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# ifndef APP_PAPER_CHOOSER_H
# define APP_PAPER_CHOOSER_H
# include <appFrame.h>
# include <utilPropMask.h>
/************************************************************************/
/* */
/* A paper chooser to be embedded in another window. */
/* */
/************************************************************************/
struct PaperChooser;
typedef void (*PaperChooserCallback)(
struct PaperChooser * pc,
void * through,
const DocumentGeometry * dg );
typedef struct PaperChooser
{
APP_WIDGET pcFrame;
APP_WIDGET pcVerticalColumn;
AppOptionmenu pcOptionmenu;
APP_WIDGET pcSizeText;
APP_WIDGET pcOrientationRow;
APP_WIDGET pcPortraitRadio;
APP_WIDGET pcLandscapeRadio;
int pcCustomPaperSize;
int pcSizeChosen;
int pcLandscapeChosen;
DocumentGeometry pcGeometryChosen;
int pcSizeOptionCount;
APP_WIDGET * pcSizeOptions;
int pcUnitType;
PaperChooserCallback pcCallback;
void * pcCallbackThrough;
int pcProgrammatic;
} PaperChooser;
# define appPaperChooserRetreshMenuWidth( pc ) \
appOptionmenuRefreshWidth( &((pc)->pcOptionmenu) )
/************************************************************************/
/* */
/* Routine declarations. */
/* */
/************************************************************************/
extern void appPaperChooserShowSize( PaperChooser * pc,
int sizeChosen );
extern int appPaperChooserGetSize( PropertyMask * pUpdMask,
PaperChooser * pc,
DocumentGeometry * dg );
extern void appPaperChooserFillMenu( PaperChooser * pc,
const char * customLabel );
extern void appPaperChooserAdaptToGeometry(
PaperChooser * pc,
const DocumentGeometry * dg );
extern void appMakePaperChooserWidgets( APP_WIDGET parent,
const char * title,
int unitType,
PaperChooser * pc,
PaperChooserCallback callback,
void * through );
extern void appPaperChooserAddOrientationToggles( PaperChooser * pc,
const char * portrait,
const char * landscape );
extern void appInitPaperChooser( PaperChooser * pc );
extern void appCleanPaperChooser( PaperChooser * pc );
# endif /* APP_PAPER_CHOOSER_H */
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