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/* Tenes Empanadas Graciela
*
* Copyright (C) 2000 Ricardo Quesada
*
* Author: Ricardo Calixto Quesada <rquesada@core-sdi.com>
*
* This program is free software; you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation; only version 2 of the License
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program; if not, write to the Free Software
* Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307, USA.
*/
/*
* manages the client side of the attack
*/
#include <filesystem>
#include "attack.h"
#include "protocol.h"
#include "net.h"
#include "fcintl.h"
#include "client.h"
namespace teg::client
{
/// \internal The origin of the ongoing attack
static int country_origen = -1;
//// \internal The target of the current attack
static int country_destino = -1;
/// \internal Copy of the origin country, used for attack replay (Ctrl-R)
static int country_origen_bak = -1;
/// \internal Copy of the target country, used for attack replay
static int country_destino_bak = -1;
/// \internal Used in the gnome gui only as a helper to show ongoing attacks
static int show_src = -1;
/// \internal Used in the gnome gui only as a helper to show ongoing attacks
static int show_dst = -1;
/* are the necesary conditions met for the attack ? */
static TEG_STATUS attack_check()
{
PLAYER_STATUS e;
e = ESTADO_GET();
if(e==PLAYER_STATUS_ATAQUE || e==PLAYER_STATUS_TROPAS) {
ESTADO_SET(PLAYER_STATUS_ATAQUE);
return TEG_STATUS_SUCCESS;
} else {
return TEG_STATUS_ERROR;
}
}
/* reset the status of the attack */
void attack_reset()
{
if(country_origen != -1) {
g_countries[country_origen].selected &= ~COUNTRY_SELECT_ATTACK;
callbacks::gui_country_select(country_origen);
country_origen = -1;
}
if(country_destino != -1) {
g_countries[country_destino].selected &= ~COUNTRY_SELECT_ATTACK;
callbacks::gui_country_select(country_destino);
country_destino = -1;
}
}
void attack_restore()
{
country_origen = country_origen_bak;
country_destino = country_destino_bak;
}
void attack_backup()
{
country_origen_bak = country_origen;
country_destino_bak = country_destino;
}
TEG_STATUS attack_init()
{
if(attack_check() != TEG_STATUS_SUCCESS) {
return TEG_STATUS_UNEXPECTED;
}
attack_backup(); /// \todo This looks wrong here.
attack_reset();
return TEG_STATUS_SUCCESS;
}
TEG_STATUS attack_click(PCOUNTRY p)
{
if(attack_check() != TEG_STATUS_SUCCESS) {
textmsg(M_ERR, _("Error, It's not the time to attack"));
return TEG_STATUS_UNEXPECTED;
}
if(country_origen == -1) {
if(p->numjug == WHOAMI()) {
if(p->ejercitos >1) {
p->selected &= ~COUNTRY_SELECT_ATTACK_ENTER;
p->selected |= COUNTRY_SELECT_ATTACK;
callbacks::gui_country_select(p->id);
country_origen = p->id;
textmsg(M_INF, _("Source country: '%s'. Now select the destination country"), countries_get_name(p->id));
} else {
textmsg(M_ERR, _("Error, '%s' must have at least 2 armies"), countries_get_name(p->id));
return TEG_STATUS_UNEXPECTED;
}
} else {
textmsg(M_ERR, _("Error, '%s' isnt one of your countries"), countries_get_name(p->id));
return TEG_STATUS_UNEXPECTED;
}
} else if(country_destino == -1) {
if(country_origen == p->id) {
textmsg(M_INF, _("Source country is the same as the destination. Resetting the attack..."));
attack_reset();
return TEG_STATUS_SUCCESS;
}
if(p->numjug != WHOAMI()) {
if(countries_eslimitrofe(country_origen, p->id)) {
