File: UpdateTypeCmd.html

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<html><head><TITLE>UpdateTypeCmd</TITLE></head>
<body>
<H2><A HREF ="#DOC.DOCU" > <IMG BORDER=0 SRC=down.gif></A>  class  UpdateTypeCmd : public <!2><A HREF="Command.html#DOC.48.1">Command</A> </H2><BLOCKQUOTE>
 command for converting things to a different type
</BLOCKQUOTE>
<hr>
 <h2> Inheritance:</h2>
<APPLET CODE="ClassGraph.class" WIDTH=600 HEIGHT=95>
<param name=classes value="CCommand,MCommand.html,CUpdateTypeCmd,MUpdateTypeCmd.html,CUpdateNodeShapeTypeCmd,MUpdateNodeShapeTypeCmd.html">
<param name=before value="M,M,M^_">
<param name=after value="Md_,M,M">
<param name=indent value="0,1,1">
<param name=arrowdir value="down">
</APPLET>
<hr>

<DL>
<TABLE>
<DT><h3>Public Methods</h3><DD><TR><TD VALIGN=top><A HREF="#DOC.438.1"> <IMG BORDER=0 SRC=icon1.gif></A> </TD><TD><B>UpdateTypeCmd</B> (<!1><A HREF="ShapeView.html">ShapeView</A> *v, <!1><A HREF="List.html">List</A><int *> *<!2><A HREF="UpdateTypeCmd.html#DOC.438.11">fromTypes</A>, int <!2><A HREF="UpdateTypeCmd.html#DOC.438.10">toType</A>)<br>
<I></I>
</TD></TR><TR><TD VALIGN=top><A HREF="#DOC.438.2"> <IMG BORDER=0 SRC=icon1.gif></A> virtual </TD><TD><B>~UpdateTypeCmd</B> ()<br>
<I></I>
</TD></TR><TR><TD VALIGN=top><A HREF="#DOC.438.3"> <IMG BORDER=0 SRC=icon1.gif></A> void </TD><TD><B>Execute</B> ()<br>
<I></I>
</TD></TR><TR><TD VALIGN=top><A HREF="#DOC.438.4"> <IMG BORDER=0 SRC=icon1.gif></A> void </TD><TD><B>UnExecute</B> ()<br>
<I></I>
</TD></TR><TR><TD VALIGN=top><A HREF="#DOC.438.5"> <IMG BORDER=0 SRC=icon1.gif></A> const  char* </TD><TD><B>GetName</B> () const <br>
<I></I>
</TD></TR></TABLE><TABLE>
<DT><h3>Protected Fields</h3><DD><TR><TD VALIGN=top><A HREF="#DOC.438.8"> <IMG BORDER=0 SRC=icon1.gif></A> <!1><A HREF="List.html">List</A> <<!1><A HREF="Thing.html">Thing</A> *> * </TD><TD><B>oldThings</B> <br>
<I></I>
</TD></TR><TR><TD VALIGN=top><A HREF="#DOC.438.9"> <IMG BORDER=0 SRC=icon1.gif></A> <!1><A HREF="List.html">List</A> <<!1><A HREF="Thing.html">Thing</A> *> * </TD><TD><B>newThings</B> <br>
<I></I>
</TD></TR><TR><TD VALIGN=top><A HREF="#DOC.438.10"> <IMG BORDER=0 SRC=icon1.gif></A> int </TD><TD><B>toType</B> <br>
<I></I>
</TD></TR><TR><TD VALIGN=top><A HREF="#DOC.438.11"> <IMG BORDER=0 SRC=icon1.gif></A> <!1><A HREF="List.html">List</A> <int*>  </TD><TD><B>fromTypes</B> <br>
<I></I>
</TD></TR><TR><TD VALIGN=top><A HREF="#DOC.438.12"> <IMG BORDER=0 SRC=icon1.gif></A> <!1><A HREF="ShapeView.html">ShapeView</A>* </TD><TD><B>view</B> <br>
<I></I>
</TD></TR><TR><TD VALIGN=top><A HREF="#DOC.438.13"> <IMG BORDER=0 SRC=icon1.gif></A> <!1><A HREF="Diagram.html">Diagram</A>* </TD><TD><B>diagram</B> <br>
<I>	</I>
</TD></TR></TABLE><TABLE>
<DT><h3>Protected Methods</h3><DD><TR><TD VALIGN=top><A HREF="#DOC.438.6"> <IMG BORDER=0 SRC=icon1.gif></A> virtual  <!1><A HREF="Thing.html">Thing</A>* </TD><TD><B>Transform</B> (<!1><A HREF="Thing.html">Thing</A> *thing)<br>
<I></I>
</TD></TR><TR><TD VALIGN=top><A HREF="#DOC.438.7"> <IMG BORDER=0 SRC=icon1.gif></A> virtual  void </TD><TD><B>Reverse</B> (<!1><A HREF="Thing.html">Thing</A> *oldThing, <!1><A HREF="Thing.html">Thing</A> *newThing)<br>
<I></I>
</TD></TR><TR><TD VALIGN=top><A HREF="#DOC.438.14"> <IMG BORDER=0 SRC=icon1.gif></A> void </TD><TD><B>TransformAll</B> ()<br>
<I></I>
</TD></TR></TABLE></DL>
<hr><H3>Inherited from <A HREF="Command.html">Command:</A></h3>

