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 | <html><head><TITLE>Table of Contents</TITLE></head><BODY>
<H1>Table of contents</H1>
<H2>Classes</H2>
<UL>
<LI><A HREF="AddColumnsCmd.html">AddColumnsCmd</A> <I> add columns to table command.</I>
<LI><A HREF="AddHandleCmd.html">AddHandleCmd</A> <I> command class for adding line handles.</I>
<LI><A HREF="AddRowsCmd.html">AddRowsCmd</A> <I> add rows to table command.</I>
<LI><A HREF="AFont.html">AFont</A> <I> An abstract font class. </I>
<LI><A HREF="AlignNodeShapesCmd.html">AlignNodeShapesCmd</A> <I> command class for aligning selected node shapes in view.</I>
<LI><A HREF="AppendTableCmd.html">AppendTableCmd</A> <I> add rows to table command.</I>
<LI><A HREF="Application.html">Application</A> <I> generic window-based application class. See: MWidget.</I>
<LI><A HREF="ArrowTextBox.html">ArrowTextBox</A> <I> text box class having a small downwards pointing arrow on top.</I>
<LI><A HREF="Assoc.html">Assoc</A> <I> binary association struct.</I>
<LI><A HREF="AssocList.html">AssocList</A> <I> list of Assoc class.</I>
<LI><A HREF="ATChecks.html">ATChecks</A> <I> implements generic checks for soft constraints on AT diagrams.</I>
<LI><A HREF="ATDActionStateNode.html">ATDActionStateNode</A> <I> action state node class.</I>
<LI><A HREF="ATDDecisionStateNode.html">ATDDecisionStateNode</A> <I> decision state (ATD) node class.</I>
<LI><A HREF="ATDFinalStateNode.html">ATDFinalStateNode</A> <I> final state (ATD) node class.</I>
<LI><A HREF="ATDiagram.html">ATDiagram</A> <I> activity diagram class.</I>
<LI><A HREF="ATDInitialStateNode.html">ATDInitialStateNode</A> <I> initial state (ATD) node class.</I>
<LI><A HREF="ATDSynchronizationNode.html">ATDSynchronizationNode</A> <I> synchronization (ATD) node class.</I>
<LI><A HREF="ATDTransitionEdge.html">ATDTransitionEdge</A> <I> transition (ATD) edge class.</I>
<LI><A HREF="ATDWaitStateNode.html">ATDWaitStateNode</A> <I> action state (ATD) node class.</I>
<LI><A HREF="ATGraph.html">ATGraph</A> <I> generic diagram graph class.</I>
<LI><A HREF="ATUpdateNodeShapeTypeCmd.html">ATUpdateNodeShapeTypeCmd</A> <I> command for changing node shape types in a TATD</I>
<LI><A HREF="ATViewer.html">ATViewer</A> <I> generic diagram viewer class.</I>
<LI><A HREF="ATWindow.html">ATWindow</A> <I> generic diagram edit window class.</I>
<LI><A HREF="BidirectionalDataFlow.html">BidirectionalDataFlow</A> <I> bidirectional data flow edge class.</I>
<LI><A HREF="BinaryRelationship.html">BinaryRelationship</A> <I> binary relationship (ER) edge class.</I>
<LI><A HREF="Bitmap.html">Bitmap</A> <I> datatype for storing an X bitmap.</I>
<LI><A HREF="BlackDot.html">BlackDot</A> <I> Mini ellipse class, drawn as a black dot.</I>
<LI><A HREF="Box.html">Box</A> <I> Rectangular shape class.</I>
<LI><A HREF="Buffer.html">Buffer</A> <I> shape and subject cut-paste buffer class.</I>
<LI><A HREF="BuildingBlock.html">BuildingBlock</A> <I> building block shape class.</I>
<LI><A HREF="BullsEye.html">BullsEye</A> <I> Mini ellipse class, drawn as an encircled black dot.</I>
<LI><A HREF="C1Arrow.html">C1Arrow</A> <I> arrow having card. constraint at 'from' side (ERD and CRD). </I>
<LI><A HREF="C1Edge.html">C1Edge</A> <I> Abstract edge class having one extra 'constraint' string.</I>
<LI><A HREF="C2R2Line.html">C2R2Line</A> <I> line having card. constraints and role names at both sides (ERD and CRD). </I>
<LI><A HREF="Cell.html">Cell</A> <I> (table) cell class.</I>
<LI><A HREF="CellColumn.html">CellColumn</A> <I> (table) column class.</I>
<LI><A HREF="CellRow.html">CellRow</A> <I> (table) row class.</I>
<LI><A HREF="CellSelection.html">CellSelection</A> <I> list of selected cells.</I>
<LI><A HREF="CellText.html">CellText</A> <I> cell text class.</I>
<LI><A HREF="CellTextBuffer.html">CellTextBuffer</A> <I> cut-paste buffer class for cell texts.</I>
<LI><A HREF="CellTextEditor.html">CellTextEditor</A> <I> cell text editor class.</I>
<LI><A HREF="CellVector.html">CellVector</A> <I> abstract base class of table rows and columns.</I>
<LI><A HREF="Circle.html">Circle</A> <I> ellipse class always having equal width and height.</I>
<LI><A HREF="ClassNode.html">ClassNode</A> <I> object class (CRD) node class.</I>
<LI><A HREF="Code.html">Code</A> <I> Functions and constants for shape and subject codes.</I>
<LI><A HREF="Color.html">Color</A> <I> Associates a color name with a pixel value and a RGB value.</I>
<LI><A HREF="ColorChooserDialog.html">ColorChooserDialog</A> <I> color chooser dialog class.</I>
<LI><A HREF="Command.html">Command</A> <I> (abstract) undo-able command class.</I>
<LI><A HREF="Comment.html">Comment</A> <I> Comment node class.</I>
<LI><A HREF="CommentLink.html">CommentLink</A> <I> edge that connects comments to other subjects.</I>
<LI><A HREF="Component.html">Component</A> <I> base class for all UI components.</I>
<LI><A HREF="ComponentFunction.html">ComponentFunction</A> <I> component function (CRD) edge class.</I>
<LI><A HREF="Config.html">Config</A> <I> class for maintaining global tcm configuration.</I>
<LI><A HREF="ConnectionEnd.html">ConnectionEnd</A> <I> connection end (system network) edge class.</I>
<LI><A HREF="ConnectionStart.html">ConnectionStart</A> <I> connection start (system network) edge class.</I>
<LI><A HREF="ContinuousDataFlow.html">ContinuousDataFlow</A> <I> continuous data flow (DEFD) edge class.</I>
