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/* $Id: common.h,v 1.42 2002/09/19 03:19:26 riq Exp $ */
/* Tenes Empanadas Graciela
*
* Copyright (C) 2000 Ricardo Quesada
*
* Author: Ricardo Calixto Quesada <rquesada@core-sdi.com>
*
* This program is free software; you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation; only version 2 of the License.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program; if not, write to the Free Software
* Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307, USA.
*/
/**
* @file common.h
*/
#ifndef __TEG_COMMON_H
#define __TEG_COMMON_H
#define TEG_MAX_PLAYERS 6
#define TEG_MAX_CONNECTIONS 15
#define TEG_DEFAULT_PORT 2000
#define PLAYERNAME_MAX_LEN 50
#define PLAYERADDR_MAX_LEN 80
#define SERVER_NAMELEN 50
#define TEG_MAX_TARJETAS 5
#define DICES_CANT (6)
#define TEG_DIRRC ".teg/"
#ifndef TRUE
#define TRUE 1
#define FALSE 0
#endif /* !TRUE */
#define TEG_SOCKET "/tmp/tegsocket"
typedef int BOOLEAN, *PBOOLEAN;
typedef enum {
TEG_STATUS_SUCCESS = 0,
TEG_STATUS_ERROR = 1,
TEG_STATUS_NOTFOUND = 2,
TEG_STATUS_NOMEM = 3,
TEG_STATUS_CONNCLOSED = 4,
TEG_STATUS_TOKENNOTFOUND = 5,
TEG_STATUS_TOKENNULL = 6,
TEG_STATUS_PLAYERNOTFOUND = 7,
TEG_STATUS_PARSEERROR = 8,
TEG_STATUS_NOTCONNECTED = 9,
TEG_STATUS_UNEXPECTED = 10,
TEG_STATUS_FILENOTFOUND = 11,
TEG_STATUS_GAMEOVER = 12,
TEG_STATUS_THEMEERROR = 13,
} TEG_STATUS, *PTEG_STATUS;
/* hacer sync con common.c */
enum {
TEG_RULES_TEG, /**< reglas tipo TEG */
TEG_RULES_RISK, /**< reglas tipo RISK */
TEG_RULES_1914, /**< reglas tipo 1914 */
TEG_RULES_MISC, /**< reglas tipo otracosa */
};
extern char *g_reglas[];
typedef enum {
ARMY_ROJO = 0,
ARMY_AMARILLO = 1,
ARMY_AZUL = 2,
ARMY_NEGRO = 3,
ARMY_ROSA = 4,
ARMY_VERDE = 5
} ARMY, *PARMY;
extern char *g_colores[];
#define RANDOM_MAX(_min,_max) (_min+(int)(((float)(1+_max-_min))*rand() / (RAND_MAX+1.0)))
#define RANDOM_DEVICE "/dev/random"
#define MODALIDAD_READONLY 0
#define MODALIDAD_PLAYER 1
enum {
M_INF = 1,
M_MSG = 2,
M_IMP = 4,
M_ERR = 8,
M_ALL = (M_INF|M_MSG|M_IMP|M_ERR),
};
/* XXX: must be synced with the one in common.c */
typedef enum {
PLAYER_STATUS_DESCONECTADO, /**< not connected */
PLAYER_STATUS_CONNECTED, /**< connected */
PLAYER_STATUS_GAMEOVER, /**< game over */
PLAYER_STATUS_HABILITADO, /**< enabled with color */
PLAYER_STATUS_START, /**< started the gamej */
PLAYER_STATUS_FICHAS, /**< placing the initial armies */
PLAYER_STATUS_POSTFICHAS, /**< post */
PLAYER_STATUS_FICHAS2, /**< placing the 2nd initial armies */
PLAYER_STATUS_POSTFICHAS2, /**< post */
PLAYER_STATUS_IDLE, /**< waiting turn */
PLAYER_STATUS_FICHASC, /**< placing continets armies */
PLAYER_STATUS_CANJE, /**< exchaging cards */
