h3><DD><DT><IMG SRC=icon2.gif> unsigned  long  <B>GetId</B>()
<DT><IMG SRC=icon2.gif> void  <B>SetId</B>(unsigned long val)
<DT><IMG SRC=icon2.gif> virtual  bool  <B>IsSubject</B>() const 
<DT><IMG SRC=icon2.gif> virtual  bool  <B>IsView</B>() const 
<DT><IMG SRC=icon2.gif> virtual  int  <B>GetClassType</B>() const 
<DT><IMG SRC=icon2.gif> void  <B>Write</B>(<!1><A HREF="OutputFile.html">OutputFile</A> *ofile)
<DT><IMG SRC=icon2.gif> virtual  bool  <B>SetReferences</B>(<!1><A HREF="AssocList.html">AssocList</A> *)
</DL></DL>
<A NAME="DOC.DOCU">
<hr>
 <h2> Documentation </h2>
<BLOCKQUOTE>
 text shape class that displays a character string.

</BLOCKQUOTE>
<DL>

<A NAME="TextShape">
<A NAME ="DOC.383.1">
<DT><IMG BORDER=0 SRC=icon2.gif><TT><B>  TextShape(<!1><A HREF="ShapeView.html">ShapeView</A> *v, <!1><A HREF="Grafport.html">Grafport</A> *g, <!2><A HREF="Shape.html#DOC.296.1">Shape</A> *<!2><A HREF="TextShape.html#DOC.383.47">parent</A>)</B></TT>
<DL></DL><P>
<A NAME="TextShape">
<A NAME ="DOC.383.2">
<DT><IMG BORDER=0 SRC=icon2.gif><TT><B>  TextShape(const <!2><A HREF="TextShape.html#DOC.383.1">TextShape</A> &t)</B></TT>
<DL></DL><P>
<A NAME="Clone">
<A NAME ="DOC.383.3">
<DT><IMG BORDER=0 SRC=icon2.gif><TT><B> <!2><A HREF="Shape.html#DOC.296.1">Shape</A>*  Clone()</B></TT>
<DL></DL><P>
<A NAME="Draw">
<A NAME ="DOC.383.4">
<DT><IMG BORDER=0 SRC=icon2.gif><TT><B> void  Draw()</B></TT>
<DL></DL><P>
<A NAME="Undraw">
<A NAME ="DOC.383.5">
<DT><IMG BORDER=0 SRC=icon2.gif><TT><B> void  Undraw()</B></TT>
<DL></DL><P>
<A NAME="DrawDuplicate">
<A NAME ="DOC.383.6">
<DT><IMG BORDER=0 SRC=icon2.gif><TT><B> void  DrawDuplicate()</B></TT>
<DD> no duplicate asteriks are possible for text shapes.
<DL></DL><P>
<A NAME="SetParent">
<A NAME ="DOC.383.7">
<DT><IMG BORDER=0 SRC=icon2.gif><TT><B> void  SetParent(<!2><A HREF="Shape.html#DOC.296.1">Shape</A> *shape)</B></TT>
<DL></DL><P>
<A NAME="GetParent">
<A NAME ="DOC.383.8">
<DT><IMG BORDER=0 SRC=icon2.gif><TT><B> <!2><A HREF="Shape.html#DOC.296.1">Shape</A>*  GetParent() const </B></TT>
<DL></DL><P>
<A NAME="SetString">
<A NAME ="DOC.383.9">
<DT><IMG BORDER=0 SRC=icon2.gif><TT><B> void  SetString(const <!1><A HREF="string.html">string</A> *s)</B></TT>
<DD> set text and recalculate the sizes.