<LI><A HREF="ContinuousEventFlow.html">ContinuousEventFlow</A> <I> continuous event flow (EFD) edge class.</I>
<LI><A HREF="ControlledDataStream.html">ControlledDataStream</A> <I> system network controlled data stream node class.</I>
<LI><A HREF="ControlProcess.html">ControlProcess</A> <I> control process (EFD) node class.</I>
<LI><A HREF="CopyCellTextsCmd.html">CopyCellTextsCmd</A> <I> copy selected cell texts command.</I>
<LI><A HREF="CopyShapesCmd.html">CopyShapesCmd</A> <I> command class for copying shapes.</I>
<LI><A HREF="CPDComponentNode.html">CPDComponentNode</A> <I> UML Component node class.</I>
<LI><A HREF="CPDDependencyEdge.html">CPDDependencyEdge</A> <I> Component Dependency edge class</I>
<LI><A HREF="CPDiagram.html">CPDiagram</A> <I> component diagram class.</I>
<LI><A HREF="CPDInterfaceNode.html">CPDInterfaceNode</A> <I> UML Interface node class.</I>
<LI><A HREF="CPDRealizationEdge.html">CPDRealizationEdge</A> <I> Component realization edge class</I>
<LI><A HREF="CPGraph.html">CPGraph</A> <I> component diagram graph class.</I>
<LI><A HREF="CPViewer.html">CPViewer</A> <I> component diagram viewer class.</I>
<LI><A HREF="CPWindow.html">CPWindow</A> <I> component diagram edit window class.</I>
<LI><A HREF="CRChecks.html">CRChecks</A> <I> implements checks for soft constraints on CR diagrams.</I>
<LI><A HREF="CRDiagram.html">CRDiagram</A> <I> class-relationship diagram class.</I>
<LI><A HREF="CreateEdgeCmd.html">CreateEdgeCmd</A> <I> command class for creating edges.</I>
<LI><A HREF="CreateNodeCmd.html">CreateNodeCmd</A> <I> command class for creating nodes.</I>
<LI><A HREF="CRGraph.html">CRGraph</A> <I> class-relationship graph class</I>
<LI><A HREF="CRViewer.html">CRViewer</A> <I> class-relationship viewer class.</I>
<LI><A HREF="CRWindow.html">CRWindow</A> <I> class-relationship edit window class.</I>
<LI><A HREF="Cube.html">Cube</A> <I> Cube shape </I>
<LI><A HREF="CutCellTextsCmd.html">CutCellTextsCmd</A> <I> cut selected cell texts command.</I>
<LI><A HREF="CutShapesCmd.html">CutShapesCmd</A> <I> command class for cutting shapes.</I>
<LI><A HREF="DataFlow.html">DataFlow</A> <I> data flow edge class.</I>
<LI><A HREF="DataProcess.html">DataProcess</A> <I> data process (DF) node class.</I>
<LI><A HREF="DataStore.html">DataStore</A> <I> data store (DF) node class.</I>
<LI><A HREF="DataStream.html">DataStream</A> <I> system network data stream node class.</I>
<LI><A HREF="DCFChecks.html">DCFChecks</A> <I> implements checks for soft constraints on EFDs.</I>
<LI><A HREF="DCFDiagram.html">DCFDiagram</A> <I> data and event flow diagram class</I>
<LI><A HREF="DCFGraph.html">DCFGraph</A> <I> data and event flow graph class</I>
<LI><A HREF="DCFStubs.html">DCFStubs</A> <I> Callback stubs for specific EFD functions.</I>
<LI><A HREF="DCFViewer.html">DCFViewer</A> <I> data and event flow viewer class.</I>
<LI><A HREF="DCFWindow.html">DCFWindow</A> <I> data and event flow edit window class.</I>
<LI><A HREF="DecisionPoint.html">DecisionPoint</A> <I> decision point (STD) node class.</I>
<LI><A HREF="DeleteAllCellsCmd.html">DeleteAllCellsCmd</A> <I> delete table contents command.</I>
<LI><A HREF="DeleteAllSubjectsCmd.html">DeleteAllSubjectsCmd</A> <I> command class for deleting all subjects in view.</I>
<LI><A HREF="DeleteCellsCmd.html">DeleteCellsCmd</A> <I> abstract delete cells from table command.</I>
<LI><A HREF="DeleteColumnsCmd.html">DeleteColumnsCmd</A> <I> delete columns from table command.</I>
<LI><A HREF="DeleteHandleCmd.html">DeleteHandleCmd</A> <I> command class for delete (intermediate) line handles.</I>
<LI><A HREF="DeleteRowsCmd.html">DeleteRowsCmd</A> <I> delete rows from table command.</I>
<LI><A HREF="DeleteSelectedSubjectsCmd.html">DeleteSelectedSubjectsCmd</A> <I> command class for deleting all subjects of selected shapes.</I>
<LI><A HREF="DeleteShapesCmd.html">DeleteShapesCmd</A> <I> command class for deleting (possibly) duplicate node shapes.</I>
<LI><A HREF="DeleteSubjectsCmd.html">DeleteSubjectsCmd</A> <I> command class for deleting subjects and their shapes.</I>
<LI><A HREF="DFChecks.html">DFChecks</A> <I> implements checks for soft constraints on DFDs.</I>
<LI><A HREF="DFDiagram.html">DFDiagram</A> <I> data flow diagram class.</I>
<LI><A HREF="DFEdge.html">DFEdge</A> <I> an edge in a data flow diagram.</I>
<LI><A HREF="DFGraph.html">DFGraph</A> <I> data flow graph class.</I>
<LI><A HREF="DFNode.html">DFNode</A> <I> abstract data flow node class.</I>
<LI><A HREF="DFProcess.html">DFProcess</A> <I> abstract DFD process node class.</I>
<LI><A HREF="DFStore.html">DFStore</A> <I> data store (DF) node class.</I>
<LI><A HREF="DFStubs.html">DFStubs</A> <I> Callback stubs for specific DFD functions.</I>
<LI><A HREF="DFViewer.html">DFViewer</A> <I> data flow viewer class.</I>
<LI><A HREF="DFWindow.html">DFWindow</A> <I> data flow edit window class.</I>
<LI><A HREF="Diagram.html">Diagram</A> <I> (abstract) diagram class.</I>
<LI><A HREF="DiagramChecks.html">DiagramChecks</A> <I> implements generic checks for soft constraints on diagrams.</I>
<LI><A HREF="DiagramStubs.html">DiagramStubs</A> <I> Callback stubs specific for all diagram editors.</I>
<LI><A HREF="DiagramViewer.html">DiagramViewer</A> <I> diagram viewer class, responsible for the contents of the drawing area.</I>
<LI><A HREF="DiagramWindow.html">DiagramWindow</A> <I> edit window class that is common to all diagram editors.</I>