<DL>
<DL>
<DT><h3>Public Classes</h3><DD><DT><IMG SRC=icon2.gif>  enum  <B>TrackType</B>
</DL><DL>
<DT><h3>Public Methods</h3><DD><DT><IMG SRC=icon2.gif> virtual  void  <B>TrackMouse</B>(<!2><A HREF="Command.html#DOC.48.3">TrackType</A>, <!1><A HREF="Point.html">Point</A>*, <!1><A HREF="Point.html">Point</A>*, <!1><A HREF="Point.html">Point</A>*)
<DT><IMG SRC=icon2.gif> virtual  void  <B>ReExecute</B>()
<DT><IMG SRC=icon2.gif> virtual  void  <B>Abort</B>()
<DT><IMG SRC=icon2.gif> bool  <B>CmdDone</B>() const 
<DT><IMG SRC=icon2.gif> int  <B>ScaleCorrect</B>(int x) const 
<DT><IMG SRC=icon2.gif> <!1><A HREF="Point.html">Point</A>  <B>ScaleCorrect</B>(const <!1><A HREF="Point.html">Point</A> *pt) const 
<DT><IMG SRC=icon2.gif> int  <B>Scale</B>(int x) const 
<DT><IMG SRC=icon2.gif> <!1><A HREF="Point.html">Point</A>  <B>Scale</B>(const <!1><A HREF="Point.html">Point</A> *pt) const 
<DT><IMG SRC=icon2.gif> void  <B>SayAborted</B>()
</DL><DL>
<DT><h3>Protected Methods</h3><DD><DT><IMG SRC=icon2.gif> void  <B>SayCommited</B>()
<DT><IMG SRC=icon2.gif> void  <B>SayUndone</B>()
<DT><IMG SRC=icon2.gif> <!1><A HREF="DrawWindow.html">DrawWindow</A>*  <B>GetMainWindow</B>() const 
<DT><IMG SRC=icon2.gif> <!1><A HREF="Viewer.html">Viewer</A>*  <B>GetViewer</B>() const 
<DT><IMG SRC=icon2.gif> <!1><A HREF="Document.html">Document</A>*  <B>GetDocument</B>() const 
<DT><IMG SRC=icon2.gif> <!1><A HREF="Grafport.html">Grafport</A>*  <B>GetGrafport</B>() const 
<DT><IMG SRC=icon2.gif> void  <B>SetCmdDone</B>(bool b)
</DL></DL>
<A NAME="DOC.DOCU">
<hr>
 <h2> Documentation </h2>
<BLOCKQUOTE>
 command for converting things to a different type

