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/**
* @file bitmap_data.h
* @briefi Handle the bitmap
* @created 1996-06-29
* @date 2007-04-09
* @copyright 1991-2007 TLK Games
* @author Bruno Ethvignot
* @version $Revision: 1.11 $
*/
/*
* copyright (c) 1991-2007 TLK Games all rights reserved
* $Id: bitmap_data.h,v 1.11 2007/09/12 06:32:48 gurumeditation Exp $
*
* TecnoballZ is free software; you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation; either version 3 of the License, or
* (at your option) any later version.
*
* TecnoballZ is distributed in the hope that it will be useful, but
* WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program; if not, write to the Free Software
* Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston,
* MA 02110-1301, USA.
*/
#ifndef __BITMAP_DATA__
#define __BITMAP_DATA__
class bitmap_data;
#include "../include/tecnoballz.h"
#include "../include/surface_sdl.h"
class bitmap_data:public virtual surface_sdl
{
private:
/** Height in linges */
Uint32 height;
/** Width in pixels */
Uint32 width;
/** Real row length in bytes */
Uint32 row_size;
/** Bytes peer pixel 1 = 256 colors */
Uint32 depth;
/** Size of the bitmap in bytes */
Uint32 bytes_size;
/** Palette of 256 colors */
unsigned char palette[768];
public:
bitmap_data ();
~bitmap_data ();
void clear_members ();
void release ();
Uint32 get_width ();
Uint32 get_row_size ();
Uint32 get_height ();
char *get_pixel_data (Sint32 xcoord, Sint32 ycoord);
char *get_pixel_data ();
Sint32 get_offset (Sint32 xcoord, Sint32 ycoord);
Sint32 get_line_modulo (Sint32 w);
void create_surface (Uint32 w, Uint32 h);
char *duplicate_pixel_data ();
void enable_palette ();
unsigned char *get_palette ();
void load (char *filename);
void load (Sint32 id);
bitmap_data *cut_to_bitmap (Sint32 xcoord, Sint32 ycoord, Uint32 w,
Uint32 h);
private:
void sdl_load_bmp (char *filename);
};
#endif
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