<LI><A HREF="Dialog.html">Dialog</A> <I> abstract dialog class.</I>
<LI><A HREF="Diamond.html">Diamond</A> <I> diamond shape class.</I>
<LI><A HREF="Disk.html">Disk</A> <I> Disk shape class.</I>
<LI><A HREF="Document.html">Document</A> <I> (abstract) document class; generalization of diagram, tree, table, etc.</I>
<LI><A HREF="DoubleBox.html">DoubleBox</A> <I> (abstract) box with two compartments: 1st for name, 2nd for a label list.</I>
<LI><A HREF="DoubleClassBox.html">DoubleClassBox</A> <I> A double box used for as class or object box with attributes.</I>
<LI><A HREF="DPDCommunicationEdge.html">DPDCommunicationEdge</A> <I> Component Dependency edge class</I>
<LI><A HREF="DPDiagram.html">DPDiagram</A> <I> deployment diagram class.</I>
<LI><A HREF="DPDResourceNode.html">DPDResourceNode</A> <I> UML Resource node class.</I>
<LI><A HREF="DPWindow.html">DPWindow</A> <I> deployment diagram edit window class.</I>
<LI><A HREF="DragCellTextCmd.html">DragCellTextCmd</A> <I> drag cell text in table command.</I>
<LI><A HREF="DragCmd.html">DragCmd</A> <I> abstract table editor drag command.</I>
<LI><A HREF="DragColumnCmd.html">DragColumnCmd</A> <I> drag (resize) column in table command.</I>
<LI><A HREF="DragColumnLabelCmd.html">DragColumnLabelCmd</A> <I> drag column label in table command (move column).</I>
<LI><A HREF="DragHandleCmd.html">DragHandleCmd</A> <I> command class for dragging line handles.</I>
<LI><A HREF="DragHLineCmd.html">DragHLineCmd</A> <I> command for dragging transition line (STD).</I>
<LI><A HREF="DragRowCmd.html">DragRowCmd</A> <I> drag (resize) row in table command.</I>
<LI><A HREF="DragRowLabelCmd.html">DragRowLabelCmd</A> <I> command for dragging the row labels of a table.</I>
<LI><A HREF="DragShapeCmd.html">DragShapeCmd</A> <I> command class for dragging a shape.</I>
<LI><A HREF="DragShapesCmd.html">DragShapesCmd</A> <I> command class for dragging multiple shapes.</I>
<LI><A HREF="DragSTLabelCmd.html">DragSTLabelCmd</A> <I> command class for dragging text shapes in a STD.</I>
<LI><A HREF="DragTextShapeCmd.html">DragTextShapeCmd</A> <I> command class for dragging text shapes.</I>
<LI><A HREF="DrawingArea.html">DrawingArea</A> <I> wrapper class around the Motif drawing area widget.</I>
<LI><A HREF="DrawWindow.html">DrawWindow</A> <I> (abstract) main window class common to all drawing editors.</I>
<LI><A HREF="DumpWidgetTree.html">DumpWidgetTree</A> <I> recursively descend Widget tree and print children and their addresses.</I>
<LI><A HREF="DuplicateShapesCmd.html">DuplicateShapesCmd</A> <I> command class for duplicating node shapes.</I>
<LI><A HREF="Edge.html">Edge</A> <I> Graph edge class, base class of all edges. An edge connects two subjects.</I>
<LI><A HREF="EditStubs.html">EditStubs</A> <I> static member functions as interface between callback and class.</I>
<LI><A HREF="EditWindow.html">EditWindow</A> <I> (abstract) main window class common to all editors.</I>
<LI><A HREF="Element.html">Element</A> <I> element of arbitrary type T.</I>
<LI><A HREF="Ellipse.html">Ellipse</A> <I> ellipse shape class.</I>
<LI><A HREF="EllipsedBox.html">EllipsedBox</A> <I> box class drawn as a ellipsed rectangle.</I>
<LI><A HREF="Ellipsis.html">Ellipsis</A> <I> invisible box class, having three black dots.</I>
<LI><A HREF="EmptyEdge.html">EmptyEdge</A> <I> empty edge class, having fixed label ""</I>
<LI><A HREF="EmptyNode.html">EmptyNode</A> <I> a node with empty name and empty index.</I>
<LI><A HREF="EndC1Arrow.html">EndC1Arrow</A> <I> arrow having card constraint at 'to' side, name is not editable (SND).</I>
<LI><A HREF="EntityType.html">EntityType</A> <I> entity type (ER) node class.</I>
<LI><A HREF="ERChecks.html">ERChecks</A> <I> implements checks for soft constraints on ER diagrams.</I>
<LI><A HREF="ERDiagram.html">ERDiagram</A> <I> entity-relationship diagram class</I>
<LI><A HREF="ERGraph.html">ERGraph</A> <I> entity-relationship graph class</I>
<LI><A HREF="ERStubs.html">ERStubs</A> <I> Specific stubs for a ERD.</I>
<LI><A HREF="ERView.html">ERView</A> <I> entity-relationship viewer class.</I>
<LI><A HREF="ERViewer.html">ERViewer</A> <I> entity-relationship viewer class.</I>
<LI><A HREF="ERWindow.html">ERWindow</A> <I> entity-relationship edit window class.</I>
<LI><A HREF="ESDDiagram.html">ESDDiagram</A> <I> UML static structure diagram class.</I>
<LI><A HREF="ESDWindow.html">ESDWindow</A> <I> class-relationship edit window class.</I>
<LI><A HREF="Event.html">Event</A> <I> event (process graph) edge class.</I>
<LI><A HREF="EventFlow.html">EventFlow</A> <I> (discrete) event flow (EFD) edge class.</I>
<LI><A HREF="EventStore.html">EventStore</A> <I> event store (EFD) node class.</I>
<LI><A HREF="ExternalEntity.html">ExternalEntity</A> <I> external entity (DF) node class.</I>
<LI><A HREF="FDDiagram.html">FDDiagram</A> <I> function refinement tree class.</I>
<LI><A HREF="FDGraph.html">FDGraph</A> <I> function refinement tree graph class.</I>
<LI><A HREF="FDViewer.html">FDViewer</A> <I> function refinement tree viewer class.</I>
<LI><A HREF="FDWindow.html">FDWindow</A> <I> function refinement tree edit window class.</I>
<LI><A HREF="FETable.html">FETable</A> <I> function entity type table class.</I>
<LI><A HREF="FEViewer.html">FEViewer</A> <I> function entity type table viewer class.</I>
<LI><A HREF="FEWindow.html">FEWindow</A> <I> function entity type table window class.</I>