<DL></DL><P>
<A NAME="GetString">
<A NAME ="DOC.383.10">
<DT><IMG BORDER=0 SRC=icon2.gif><TT><B> const  <!1><A HREF="string.html">string</A>*  GetString() const </B></TT>
<DL></DL><P>
<A NAME="ChooseTextShape">
<A NAME ="DOC.383.11">
<DT><IMG BORDER=0 SRC=icon2.gif><TT><B> <!2><A HREF="TextShape.html#DOC.383.1">TextShape</A>*  ChooseTextShape(int, int)</B></TT>
<DL></DL><P>
<A NAME="HitTextShape">
<A NAME ="DOC.383.12">
<DT><IMG BORDER=0 SRC=icon2.gif><TT><B> <!2><A HREF="TextShape.html#DOC.383.1">TextShape</A>*  HitTextShape(int x, int y)</B></TT>
<DL></DL><P>
<A NAME="InTextArea">
<A NAME ="DOC.383.13">
<DT><IMG BORDER=0 SRC=icon2.gif><TT><B> bool  InTextArea(int x, int y)</B></TT>
<DL></DL><P>
<A NAME="IsTextShape">
<A NAME ="DOC.383.14">
<DT><IMG BORDER=0 SRC=icon2.gif><TT><B> bool  IsTextShape() const </B></TT>
<DL></DL><P>
<A NAME="IsEmpty">
<A NAME ="DOC.383.15">
<DT><IMG BORDER=0 SRC=icon2.gif><TT><B> bool  IsEmpty() const </B></TT>
<DL></DL><P>
<A NAME="SetEmpty">
<A NAME ="DOC.383.16">
<DT><IMG BORDER=0 SRC=icon2.gif><TT><B> void  SetEmpty()</B></TT>
<DL></DL><P>
<A NAME="DrawOutLine">
<A NAME ="DOC.383.17">
<DT><IMG BORDER=0 SRC=icon2.gif><TT><B> void  DrawOutLine(const <!1><A HREF="Point.html">Point</A> *center)</B></TT>
<DD> draws a dotted rectangle around the textshape.
<DL></DL><P>
<A NAME="SetPosition">
<A NAME ="DOC.383.18">
<DT><IMG BORDER=0 SRC=icon2.gif><TT><B> void  SetPosition(const <!1><A HREF="Point.html">Point</A> *p, bool snap=False)</B></TT>
<DD> set textshape at position (not using grid !).
<DL></DL><P>
<A NAME="ContainsPt">
<A NAME ="DOC.383.19">
<DT><IMG BORDER=0 SRC=icon2.gif><TT><B> bool  ContainsPt(int x, int y)</B></TT>
<DD> returns if (x,y) is in textshape (not empty string).
<DL></DL><P>
<A NAME="TextBox">
<A NAME ="DOC.383.20">
<DT><IMG BORDER=0 SRC=icon2.gif><TT><B> void  TextBox(int &wd, int &ht)</B></TT>
<DD> return text width and height (depends on font).
<DL></DL><P>
<A NAME="UpdateAlignment">
<A NAME ="DOC.383.21">
<DT><IMG BORDER=0 SRC=icon2.gif><TT><B> void  UpdateAlignment(<!2><A HREF="TextAlign.html#DOC.374.1">TextAlign::Type</A> newtype)</B></TT>
<DL></DL><P>
<A NAME="SetAlignment">
<A NAME ="DOC.383.22">
<DT><IMG BORDER=0 SRC=icon2.gif><TT><B> void  SetAlignment(<!2><A HREF="TextAlign.html#DOC.374.1">TextAlign::Type</A> newtype)</B></TT>
<DL></DL><P>
<A NAME="GetAlignment">
<A NAME ="DOC.383.23">
<DT><IMG BORDER=0 SRC=icon2.gif><TT><B> <!2><A HREF="TextAlign.html#DOC.374.1">TextAlign::Type</A>  GetAlignment() const </B></TT>
<DL></DL><P>
<A NAME="GetFont">
<A NAME ="DOC.383.24">
<DT><IMG BORDER=0 SRC=icon2.gif><TT><B> <!1><A HREF="XFont.html">XFont</A>*  GetFont() const </B></TT>
<DL></DL><P>
<A NAME="SetFont">
<A NAME ="DOC.383.25">
<DT><IMG BORDER=0 SRC=icon2.gif><TT><B> void  SetFont(<!1><A HREF="XFont.html">XFont</A> *ft)</B></TT>
<DL></DL><P>
<A NAME="UpdateFont">
<A NAME ="DOC.383.26">
<DT><IMG BORDER=0 SRC=icon2.gif><TT><B> void  UpdateFont(<!1><A HREF="XFont.html">XFont</A> *ft)</B></TT>
<DL></DL><P>
<A NAME="GetFontHeight">
<A NAME ="DOC.383.27">
<DT><IMG BORDER=0 SRC=icon2.gif><TT><B> int  GetFontHeight() const </B></TT>
<DL></DL><P>
<A NAME="GetStringHeight">
<A NAME ="DOC.383.28">
<DT><IMG BORDER=0 SRC=icon2.gif><TT><B> int  GetStringHeight() const </B></TT>
<DL></DL><P>
<A NAME="GetStringWidth">
<A NAME ="DOC.383.29">
<DT><IMG BORDER=0 SRC=icon2.gif><TT><B> int  GetStringWidth() const </B></TT>
<DL></DL><P>
<A NAME="IsWellPositioned">
<A NAME ="DOC.383.30">
<DT><IMG BORDER=0 SRC=icon2.gif><TT><B> bool  IsWellPositioned() const </B></TT>
<DD> if wellPositioned = false then current position isn't preferred. 