PLAYER_STATUS_POSTFICHASC, /**< post */
PLAYER_STATUS_PACTO, /**< making a deal */
PLAYER_STATUS_TURNOSTART, /**< starting an attack */
PLAYER_STATUS_ATAQUE, /**< attacking */
PLAYER_STATUS_TROPAS, /**< moving armies to new country */
PLAYER_STATUS_REAGRUPE, /**< regrouping armies */
PLAYER_STATUS_TARJETA, /**< asking for a card */
PLAYER_STATUS_TURNOEND, /**< ending turn */
PLAYER_STATUS_LAST /**< unreacheble state */
} PLAYER_STATUS, *PPLAYER_STATUS;
extern char *g_estados[];
#ifndef MAX
#define MAX(a,b) (((a) > (b)) ? (a): (b))
#endif
#ifndef MIN
#define MIN(a,b) (((a) < (b)) ? (a): (b))
#endif
typedef struct _LIST_ENTRY {
struct _LIST_ENTRY *Flink;
struct _LIST_ENTRY *Blink;
} LIST_ENTRY, *PLIST_ENTRY;
#define LENTRY_NULL {NULL,NULL}
#define LIST_NEXT(Entry) (((PLIST_ENTRY)Entry)->Flink)
#define LIST_PREV(Entry) (((PLIST_ENTRY)Entry)->Blink)
/*
void
InitializeListHead(
PLIST_ENTRY ListHead
);
*/
#define InitializeListHead(ListHead) (\
(ListHead)->Flink = (ListHead)->Blink = (ListHead))
/*
int
IsListEmpty(
PLIST_ENTRY ListHead
);
*/
#define IsListEmpty(ListHead) \
((ListHead)->Flink == (ListHead))
/*
PLIST_ENTRY
RemoveHeadList(
PLIST_ENTRY ListHead
);
*/
#define RemoveHeadList(ListHead) \
(ListHead)->Flink;\
{RemoveEntryList((ListHead)->Flink)}
/*
PLIST_ENTRY
RemoveTailList(
PLIST_ENTRY ListHead
);
*/
#define RemoveTailList(ListHead) \
(ListHead)->Blink;\
{RemoveEntryList((ListHead)->Blink)}
/*
void
RemoveEntryList(
PLIST_ENTRY Entry
);
*/
#define RemoveEntryList(Entry) {\
PLIST_ENTRY _EX_Blink;\
PLIST_ENTRY _EX_Flink;\
_EX_Flink = (Entry)->Flink;\
_EX_Blink = (Entry)->Blink;\
_EX_Blink->Flink = _EX_Flink;\
_EX_Flink->Blink = _EX_Blink;\
}
/*
void
InsertTailList(
PLIST_ENTRY ListHead,
PLIST_ENTRY Entry
);
*/
#define InsertTailList(ListHead,Entry) {\
PLIST_ENTRY _EX_Blink;\
PLIST_ENTRY _EX_ListHead;\
_EX_ListHead = (ListHead);\
_EX_Blink = _EX_ListHead->Blink;\
(Entry)->Flink = _EX_ListHead;\
(Entry)->Blink = _EX_Blink;\
_EX_Blink->Flink = (Entry);\
_EX_ListHead->Blink = (Entry);\
}
/*
void InsertHeadList(
PLIST_ENTRY ListHead,
PLIST_ENTRY Entry
);
*/
#define InsertHeadList(ListHead,Entry) {\
PLIST_ENTRY _EX_Flink;\
PLIST_ENTRY _EX_ListHead;\
_EX_ListHead = (ListHead);\
_EX_Flink = _EX_ListHead->Flink;\
(Entry)->Flink = _EX_Flink;\
(Entry)->Blink = _EX_ListHead;\
_EX_Flink->Blink = (Entry);\
_EX_ListHead->Flink = (Entry);\
}
/* prototipos de funciones */
int get_int_from_dev_random( void );
int cuantos_x_canje( int c );
TEG_STATUS strip_invalid( char *n );
TEG_STATUS strip_invalid_msg( char *n );
/**! like atoi, but if ! s, returns -1 */
int my_atoi( char * s);
#endif /* __TEG_COMMON_H */
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