<LI><A HREF="FigGrafport.html">FigGrafport</A> <I> Fig Grafport Class</I>
<LI><A HREF="File.html">File</A> <I> Abstract file class.</I>
<LI><A HREF="FileSelectionDialog.html">FileSelectionDialog</A> <I> file selection dialog class.</I>
<LI><A HREF="FileUtils.html">FileUtils</A> <I> utilities with files.</I>
<LI><A HREF="FillStyle.html">FillStyle</A> <I> different fill styles</I>
<LI><A HREF="FindAllCellsCmd.html">FindAllCellsCmd</A> <I> select all cells containing a certain substring.</I>
<LI><A HREF="FindAllTextsCmd.html">FindAllTextsCmd</A> <I> select all shapes containing a certain substring as name.</I>
<LI><A HREF="FindDialog.html">FindDialog</A> <I> find dialog class.</I>
<LI><A HREF="FindNextCellCmd.html">FindNextCellCmd</A> <I> select next cell containing a certain substring in text.</I>
<LI><A HREF="FindNextTextCmd.html">FindNextTextCmd</A> <I> select next shape containing a certain substring as name.</I>
<LI><A HREF="FlashArrow.html">FlashArrow</A> <I> An arrow with some kind of lightning flash.</I>
<LI><A HREF="Folder.html">Folder</A> <I> Folder shape</I>
<LI><A HREF="FontChooserDialog.html">FontChooserDialog</A> <I> font chooser dialog class.</I>
<LI><A HREF="Function.html">Function</A> <I> function (ER) edge class. </I>
<LI><A HREF="GDDiagram.html">GDDiagram</A> <I> generic diagram class.</I>
<LI><A HREF="GDGraph.html">GDGraph</A> <I> generic diagram graph class.</I>
<LI><A HREF="GDUpdateNodeShapeTypeCmd.html">GDUpdateNodeShapeTypeCmd</A> <I> command for changing node shape types in a TGD</I>
<LI><A HREF="GDViewer.html">GDViewer</A> <I> generic diagram viewer class.</I>
<LI><A HREF="GDWindow.html">GDWindow</A> <I> generic diagram edit window class.</I>
<LI><A HREF="GenericEdge.html">GenericEdge</A> <I> generic edge class. </I>
<LI><A HREF="GenericNode.html">GenericNode</A> <I> generic node class.</I>
<LI><A HREF="Grafport.html">Grafport</A> <I> (abstract) grafport class (primitive drawing functions).</I>
<LI><A HREF="Graph.html">Graph</A> <I> (abstract) graph class.</I>
<LI><A HREF="Grid.html">Grid</A> <I> class for showing the grid and snapping points to discrete point positions.</I>
<LI><A HREF="GShape.html">GShape</A> <I> (abstract) graphical shape class, superclass of box, ellipse, line etc.</I>
<LI><A HREF="Helper.html">Helper</A> <I> class for showing popup help windows.</I>
<LI><A HREF="Hexagon.html">Hexagon</A> <I> hexagon shape class.</I>
<LI><A HREF="HorizontalBar.html">HorizontalBar</A> <I> box class with undrawn left and right sides.</I>
<LI><A HREF="InitialState.html">InitialState</A> <I> initial state (STD) node class.</I>
<LI><A HREF="InitialStateBox.html">InitialStateBox</A> <I> box having downwards pointing arrow on top and list of action shapes (STD).</I>
<LI><A HREF="InlineEditor.html">InlineEditor</A> <I> (abstract) text editor class.</I>
<LI><A HREF="InputFile.html">InputFile</A> <I> Input file class.</I>
<LI><A HREF="Intersect.html">Intersect</A> <I> Functions for intersection point computation.</I>
<LI><A HREF="IsaRelationship.html">IsaRelationship</A> <I> isa-relationship (ER) edge class.</I>
<LI><A HREF="Key.html">Key</A> <I> definitions of various character codes.</I>
<LI><A HREF="LeftLineCircle.html">LeftLineCircle</A> <I> circle class having in the left part a vertical line </I>
<LI><A HREF="Line.html">Line</A> <I> line shape class.</I>
<LI><A HREF="LineEnd.html">LineEnd</A> <I> different line ending of a line</I>
<LI><A HREF="LineEndDialog.html">LineEndDialog</A> <I> line end chooser dialog class.</I>
<LI><A HREF="LinePiece.html">LinePiece</A> <I> horizontal or vertical line (cell boundary).</I>
<LI><A HREF="LineStyle.html">LineStyle</A> <I> different line styles</I>
<LI><A HREF="LineStyleDialog.html">LineStyleDialog</A> <I> line style chooser dialog class.</I>
<LI><A HREF="LineStyleSideDialog.html">LineStyleSideDialog</A> <I> line style chooser dialog class with extra option to choose a side</I>
<LI><A HREF="LineWidthDialog.html">LineWidthDialog</A> <I> line width chooser dialog class.</I>
<LI><A HREF="LineWidthSideDialog.html">LineWidthSideDialog</A> <I> line width chooser dialog class with extra option to choose a side</I>
<LI><A HREF="Link.html">Link</A> <I> holds all info relevant to one link.</I>
<LI><A HREF="List.html">List</A> <I> lists of objects of arbitrary type T.</I>
<LI><A HREF="MainWindow.html">MainWindow</A> <I> class supporting the main (toplevel) window.</I>
<LI><A HREF="Matrix.html">Matrix</A> <I> a table with some constraints on row and column zero.</I>
<LI><A HREF="MatrixViewer.html">MatrixViewer</A> <I> a table in which column and row 0 are different in layout.</I>
<LI><A HREF="Menu.html">Menu</A> <I> Class for menu manipulation.</I>
<LI><A HREF="MenuItem.html">MenuItem</A> <I> data structure that comprises all the important aspects of a menu item.</I>
<LI><A HREF="MessageDialog.html">MessageDialog</A> <I> message dialog class.</I>
<LI><A HREF="MessageLogDialog.html">MessageLogDialog</A> <I> Dialog to display a message log.</I>
<LI><A HREF="MiniArrowEllipse.html">MiniArrowEllipse</A> <I> small circle having small arrow and label on top.</I>
<LI><A HREF="MiniBox.html">MiniBox</A> <I> small box class, having fixed min. width and height.</I>
<LI><A HREF="MiniDiamond.html">MiniDiamond</A> <I> mini-diamond shape class.</I>
<LI><A HREF="MiniEllipse.html">MiniEllipse</A> <I> mini-ellipse shape class.</I>
