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//******************************************************************************
// copyright (c) 1991-2004 TLK Games all rights reserved
//-----------------------------------------------------------------------------
// file : "lastScroll.h"
// created : ?
// updates : 2004-09-10
// fonction : handle of the scrolling background (menu and gards levels)
//-----------------------------------------------------------------------------
// This program is free software; you can redistribute it and/or modify it under
// the terms of the GNU General Public License as published by the Free Software
// Foundation; either version 2 of the License, or (at your option) any later
// version.
//
// This program is distributed in the hope that it will be useful, but WITHOUT
// ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS
// FOR A PARTICULAR PURPOSE. See the GNU General Public License for more
// details.
//
// You should have received a copy of the GNU General Public License along with
// this program; if not, write to the Free Software Foundation, Inc., 59 Temple
// Place - Suite 330, Boston, MA 02111-1307, USA.
//******************************************************************************
#ifndef __LASTSCROLL__
#define __LASTSCROLL__
//...............................................................................
class lastScroll;
//...............................................................................
#include "../include/ecran_hard.h"
#include "../include/GIF_bitMap.h"
#include "../include/mentatCode.h"
#include "../include/scrolledit.h"
//...............................................................................
class lastScroll:public virtual mentatCode
{ friend class scrolledit;
public:
static const Uint32 COLOR_GARD = 0;
static const Uint32 COLOR_MENU = 1;
static const Uint32 COLOR_CONG = 2;
static const Uint32 MAPED_GARD = 0;
static const Uint32 MAPED_MENU = 1;
static const Uint32 MAPED_CONG = 2;
static const Sint32 CARTELARGE = 20; //number maps peer raw
static const Sint32 CARTEHAUTE = 273; //number lines total of maps
private:
Sint32 motiflarge;
Sint32 motifhaute;
Sint32 destinMod1;
Sint32 destinMod2;
Sint32 destinMod3;
Sint32 source_mod;
Sint32* afficheAdr;
char** mapAddress; // adresse des dalles
Uint16* carteTable; // table des codes des motifs
Sint32 largeMotif; //number maps peer line (into page)
Sint32 hauteMotif; //number total linesof maps (into page)
Sint32 offset_aff;
Sint32 largeEcran;
Uint16* carteFirst; // table des codes des motifs
Sint32 position_y;
Sint32 gfxLargeur;
GIF_bitMap* gfx_bitMap;
Sint32 dalleTotal; //number total of maps
char* bitmap_adr;
static const unsigned char colors_map[48];
public:
lastScroll();
~lastScroll();
GIF_bitMap* getBitMap();
Sint32 initialise(Uint32 PalNu = 0, Uint32 edmap = 0);
Sint32 tile_width();
Sint32 returnPosy();
void palette_go(Uint32 PalNu = 0);
Sint32 swapScroll(Uint32 PalNu, Uint32 edmap);
void scrolling1(Sint32 index = 0);
void afficheAll();
void display320();
void display640();
private:
Sint32 initMapAdr();
Sint32 ld_mapfile(Uint32 edmap = 0);
};
#endif
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