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From: Markus Koschany <apo@debian.org>
Date: Sun, 30 Aug 2020 15:59:13 +0200
Subject: system-libs
Use system libraries.
---
bam.lua | 48 ++++++++++++++++++++++++---
src/engine/client/serverbrowser.cpp | 2 +-
src/engine/client/sound.cpp | 2 +-
src/game/client/components/countryflags.cpp | 2 +-
src/game/client/components/menus_browser.cpp | 2 +-
src/game/client/components/menus_settings.cpp | 2 +-
src/game/client/components/skins.cpp | 2 +-
src/game/client/localization.cpp | 2 +-
src/game/editor/auto_map.h | 2 +-
9 files changed, 51 insertions(+), 13 deletions(-)
diff --git a/bam.lua b/bam.lua
index 4d89ef9..c74c80a 100644
--- a/bam.lua
+++ b/bam.lua
@@ -13,6 +13,9 @@ config:Add(OptTestCompileC("buildwithoutsseflag", "#include <immintrin.h>\nint m
config:Add(OptLibrary("zlib", "zlib.h", false))
config:Add(SDL.OptFind("sdl", true))
config:Add(FreeType.OptFind("freetype", true))
+config:Add(OptLibrary("pnglite", "pnglite.h", false))
+config:Add(OptLibrary("wavpack", "wavpack/wavpack.h", false))
+config:Add(OptLibrary("jsonparser", "json-parser/json.h", false))
config:Finalize("config.lua")
generated_src_dir = "build/src"
@@ -86,10 +89,15 @@ function GenerateCommonSettings(settings, conf, arch, compiler)
if compiler == "gcc" or compiler == "clang" then
settings.cc.flags:Add("-Wall", "-fno-exceptions")
end
-
+ local debian_cflags = os.getenv("CFLAGS")
+ local debian_cppflags = os.getenv("CPPFLAGS")
+ local debian_ldflags = os.getenv("LDFLAGS")
+ settings.cc.flags:Add(debian_cflags)
+ settings.cc.flags:Add(debian_cppflags)
+ settings.link.flags:Add(debian_ldflags)
-- Compile zlib if needed
local zlib = nil
- if config.zlib.value == 1 then
+ if config.zlib.value then
settings.link.libs:Add("z")
if config.zlib.include_path then
settings.cc.includes:Add(config.zlib.include_path)
@@ -100,9 +108,39 @@ function GenerateCommonSettings(settings, conf, arch, compiler)
end
local md5 = Compile(settings, Collect("src/engine/external/md5/*.c"))
- local wavpack = Compile(settings, Collect("src/engine/external/wavpack/*.c"))
- local png = Compile(settings, Collect("src/engine/external/pnglite/*.c"))
- local json = Compile(settings, Collect("src/engine/external/json-parser/*.c"))
+ -- compile wavpack if needed
+ if config.wavpack.value then
+ settings.link.libs:Add("wavpack")
+ if config.wavpack.include_path then
+ settings.cc.includes:Add(config.wavpack.include_path)
+ end
+ wavpack = {}
+ else
+ wavpack = Compile(settings, Collect("src/engine/external/wavpack/*.c"))
+ settings.cc.includes:Add("src/engine/external")
+ end
+ -- compile pnglite if needed
+ if config.pnglite.value then
+ settings.link.libs:Add("pnglite")
+ if config.pnglite.include_path then
+ settings.cc.includes:Add(config.pnglite.include_path)
+ end
+ pnglite = {}
+ else
+ pnglite = Compile(settings, Collect("src/engine/external/pnglite/*.c"))
+ settings.cc.includes:Add("src/engine/external/pnglite")
+ end
+-- compile jsonparser if needed
+ if config.jsonparser.value then
+ settings.link.libs:Add("jsonparser")
+ if config.jsonparser.include_path then
+ settings.cc.includes:Add(config.jsonparser.include_path)
+ end
+ jsonparser = {}
+ else
+ jsonparser = Compile(settings, Collect("src/engine/external/json-parser/*.c"))
+ settings.cc.includes:Add("src/engine/external/json-parser")
+ end
-- globally available libs