<LI><A HREF="MiniTriangle.html">MiniTriangle</A> <I> mini-triangle shape class.</I>
<LI><A HREF="ModeJunction.html">ModeJunction</A> <I> mode junction (CRD) node class.</I>
<LI><A HREF="MouseCursor.html">MouseCursor</A> <I> functions to set mouse cursor to different shapes.</I>
<LI><A HREF="MoveAllShapesCmd.html">MoveAllShapesCmd</A> <I> class for moving shapes in certain direction (move type).</I>
<LI><A HREF="MoveShapesCmd.html">MoveShapesCmd</A> <I> abstract command class for moving shapes</I>
<LI><A HREF="MoveTableCmd.html">MoveTableCmd</A> <I> move entire table in mainwindow.</I>
<LI><A HREF="MWidget.html">MWidget</A> <I> base class for wrapping all Motif widgets.</I>
<LI><A HREF="Node.html">Node</A> <I> Node class (base class for all specific node classes).</I>
<LI><A HREF="NodeAlign.html">NodeAlign</A> <I> different node aligment options</I>
<LI><A HREF="NodeAlignmentDialog.html">NodeAlignmentDialog</A> <I> node alignment chooser dialog class.</I>
<LI><A HREF="NodeShape.html">NodeShape</A> <I> (abstract) graphical node shape class, superclass of box, ellipse etc.</I>
<LI><A HREF="NodeShapeDialog.html">NodeShapeDialog</A> <I> node shape chooser dialog class.</I>
<LI><A HREF="Note.html">Note</A> <I> Note comment node class.</I>
<LI><A HREF="NoteBox.html">NoteBox</A> <I> UML note box</I>
<LI><A HREF="NToggleListDialog.html">NToggleListDialog</A> <I> dialog class that shows a number of lists of radio buttons.</I>
<LI><A HREF="OutputFile.html">OutputFile</A> <I> Output file class.</I>
<LI><A HREF="PageSize.html">PageSize</A> <I> different page sizes</I>
<LI><A HREF="PasteCellTextsCmd.html">PasteCellTextsCmd</A> <I> paste cell texts from cut-buffer command.</I>
<LI><A HREF="PasteShapesCmd.html">PasteShapesCmd</A> <I> command class for pasting shapes.</I>
<LI><A HREF="Point.html">Point</A> <I> 2-dimensional integer point ADT</I>
<LI><A HREF="Printer.html">Printer</A> <I> class for printing and postscript generation.</I>
<LI><A HREF="PrinterOptions.html">PrinterOptions</A> <I> Printer options class.</I>
<LI><A HREF="PrinterQueueDialog.html">PrinterQueueDialog</A> <I> class for showing printer queue.</I>
<LI><A HREF="ProcessGraphNode.html">ProcessGraphNode</A> <I> process graph node class.</I>
<LI><A HREF="ProcessGraphRoot.html">ProcessGraphRoot</A> <I> process graph root node class.</I>
<LI><A HREF="PromptDialog.html">PromptDialog</A> <I> prompt dialog class.</I>
<LI><A HREF="Properties.html">Properties</A> <I> </I>
<LI><A HREF="Property.html">Property</A> <I> A key-value pair.</I>
<LI><A HREF="PSChecks.html">PSChecks</A> <I> implements generic checks for soft constraints on PS diagrams.</I>
<LI><A HREF="PSDiagram.html">PSDiagram</A> <I> process structure diagram class.</I>
<LI><A HREF="PSGrafport.html">PSGrafport</A> <I> PostScript(tm) grafport class.</I>
<LI><A HREF="PSGraph.html">PSGraph</A> <I> process structure graph class.</I>
<LI><A HREF="PSProcess.html">PSProcess</A> <I> Process structure diagram process node class.</I>
<LI><A HREF="PSStubs.html">PSStubs</A> <I> Specific stubs for TPSD.</I>
<LI><A HREF="PSViewer.html">PSViewer</A> <I> process structure viewer class.</I>
<LI><A HREF="PSWindow.html">PSWindow</A> <I> process structure edit window class.</I>
<LI><A HREF="PurgeCellsCmd.html">PurgeCellsCmd</A> <I> purge empty rows and columns command.</I>
<LI><A HREF="QuestionDialog.html">QuestionDialog</A> <I> question dialog class.</I>
<LI><A HREF="ReadDirection.html">ReadDirection</A> <I> different read directions</I>
<LI><A HREF="Rectangle.html">Rectangle</A> <I> rectangle ADT, defined by x, y, width and height.</I>
<LI><A HREF="ReindexCmd.html">ReindexCmd</A> <I> command for re-indexing nodes.</I>
<LI><A HREF="RelationshipNode.html">RelationshipNode</A> <I> relationship (ER) node class.</I>
<LI><A HREF="ReplaceAllCellTextsCmd.html">ReplaceAllCellTextsCmd</A> <I> command class for replacing text of all cells.</I>
<LI><A HREF="ReplaceAllTextsCmd.html">ReplaceAllTextsCmd</A> <I> command class for replacing text of all text shapes.</I>
<LI><A HREF="ReplaceCellTextCmd.html">ReplaceCellTextCmd</A> <I> abstract command class for replacing text of cells.</I>
<LI><A HREF="ReplaceDialog.html">ReplaceDialog</A> <I> replace dialog class.</I>
<LI><A HREF="ReplaceNextCellTextCmd.html">ReplaceNextCellTextCmd</A> <I> command class for replacing next cells' text.</I>
<LI><A HREF="ReplaceNextTextCmd.html">ReplaceNextTextCmd</A> <I> command class for replacing next shapes' text.</I>
<LI><A HREF="ReplaceTextCmd.html">ReplaceTextCmd</A> <I> abstract command class for replacing text of all text shapes.</I>
<LI><A HREF="RoundedBox.html">RoundedBox</A> <I> box drawn as a rounded rectangle.</I>
<LI><A HREF="RowColumnLabel.html">RowColumnLabel</A> <I> row/column label class.</I>
<LI><A HREF="RPDiagram.html">RPDiagram</A> <I> recursive process graph class</I>
<LI><A HREF="RPGraph.html">RPGraph</A> <I> recursive process graph class.</I>
<LI><A HREF="RPUpdateNodeShapeTypeCmd.html">RPUpdateNodeShapeTypeCmd</A> <I> command for changing process graph node shape types</I>
<LI><A HREF="RPViewer.html">RPViewer</A> <I> recursive process graph viewer class.</I>
<LI><A HREF="RPWindow.html">RPWindow</A> <I> recursive process graph edit window class.</I>
<LI><A HREF="SameSizeCmd.html">SameSizeCmd</A> <I> command class for setting selected node shapes to the same size.</I>
