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//*****************************************************************************
// copyright (c) 1991-2004 TLK Games all rights reserved
//-----------------------------------------------------------------------------
// file : "GFX_bitmap.cc"
// created : ?
// updates : 2004-10-10
// function : handle bitmap image
//-----------------------------------------------------------------------------
// This program is free software; you can redistribute it and/or modify it under
// the terms of the GNU General Public License as published by the Free Software
// Foundation; either version 2 of the License, or (at your option) any later
// version.
//
// This program is distributed in the hope that it will be useful, but WITHOUT
// ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS
// FOR A PARTICULAR PURPOSE. See the GNU General Public License for more
// details.
//
// You should have received a copy of the GNU General Public License along with
// this program; if not, write to the Free Software Foundation, Inc., 59 Temple
// Place - Suite 330, Boston, MA 02111-1307, USA.
//*****************************************************************************
#ifndef __GFX_BITMAP__
#define __GFX_BITMAP__
//......................................................................
class GFX_bitmap ;
//......................................................................
#include "../include/mentatCode.h"
//......................................................................
class GFX_bitmap : public virtual mentatCode
{
protected :
SDL_Surface* gfxSurface;
char* gfxAdresse; //page memory address
Sint32 gfxHauteur; //height in lines
Sint32 gfxLargeur; //wight in pixels
Sint32 gfx_nextLn; //wight in bytes
Sint32 gfxProfond; //bytes peer pixel (always 1)
Sint32 gfx_taille; //page size in bytes
public :
GFX_bitmap() ;
~GFX_bitmap() ;
void GFXInitial();
void GFXLiberat();
Sint32 GFXlargeur();
Sint32 GFX_nextLn();
Sint32 GFXhauteur();
char* GFXadresse(Sint32 posX, Sint32 posY);
char* GFXadresse();
Sint32 GFXrelatif(Sint32 posX, Sint32 posY);
Sint32 GFX_modulo(Sint32 large);
Sint32 GFXnouveau(Sint32 large, Sint32 haute, Sint32 depth);
char* duplicates();
void copyTampon();
void copyTampon(Sint32 srceX, Sint32 srceY, Sint32 destX,
Sint32 destY, Sint32 large, Sint32 haute);
void copyBuffer(Sint32 srceX, Sint32 srceY, Sint32 destX,
Sint32 destY, Sint32 large, Sint32 haute);
void buffer_clr(Sint32 pixel = 0);
} ;
#endif
//......................................................................
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