libs = {zlib=zlib, wavpack=wavpack, png=png, md5=md5, json=json}
diff --git a/src/engine/client/serverbrowser.cpp b/src/engine/client/serverbrowser.cpp
index 767045c..69e7879 100644
--- a/src/engine/client/serverbrowser.cpp
+++ b/src/engine/client/serverbrowser.cpp
@@ -3,7 +3,7 @@
#include <base/math.h>
#include <base/system.h>
-#include <engine/external/json-parser/json.h>
+#include <json-parser/json.h>
#include <engine/shared/config.h>
#include <engine/shared/memheap.h>
diff --git a/src/engine/client/sound.cpp b/src/engine/client/sound.cpp
index f5c126c..190763f 100644
--- a/src/engine/client/sound.cpp
+++ b/src/engine/client/sound.cpp
@@ -14,7 +14,7 @@
extern "C"
{
- #include <wavpack.h>
+ #include <wavpack/wavpack.h>
}
#include <math.h>
diff --git a/src/game/client/components/countryflags.cpp b/src/game/client/components/countryflags.cpp
index bf6a240..54a74d1 100644
--- a/src/game/client/components/countryflags.cpp
+++ b/src/game/client/components/countryflags.cpp
@@ -7,7 +7,7 @@
#include <engine/graphics.h>
#include <engine/storage.h>
#include <engine/textrender.h>
-#include <engine/external/json-parser/json.h>
+#include <json-parser/json.h>
#include <engine/shared/config.h>
#include "menus.h"
diff --git a/src/game/client/components/menus_browser.cpp b/src/game/client/components/menus_browser.cpp
index 851465e..9e76f25 100644
--- a/src/game/client/components/menus_browser.cpp
+++ b/src/game/client/components/menus_browser.cpp
@@ -2,7 +2,7 @@
/* If you are missing that file, acquire a complete release at teeworlds.com. */
#include <algorithm> // sort TODO: remove this
-#include <engine/external/json-parser/json.h>
+#include <json-parser/json.h>
#include <engine/config.h>
#include <engine/graphics.h>
diff --git a/src/game/client/components/menus_settings.cpp b/src/game/client/components/menus_settings.cpp
index c4f5919..d389686 100644
--- a/src/game/client/components/menus_settings.cpp
+++ b/src/game/client/components/menus_settings.cpp
@@ -9,7 +9,7 @@
#include <engine/serverbrowser.h>
#include <engine/storage.h>
#include <engine/textrender.h>
-#include <engine/external/json-parser/json.h>
+#include <json-parser/json.h>
#include <engine/shared/config.h>
#include <generated/protocol.h>
diff --git a/src/game/client/components/skins.cpp b/src/game/client/components/skins.cpp
index 1086606..2bfd382 100644
--- a/src/game/client/components/skins.cpp
+++ b/src/game/client/components/skins.cpp
@@ -8,7 +8,7 @@
#include <engine/graphics.h>
#include <engine/storage.h>
-#include <engine/external/json-parser/json.h>
+#include <json-parser/json.h>
#include <engine/shared/config.h>
#include <engine/shared/jsonwriter.h>
diff --git a/src/game/client/localization.cpp b/src/game/client/localization.cpp
index 84d4ff8..924241d 100644
--- a/src/game/client/localization.cpp
+++ b/src/game/client/localization.cpp
@@ -4,7 +4,7 @@
#include "localization.h"
#include <base/tl/algorithm.h>
-#include <engine/external/json-parser/json.h>
+#include <json-parser/json.h>
#include <engine/console.h>
#include <engine/storage.h>
diff --git a/src/game/editor/auto_map.h b/src/game/editor/auto_map.h
index 2e567f1..499a8e9 100644
--- a/src/game/editor/auto_map.h
+++ b/src/game/editor/auto_map.h
@@ -4,7 +4,7 @@
#include <base/tl/array.h>
#include <base/vmath.h>
-#include <engine/external/json-parser/json.h>
+#include <json-parser/json.h>
typedef struct
{
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