<LI><A HREF="ScaleDialog.html">ScaleDialog</A> <I> scale dialog class.</I>
<LI><A HREF="Scaler.html">Scaler</A> <I> class for scaling coordinates</I>
<LI><A HREF="SelectAllCellsCmd.html">SelectAllCellsCmd</A> <I> select all cells in table command.</I>
<LI><A HREF="SelectAllCmd.html">SelectAllCmd</A> <I> command class for selecting all shapes in the view.</I>
<LI><A HREF="SelectAreaCmd.html">SelectAreaCmd</A> <I> command class for selecting a diagram area.</I>
<LI><A HREF="SelectCellAreaCmd.html">SelectCellAreaCmd</A> <I> select part of table command.</I>
<LI><A HREF="SelectionDialog.html">SelectionDialog</A> <I> selection dialog class.</I>
<LI><A HREF="Sequence.html">Sequence</A> <I> Class that helps to generate unique numbers (unsigned longs).</I>
<LI><A HREF="Shape.html">Shape</A> <I> (abstract) shape class, superclass of all possible shapes (graphics + text).</I>
<LI><A HREF="Shapes.html">Shapes</A> <I> list of shapes class; copied shapes are put in the assoc list.</I>
<LI><A HREF="ShapeView.html">ShapeView</A> <I> Class containing a single view (set of shapes). </I>
<LI><A HREF="Side.html">Side</A> <I> different sides of an item </I>
<LI><A HREF="SimpleLabel.html">SimpleLabel</A> <I> abstract (simple) text label class.</I>
<LI><A HREF="SizeShapeBorderCmd.html">SizeShapeBorderCmd</A> <I> command class for resizing a shape.</I>
<LI><A HREF="SizeShapeCenterCmd.html">SizeShapeCenterCmd</A> <I> command class for resizing a shape.</I>
<LI><A HREF="SizeShapeCmd.html">SizeShapeCmd</A> <I> abstract command class for resizing a shape.</I>
<LI><A HREF="SNChecks.html">SNChecks</A> <I> implements checks for soft constraints on SNDs.</I>
<LI><A HREF="SNDiagram.html">SNDiagram</A> <I> system network diagram class.</I>
<LI><A HREF="SNGraph.html">SNGraph</A> <I> system network graph class.</I>
<LI><A HREF="SNNode.html">SNNode</A> <I> abstract system network node class.</I>
<LI><A HREF="SNProcess.html">SNProcess</A> <I> system network process node class.</I>
<LI><A HREF="SNViewer.html">SNViewer</A> <I> system network viewer class</I>
<LI><A HREF="SNWindow.html">SNWindow</A> <I> system network edit window class.</I>
<LI><A HREF="SolidHorizontalBar.html">SolidHorizontalBar</A> <I> A solid horizontal bar with fixed height 1</I>
<LI><A HREF="SolidVerticalBar.html">SolidVerticalBar</A> <I> A solid vertical bar with fixed width 1</I>
<LI><A HREF="SortColumnsCmd.html">SortColumnsCmd</A> <I> sort columns in table command.</I>
<LI><A HREF="SortRowsCmd.html">SortRowsCmd</A> <I> sort rows in table command.</I>
<LI><A HREF="SplitMergeNode.html">SplitMergeNode</A> <I> split or merge (DF) node class.</I>
<LI><A HREF="Square.html">Square</A> <I> box class with equal height and width.</I>
<LI><A HREF="SSDAggregationEdge.html">SSDAggregationEdge</A> <I> aggregation edge class in a SSD.</I>
<LI><A HREF="SSDAggregationNode.html">SSDAggregationNode</A> <I> TSSD aggregation node class.</I>
<LI><A HREF="SSDAssociationLinkEdge.html">SSDAssociationLinkEdge</A> <I> SSD association-link edge class.</I>
<LI><A HREF="SSDAssociationNode.html">SSDAssociationNode</A> <I> SSD association node class.</I>
<LI><A HREF="SSDBinaryAssociationEdge.html">SSDBinaryAssociationEdge</A> <I> binary association edge class in an SSD.</I>
<LI><A HREF="SSDChecks.html">SSDChecks</A> <I> implements checks for soft constraints on SSD diagrams.</I>
<LI><A HREF="SSDClassNode.html">SSDClassNode</A> <I> TSSD class node.</I>
<LI><A HREF="SSDCompositionEdge.html">SSDCompositionEdge</A> <I> composition edge class in a SSD.</I>
<LI><A HREF="SSDDiagram.html">SSDDiagram</A> <I> UML static structure diagram class.</I>
<LI><A HREF="SSDDoubleClassBox.html">SSDDoubleClassBox</A> <I> DoubleBox for representing object classes in a SSD.</I>
<LI><A HREF="SSDDoubleObjectBox.html">SSDDoubleObjectBox</A> <I> An object double box used for an object</I>
<LI><A HREF="SSDGeneralizationEdge.html">SSDGeneralizationEdge</A> <I> SSD generalization edge class.</I>
<LI><A HREF="SSDGeneralizationNode.html">SSDGeneralizationNode</A> <I> TSSD generalization node class.</I>
<LI><A HREF="SSDGraph.html">SSDGraph</A> <I> UML static structure graph class</I>
<LI><A HREF="SSDObjectLinkEdge.html">SSDObjectLinkEdge</A> <I> Object Link (SSD) edge class.</I>
<LI><A HREF="SSDObjectNode.html">SSDObjectNode</A> <I> object class (TSSD) node class.</I>
<LI><A HREF="SSDParticipantLinkEdge.html">SSDParticipantLinkEdge</A> <I> SSD participant edge class connecting N-ary relationship nodes.</I>
<LI><A HREF="SSDR2Line.html">SSDR2Line</A> <I> line having role names at both sides (SSD links)</I>
<LI><A HREF="SSDRCLine.html">SSDRCLine</A> <I> line for representing SSD participant edges.</I>
<LI><A HREF="SSDSingleClassBox.html">SSDSingleClassBox</A> <I> Box for representing object classes in a SSD.</I>
<LI><A HREF="SSDSingleObjectBox.html">SSDSingleObjectBox</A> <I> An object box used for an object</I>
<LI><A HREF="SSDStubs.html">SSDStubs</A> <I> Specific stubs for a TSSD. </I>
<LI><A HREF="SSDTripleClassBox.html">SSDTripleClassBox</A> <I> A triple box used for a object class.</I>
<LI><A HREF="SSDUpdateClassBoxPropertyCmd.html">SSDUpdateClassBoxPropertyCmd</A> <I> command class for updating SSD specific properies of shapes.</I>
<LI><A HREF="SSDUpdateClassBoxTypeCmd.html">SSDUpdateClassBoxTypeCmd</A> <I> command for changing class box types</I>
<LI><A HREF="SSDViewer.html">SSDViewer</A> <I> class-relationship viewer class.</I>
