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## $Id: theme.py,v 1.4 2003/09/09 18:02:13 riq Exp $
##
## Tenes Empanadas Graciela
##
## Copyright (C) 2000 Ricardo Quesada
##
## Author: Ricardo Calixto Quesada <riq@coresecurity.com>
##
## This program is free software; you can redistribute it and/or modify
## it under the terms of the GNU General Public License as published by
## the Free Software Foundation; only version 2 of the License
##
## This program is distributed in the hope that it will be useful,
## but WITHOUT ANY WARRANTY; without even the implied warranty of
## MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
## GNU General Public License for more details.
##
## You should have received a copy of the GNU General Public License
## along with this program; if not, write to the Free Software
## Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307, USA.
import os
import xml.dom.minidom
import pygame
# TEG imports
import country
class Theme(object):
themeName = 'm3'
themePrefix = ''
def __init__(self, themeName = 'm3'):
Theme.Theme = themeName
# self._themePrefix = os.path.join( os.environ['HOME'], '.teg', 'themes', Theme.themeName )
Theme.themePrefix = os.path.join( '..','..','client','themes', Theme.themeName )
file_name = os.path.join( Theme.themePrefix, 'teg_theme.xml' )
self._themeDom = xml.dom.minidom.parse( file_name )
self.defaultDict()
def defaultDict( self ):
self.themeDict = {}
self.themeDict['continents'] = {}
def parseTheme(self):
teg_theme = self._themeDom.getElementsByTagName('teg_theme')[0]
self.processElements(teg_theme, self.themeDict)
def processElements(self, element, dictionary, parent = None):
for node in element.childNodes:
if node.nodeType == node.ELEMENT_NODE:
try:
method = getattr(self, '_parse_%s' % node.nodeName )
method( node, dictionary, parent )
except AttributeError, e:
print 'Element not handled: %s' % node.nodeName
print str(e)
def loadImage( name ):
""" Load image and return image object"""
fullname = os.path.join( Theme.themePrefix, name)
try:
image = pygame.image.load(fullname)
if image.get_alpha is None:
image = image.convert()
else:
image = image.convert_alpha()
except pygame.error, message:
print 'Cannot load image:', fullname
raise SystemExit, message
return image
loadImage = staticmethod( loadImage )
###
### XML handlers
###
def _parse_continent( self, element, dictionary, parent ):
c = country.Continent()
name = element.attributes.getNamedItem('name').nodeValue
# print 'Parsing: %s' % name
c['name'] = name
c['offset'] = ( int( element.attributes.getNamedItem('pos_x').nodeValue ),
int( element.attributes.getNamedItem('pos_y').nodeValue ) )
c['countries'] = {}
dictionary['continents'][name] = c
self.processElements( element, dictionary['continents'][name]['countries'], c )
def _parse_country( self, element, dictionary, parent ):
name = element.attributes.getNamedItem('name').nodeValue
c = country.Country()
c['name'] = name
c['file'] = element.attributes.getNamedItem('file').nodeValue
c['image'] = Theme.loadImage( c['file'] )
c['continent'] = parent['name']
c['offset'] = ( int( element.attributes.getNamedItem('pos_x').nodeValue ),
int( element.attributes.getNamedItem('pos_y').nodeValue ) )
try:
c['army_offset'] = ( int( element.attributes.getNamedItem('army_x').nodeValue ),
int( element.attributes.getNamedItem('army_y').nodeValue ) )
except AttributeError, e:
c['army_offset'] = (0,0)
dictionary[name] = c
def _parse_dices_pos( self, element, dictionary, parent ):
pass
def _parse_dices_ext_pos( self, element, dictionary, parent ):
pass
def _parse_armies_pos( self, element, dictionary, parent ):
pass
def _parse_dices_text( self, element, dictionary, parent ):
pass
def _parse_author( self, element, dictionary, parent ):
pass
def _parse_email( self, element, dictionary, parent ):
pass
def _parse_version( self, element, dictionary, parent ):
pass
def _parse_screenshot( self, element, dictionary, parent ):
pass
def _parse_screen( self, element, dictionary, parent ):
dictionary['screen'] = {}
dictionary['screen']['size'] = ( int( element.attributes.getNamedItem('size_x').nodeValue ),
int( element.attributes.getNamedItem('size_y').nodeValue ) )
def _parse_toolbar( self, element, dictionary, parent ):
dictionary['toolbar'] = {}
dictionary['toolbar']['offset'] = ( int( element.attributes.getNamedItem('offset_x').nodeValue ),
int( element.attributes.getNamedItem('offset_y').nodeValue ) )
dictionary['toolbar']['image'] = Theme.loadImage( element.attributes.getNamedItem('name').nodeValue )
dictionary['toolbar']['text_color'] = element.attributes.getNamedItem('text_color').nodeValue
def _parse_map( self, element, dictionary, parent ):
dictionary['map'] = {}
dictionary['map']['offset'] = ( int( element.attributes.getNamedItem('offset_x').nodeValue ),
int( element.attributes.getNamedItem('offset_y').nodeValue ) )
dictionary['map']['image'] = Theme.loadImage( element.attributes.getNamedItem('file').nodeValue )
def _parse_cards( self, element, dictionary, parent ):
pass
def __del__(self):
self._themeDom.unlink()
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