<DL></DL><P>
<A NAME="SetWellPositioned">
<A NAME ="DOC.383.31">
<DT><IMG BORDER=0 SRC=icon2.gif><TT><B> void  SetWellPositioned(bool b)</B></TT>
<DD> !wellPositioned indicates parent should recalculate child position.
<DL></DL><P>
<A NAME="GetDescription">
<A NAME ="DOC.383.32">
<DT><IMG BORDER=0 SRC=icon2.gif><TT><B> const  <!1><A HREF="string.html">string</A>*  GetDescription() const </B></TT>
<DD> returns a string which describes the kind of text shape.
<DL></DL><P>
<A NAME="SetDescription">
<A NAME ="DOC.383.33">
<DT><IMG BORDER=0 SRC=icon2.gif><TT><B> void  SetDescription(const <!1><A HREF="string.html">string</A> *s)</B></TT>
<DL></DL><P>
<A NAME="SetDescription">
<A NAME ="DOC.383.34">
<DT><IMG BORDER=0 SRC=icon2.gif><TT><B> void  SetDescription(const char *s)</B></TT>
<DL></DL><P>
<A NAME="IsOneLine">
<A NAME ="DOC.383.35">
<DT><IMG BORDER=0 SRC=icon2.gif><TT><B> bool  IsOneLine() const </B></TT>
<DD> 
<DL></DL><P>
<A NAME="SetOneLine">
<A NAME ="DOC.383.36">
<DT><IMG BORDER=0 SRC=icon2.gif><TT><B> void  SetOneLine(bool o)</B></TT>
<DL></DL><P>
<A NAME="IsUnderlined">
<A NAME ="DOC.383.37">
<DT><IMG BORDER=0 SRC=icon2.gif><TT><B> bool  IsUnderlined() const </B></TT>
<DD> 
<DL></DL><P>
<A NAME="SetUnderlined">
<A NAME ="DOC.383.38">
<DT><IMG BORDER=0 SRC=icon2.gif><TT><B> void  SetUnderlined(bool b)</B></TT>
<DL></DL><P>
<A NAME="UpdateUnderlined">
<A NAME ="DOC.383.39">
<DT><IMG BORDER=0 SRC=icon2.gif><TT><B> void  UpdateUnderlined(bool b)</B></TT>
<DL></DL><P>
<A NAME="HasTextShape">
<A NAME ="DOC.383.40">
<DT><IMG BORDER=0 SRC=icon2.gif><TT><B> bool  HasTextShape(<!2><A HREF="TextShape.html#DOC.383.1">TextShape</A> *t) const </B></TT>
<DD> return if it has t as one of the text shapes.
<DL></DL><P>
<A NAME="HasString">
<A NAME ="DOC.383.41">
<DT><IMG BORDER=0 SRC=icon2.gif><TT><B> bool  HasString(const <!1><A HREF="string.html">string</A> *s, bool sens, bool sub) const </B></TT>
<DD> textshape contains s as string. 
<DL></DL><P>
<A NAME="ReplaceString">
<A NAME ="DOC.383.42">
<DT><IMG BORDER=0 SRC=icon2.gif><TT><B> int  ReplaceString(const <!1><A HREF="string.html">string</A> *s1, const <!1><A HREF="string.html">string</A> *s2, bool sens, bool sub)</B></TT>
<DD> replace occurrences of s1 by s2 (if allowed by Update).
<DL></DL><P>
<A NAME="HasString">
<A NAME ="DOC.383.43">
<DT><IMG BORDER=0 SRC=icon2.gif><TT><B> bool  HasString(const <!1><A HREF="string.html">string</A> *s, bool caseSens, bool substring, <!1><A HREF="List.html">List</A><<!2><A HREF="TextShape.html#DOC.383.1">TextShape</A> *> *list)</B></TT>
<DD> puts itself into list when text contains s
<DL></DL><P>
<A NAME="GetSequence">
<A NAME ="DOC.383.44">
<DT><IMG BORDER=0 SRC=icon2.gif><TT><B> int  GetSequence() const </B></TT>
<DL></DL><P>
<A NAME="SetSequence">
<A NAME ="DOC.383.45">
<DT><IMG BORDER=0 SRC=icon2.gif><TT><B> void  SetSequence(int n)</B></TT>
<DL></DL><P></DL>
<hr>
 <DL><DT><B>This class has no child classes.</B></DL>
<DL></DL><P><I><A HREF="aindex.html"> alphabetic index</A></I>  <I><A HREF="HIER.html"> hierarchy of classes</A></I><P><hr>
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