<LI><A HREF="SSDWindow.html">SSDWindow</A> <I> class-relationship edit window class.</I>
<LI><A HREF="StartC1Line.html">StartC1Line</A> <I> line having card constraint at 'from' side, name is not editable (SND).</I>
<LI><A HREF="StartupWindow.html">StartupWindow</A> <I> Main window of the startup program.</I>
<LI><A HREF="State.html">State</A> <I> state (STD) node class.</I>
<LI><A HREF="StateVector.html">StateVector</A> <I> system network state vector node class.</I>
<LI><A HREF="STChecks.html">STChecks</A> <I> implements generic checks for soft constraints on ST diagrams.</I>
<LI><A HREF="STDiagram.html">STDiagram</A> <I> state transition diagram class</I>
<LI><A HREF="STGraph.html">STGraph</A> <I> state transition graph class.</I>
<LI><A HREF="StickMan.html">StickMan</A> <I> StickMan shape class.</I>
<LI><A HREF="STNode.html">STNode</A> <I> A node in a STD.</I>
<LI><A HREF="string.html">string</A> <I> infinite length string class.</I>
<LI><A HREF="StringList.html">StringList</A> <I> utility for updating a list of strings.</I>
<LI><A HREF="StringListEdge.html">StringListEdge</A> <I> An edge that has an extra list of strings.</I>
<LI><A HREF="StringListNode.html">StringListNode</A> <I> A node that has an extra list of strings.</I>
<LI><A HREF="StringListNode2.html">StringListNode2</A> <I> A node that has two extra lists of strings.</I>
<LI><A HREF="STViewer.html">STViewer</A> <I> state transition viewer class</I>
<LI><A HREF="STWindow.html">STWindow</A> <I> state transition window class.</I>
<LI><A HREF="SubFolder.html">SubFolder</A> <I> subfolder drawn as folder with additional fork in tab</I>
<LI><A HREF="Subject.html">Subject</A> <I> (abstract) graph element class (is either a node or an edge).</I>
<LI><A HREF="Subjects.html">Subjects</A> <I> list of subjects class; copied subjects are put in the assoc list.</I>
<LI><A HREF="System.html">System</A> <I> Encapsulates some O.S. specific functions.</I>
<LI><A HREF="T1Line.html">T1Line</A> <I> line class (abstract) having an extra text shape.</I>
<LI><A HREF="T2Line.html">T2Line</A> <I> line class (abstract) having two extra text shape.</I>
<LI><A HREF="T4Line.html">T4Line</A> <I> line having 4 text shapes at 4 positions.</I>
<LI><A HREF="Table.html">Table</A> <I> Table class.</I>
<LI><A HREF="TableStubs.html">TableStubs</A> <I> Calback stubs for table editor menu items and popup dialogs.</I>
<LI><A HREF="TableViewer.html">TableViewer</A> <I> table viewer class.</I>
<LI><A HREF="TableWindow.html">TableWindow</A> <I> table edit window class.</I>
<LI><A HREF="TaxonomyJunction.html">TaxonomyJunction</A> <I> taxonomy junction (ER) node class.</I>
<LI><A HREF="TDTable.html">TDTable</A> <I> transaction decomposition table class.</I>
<LI><A HREF="TDViewer.html">TDViewer</A> <I> transaction decomposition table class.</I>
<LI><A HREF="TDWindow.html">TDWindow</A> <I> transaction decomposition table edit window class.</I>
<LI><A HREF="TextAlign.html">TextAlign</A> <I> these are alignments of a multiline string.</I>
<LI><A HREF="TextAlignmentDialog.html">TextAlignmentDialog</A> <I> text alignment chooser dialog class.</I>
<LI><A HREF="TextBox.html">TextBox</A> <I> invisible box class (only text is visible).</I>
<LI><A HREF="TextEdge.html">TextEdge</A> <I> generic textual tree edge class.</I>
<LI><A HREF="TextEditDialog.html">TextEditDialog</A> <I> manages text editor dialogs.</I>
<LI><A HREF="TextFieldListDialog.html">TextFieldListDialog</A> <I> dialog class for showing a list of text fields.</I>
<LI><A HREF="TextNode.html">TextNode</A> <I> generic textual tree node class.</I>
<LI><A HREF="TextRoot.html">TextRoot</A> <I> generic textual tree root node class.</I>
<LI><A HREF="TextShape.html">TextShape</A> <I> text shape class that displays a character string.</I>
<LI><A HREF="TextShapeEditor.html">TextShapeEditor</A> <I> text shape editor class.</I>
<LI><A HREF="TextViewDialog.html">TextViewDialog</A> <I> manages text editor dialogs.</I>
<LI><A HREF="Thing.html">Thing</A> <I> superclass of all identifiable things that can be written to file.</I>
<LI><A HREF="ToggleListDialog.html">ToggleListDialog</A> <I> dialog class that shows a list of radio buttons.</I>
<LI><A HREF="Toolkit.html">Toolkit</A> <I> information about the different tools.</I>
<LI><A HREF="Transition.html">Transition</A> <I> transition (STD) edge class.</I>
<LI><A HREF="TransitionArrow.html">TransitionArrow</A> <I> arrow having extra horiz. line separating event and list of actions (STD).</I>
<LI><A HREF="TRDiagram.html">TRDiagram</A> <I> generic tree diagram class.</I>
<LI><A HREF="TRGraph.html">TRGraph</A> <I> generic textual tree graph class.</I>
<LI><A HREF="Triangle.html">Triangle</A> <I> triangle shape class.</I>
<LI><A HREF="TripleBox.html">TripleBox</A> <I> three compartment box: 1st for name, 2nd for labels, 3rd for labels2.</I>
<LI><A HREF="TripleClassBox.html">TripleClassBox</A> <I> A triple box used as a class box with attributes and operations.</I>
<LI><A HREF="TRView.html">TRView</A> <I> generic textual tree shape view class.</I>
<LI><A HREF="TRViewer.html">TRViewer</A> <I> generic textual tree viewer class.</I>
<LI><A HREF="TRWindow.html">TRWindow</A> <I> generic textual tree edit window class.</I>
<LI><A HREF="TUTable.html">TUTable</A> <I> transaction use table class.</I>
<LI><A HREF="TUViewer.html">TUViewer</A> <I> transaction use table viewer class.</I>