p->selected &= ~COUNTRY_SELECT_ATTACK_ENTER;
p->selected |= COUNTRY_SELECT_ATTACK;
callbacks::gui_country_select(p->id);
country_destino = p->id;
textmsg(M_INF, _("Destination country: '%s'. Attacking..."), countries_get_name(p->id));
attack_out();
} else {
textmsg(M_ERR, _("Error, '%s' isnt frontier with '%s'"), countries_get_name(p->id), countries_get_name(country_origen));
attack_reset();
return TEG_STATUS_UNEXPECTED;
}
} else {
textmsg(M_ERR, _("Error, you cant attack your own countries ('%s')"), countries_get_name(p->id));
attack_reset();
return TEG_STATUS_UNEXPECTED;
}
} else {
attack_reset();
textmsg(M_ERR, _("Error, unexpected error in attack_click(). Report this bug!"));
return TEG_STATUS_UNEXPECTED;
}
return TEG_STATUS_SUCCESS;
}
TEG_STATUS attack_finish(int *ori, int *dst)
{
if(attack_check() != TEG_STATUS_SUCCESS) {
return TEG_STATUS_UNEXPECTED;
}
if(country_destino == -1 || country_origen == -1) {
return TEG_STATUS_ERROR;
}
*ori = country_origen;
*dst = country_destino;
return TEG_STATUS_SUCCESS;
}
TEG_STATUS attack_pre_reset()
{
if(attack_check() != TEG_STATUS_SUCCESS) {
return TEG_STATUS_ERROR;
} else {
attack_reset();
return TEG_STATUS_SUCCESS;
}
}
/* Sends to server the attack message */
TEG_STATUS attack_out()
{
int src;
int dst;
if(attack_finish(&src, &dst) != TEG_STATUS_SUCCESS) {
textmsg(M_ERR, _("Error, make sure to select the countries first."));
attack_init();
return TEG_STATUS_ERROR;
}
net_printf(g_game.fd, TOKEN_ATAQUE"=%d,%d\n", src, dst);
attack_backup();
return TEG_STATUS_SUCCESS;
}
/* Sends to server the attack message */
TEG_STATUS attackre_out()
{
attack_restore();
return attack_out();
}
/* the mouse is over a country */
TEG_STATUS attack_enter(PCOUNTRY p)
{
if(attack_check() != TEG_STATUS_SUCCESS) {
return TEG_STATUS_UNEXPECTED;
}
if(country_origen == -1) {
if(p->numjug == WHOAMI()) {
if(p->ejercitos >1) {
if(!(p->selected & COUNTRY_SELECT_ATTACK_ENTER)) {
p->selected |= COUNTRY_SELECT_ATTACK_ENTER;
callbacks::gui_country_select(p->id);
}
}
}
} else if(country_destino == -1) {
if(p->numjug != WHOAMI()) {
if(countries_eslimitrofe(country_origen, p->id)) {
if(!(p->selected & COUNTRY_SELECT_ATTACK_ENTER)) {
p->selected |= COUNTRY_SELECT_ATTACK_ENTER;
callbacks::gui_country_select(p->id);
}
}
}
}
return TEG_STATUS_SUCCESS;
}
TEG_STATUS attack_leave(PCOUNTRY p)
{
if(attack_check() != TEG_STATUS_SUCCESS) {
return TEG_STATUS_UNEXPECTED;
}
if(p->selected & COUNTRY_SELECT_ATTACK_ENTER) {
p->selected &= ~COUNTRY_SELECT_ATTACK_ENTER;
callbacks::gui_country_select(p->id);
}
return TEG_STATUS_SUCCESS;
}
/* unshow the attack shown with attack_show() */
void attack_unshow()
{
if(show_src != -1) {
g_countries[show_src].selected &= ~COUNTRY_SELECT_ATTACK_SRC;
callbacks::gui_country_select(show_src);
show_src = -1;
}
if(show_dst != -1) {
g_countries[show_dst].selected &= ~COUNTRY_SELECT_ATTACK_DST;
callbacks::gui_country_select(show_dst);
show_dst = -1;
}
}
/* shows attack an attack from srt to dst */
void attack_show(int src, int dst)
{
attack_unshow();
if(src >= 0 && src < COUNTRIES_CANT) {
show_src = src;
g_countries[src].selected |= COUNTRY_SELECT_ATTACK_SRC;
callbacks::gui_country_select(src);
}
if(dst >= 0 && dst < COUNTRIES_CANT) {
show_dst = dst;
g_countries[dst].selected |= COUNTRY_SELECT_ATTACK_DST;
callbacks::gui_country_select(dst);
}
}
}
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