</BLOCKQUOTE>
<DL>

<A NAME="UpdateTypeCmd">
<A NAME ="DOC.438.1">
<DT><IMG BORDER=0 SRC=icon2.gif><TT><B>  UpdateTypeCmd(<!1><A HREF="ShapeView.html">ShapeView</A> *v, <!1><A HREF="List.html">List</A><int *> *<!2><A HREF="UpdateTypeCmd.html#DOC.438.11">fromTypes</A>, int <!2><A HREF="UpdateTypeCmd.html#DOC.438.10">toType</A>)</B></TT>
<DL></DL><P>
<A NAME="~UpdateTypeCmd">
<A NAME ="DOC.438.2">
<DT><IMG BORDER=0 SRC=icon2.gif><TT><B> virtual  ~UpdateTypeCmd()</B></TT>
<DL></DL><P>
<A NAME="Execute">
<A NAME ="DOC.438.3">
<DT><IMG BORDER=0 SRC=icon2.gif><TT><B> void  Execute()</B></TT>
<DL></DL><P>
<A NAME="UnExecute">
<A NAME ="DOC.438.4">
<DT><IMG BORDER=0 SRC=icon2.gif><TT><B> void  UnExecute()</B></TT>
<DL></DL><P>
<A NAME="GetName">
<A NAME ="DOC.438.5">
<DT><IMG BORDER=0 SRC=icon2.gif><TT><B> const  char*  GetName() const </B></TT>
<DL></DL><P>
<A NAME="Transform">
<A NAME ="DOC.438.6">
<DT><IMG BORDER=0 SRC=icon2.gif><TT><B> virtual  <!1><A HREF="Thing.html">Thing</A>*  Transform(<!1><A HREF="Thing.html">Thing</A> *thing)</B></TT>
<DL></DL><P>
<A NAME="Reverse">
<A NAME ="DOC.438.7">
<DT><IMG BORDER=0 SRC=icon2.gif><TT><B> virtual  void  Reverse(<!1><A HREF="Thing.html">Thing</A> *oldThing, <!1><A HREF="Thing.html">Thing</A> *newThing)</B></TT>
<DL></DL><P>
<A NAME="oldThings">
<A NAME ="DOC.438.8">
<DT><IMG BORDER=0 SRC=icon2.gif><TT><B> <!1><A HREF="List.html">List</A> <<!1><A HREF="Thing.html">Thing</A> *> *  oldThings</B></TT>
<DL></DL><P>
<A NAME="newThings">
<A NAME ="DOC.438.9">
<DT><IMG BORDER=0 SRC=icon2.gif><TT><B> <!1><A HREF="List.html">List</A> <<!1><A HREF="Thing.html">Thing</A> *> *  newThings</B></TT>
<DL></DL><P>
<A NAME="toType">
<A NAME ="DOC.438.10">
<DT><IMG BORDER=0 SRC=icon2.gif><TT><B> int  toType</B></TT>
<DL></DL><P>
<A NAME="fromTypes">
<A NAME ="DOC.438.11">
<DT><IMG BORDER=0 SRC=icon2.gif><TT><B> <!1><A HREF="List.html">List</A> <int*>   fromTypes</B></TT>
<DL></DL><P>
<A NAME="view">
<A NAME ="DOC.438.12">
<DT><IMG BORDER=0 SRC=icon2.gif><TT><B> <!1><A HREF="ShapeView.html">ShapeView</A>*  view</B></TT>
<DL></DL><P>
<A NAME="diagram">
<A NAME ="DOC.438.13">
<DT><IMG BORDER=0 SRC=icon2.gif><TT><B> <!1><A HREF="Diagram.html">Diagram</A>*  diagram</B></TT>
<DD>	
<DL></DL><P>
<A NAME="TransformAll">
<A NAME ="DOC.438.14">
<DT><IMG BORDER=0 SRC=icon2.gif><TT><B> void  TransformAll()</B></TT>
<DL></DL><P></DL>
<hr>
<DL><DT><B>Direct child classes:
</B><DD><A HREF="UpdateNodeShapeTypeCmd.html"> UpdateNodeShapeTypeCmd </A><br>
</DL>
<DL></DL><P><I><A HREF="aindex.html"> alphabetic index</A></I>  <I><A HREF="HIER.html"> hierarchy of classes</A></I><P><hr>
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