<LI><A HREF="TUWindow.html">TUWindow</A> <I> transaction use table edit window class.</I>
<LI><A HREF="TypeName.html">TypeName</A> <I> Association between a code and a name.</I>
<LI><A HREF="UCChecks.html">UCChecks</A> <I> implements checks for soft constraints on UC diagrams.</I>
<LI><A HREF="UCDActorNode.html">UCDActorNode</A> <I> UCD actor node class.</I>
<LI><A HREF="UCDBinaryAssociationEdge.html">UCDBinaryAssociationEdge</A> <I> binary association edge class in an use-case diagram</I>
<LI><A HREF="UCDBoundaryBox.html">UCDBoundaryBox</A> <I> Box for representing system boundary in a use-case diagram.</I>
<LI><A HREF="UCDGeneralizationEdge.html">UCDGeneralizationEdge</A> <I> Generalization edge in an use-case diagram.</I>
<LI><A HREF="UCDiagram.html">UCDiagram</A> <I> UML Use Case diagram class.</I>
<LI><A HREF="UCDSingleClassBox.html">UCDSingleClassBox</A> <I> Box for representing actor classes in a UCD.</I>
<LI><A HREF="UCDSystemNode.html">UCDSystemNode</A> <I> use case (UC) system node class.</I>
<LI><A HREF="UCDUseCaseNode.html">UCDUseCaseNode</A> <I> use case (UC) node class.</I>
<LI><A HREF="UCGraph.html">UCGraph</A> <I> UML use case graph class</I>
<LI><A HREF="UCUpdateActorTypeCmd.html">UCUpdateActorTypeCmd</A> <I> command for changing actor types</I>
<LI><A HREF="UCViewer.html">UCViewer</A> <I> class-relationship viewer class.</I>
<LI><A HREF="UCWindow.html">UCWindow</A> <I> use case edit window class.</I>
<LI><A HREF="UpdateCellTextCmd.html">UpdateCellTextCmd</A> <I> command class for updating cell texts.</I>
<LI><A HREF="UpdateCellTextFontCmd.html">UpdateCellTextFontCmd</A> <I> abstract command class for updating cell text fonts.</I>
<LI><A HREF="UpdateCellTextUnderlineCmd.html">UpdateCellTextUnderlineCmd</A> <I> command class for updating underlining of cell texts.</I>
<LI><A HREF="UpdateClassBoxTypeCmd.html">UpdateClassBoxTypeCmd</A> <I> command for changing class box types</I>
<LI><A HREF="UpdateColorCmd.html">UpdateColorCmd</A> <I> command class for updating colors of shapes.</I>
<LI><A HREF="UpdateColumnAlignmentCmd.html">UpdateColumnAlignmentCmd</A> <I> command class for updating text alignments.</I>
<LI><A HREF="UpdateCurveCmd.html">UpdateCurveCmd</A> <I> command class for updating lines styles of shapes.</I>
<LI><A HREF="UpdateFillColorCmd.html">UpdateFillColorCmd</A> <I> command class for updating fill colors of shapes.</I>
<LI><A HREF="UpdateFontCmd.html">UpdateFontCmd</A> <I> command class for updating fonts.</I>
<LI><A HREF="UpdateLineColorCmd.html">UpdateLineColorCmd</A> <I> command class for updating line colors of shapes.</I>
<LI><A HREF="UpdateLineEndCmd.html">UpdateLineEndCmd</A> <I> command class for updating line ends of lines.</I>
<LI><A HREF="UpdateLineStyleCmd.html">UpdateLineStyleCmd</A> <I> command class for updating lines styles of shapes.</I>
<LI><A HREF="UpdateLineStyleTableCmd.html">UpdateLineStyleTableCmd</A> <I> command class for updating line style in a table</I>
<LI><A HREF="UpdateLineTableCmd.html">UpdateLineTableCmd</A> <I> abstract command class for updating line attributes in a table</I>
<LI><A HREF="UpdateLineWidthCmd.html">UpdateLineWidthCmd</A> <I> command class for updating line widths of shapes.</I>
<LI><A HREF="UpdateLineWidthTableCmd.html">UpdateLineWidthTableCmd</A> <I> command class for updating line widths in a table</I>
<LI><A HREF="UpdateNodeShapeTypeCmd.html">UpdateNodeShapeTypeCmd</A> <I> command for changing node shape types.</I>
<LI><A HREF="UpdateReadDirectionCmd.html">UpdateReadDirectionCmd</A> <I> command class for updating read direction arrows in lines.</I>
<LI><A HREF="UpdateRowAlignmentCmd.html">UpdateRowAlignmentCmd</A> <I> command class for updating text alignments.</I>
<LI><A HREF="UpdateTextAlignmentCmd.html">UpdateTextAlignmentCmd</A> <I> command class for updating text alignments.</I>
<LI><A HREF="UpdateTextCmd.html">UpdateTextCmd</A> <I> command class for updating cell texts.</I>
<LI><A HREF="UpdateTextColorCmd.html">UpdateTextColorCmd</A> <I> command class for updating text colors of shapes.</I>
<LI><A HREF="UpdateTextUnderlineCmd.html">UpdateTextUnderlineCmd</A> <I> command class for updating underlining of text shapes.</I>
<LI><A HREF="UpdateTypeCmd.html">UpdateTypeCmd</A> <I> command for converting things to a different type</I>
<LI><A HREF="UpdateVectorAlignmentCmd.html">UpdateVectorAlignmentCmd</A> <I> abstract command class for updating text alignments.</I>
<LI><A HREF="URLabeledBox.html">URLabeledBox</A> <I> box with extra label in Upper Right corner (PSD).</I>
<LI><A HREF="ValueType.html">ValueType</A> <I> value type (ER) node class.</I>
<LI><A HREF="Version.html">Version</A> <I> Version information of the software.</I>
<LI><A HREF="VerticalBar.html">VerticalBar</A> <I> box class with undrawn top and bottom sides.</I>
<LI><A HREF="Viewer.html">Viewer</A> <I> (abstract) viewer class, responsible for the contents of the drawing area.</I>
<LI><A HREF="WhiteDot.html">WhiteDot</A> <I> Mini ellipse class, drawn as a white dot.</I>
<LI><A HREF="XFont.html">XFont</A> <I> A class for X fonts.</I>
<LI><A HREF="XGrafport.html">XGrafport</A> <I> X11 grafport for Xlib drawing.</I>
<LI><A HREF="XResources.html">XResources</A> <I> Fallback X resources.</I>
</UL>
<I><A HREF="HIER.html"> hierarchy of classes</A></I><P><hr>
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