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/*
* flood.c: handle channel flooding.
*
* This attempts to give you some protection from flooding. Basically, it keeps
* track of how far apart (timewise) messages come in from different people.
* If a single nickname sends more than 3 messages in a row in under a
* second, this is considered flooding. It then activates the ON FLOOD with
* the nickname and type (appropriate for use with IGNORE).
*
* Thanks to Tomi Ollila <f36664r@puukko.hut.fi> for this one.
* $Id: flood.c,v 1.1.1.1 2000/06/23 05:55:51 edwards Exp $
*/
#include "teknap.h"
#include "struct.h"
#include "flood.h"
#include "hook.h"
#include "ircaux.h"
#include "output.h"
#include "server.h"
#include "vars.h"
static char *ignore_types[NUMBER_OF_FLOODS] =
{
"JOINS",
"MSGS",
"PUBLIC",
};
typedef struct flood_stru
{
char nick [NICKNAME_LEN + 1];
char channel [NICKNAME_LEN + 1];
int server;
FloodType type;
long cnt;
time_t start;
int floods;
} Flooding;
static Flooding *flood = NULL;
/*
* check_flooding: This checks for message flooding of the type specified for
* the given nickname. This is described above. This will return 0 if no
* flooding took place, or flooding is not being monitored from a certain
* person. It will return 1 if flooding is being check for someone and an ON
* FLOOD is activated.
*/
int check_flooding (char *nick, char *chan, char *line, FloodType type)
{
static int users = 0,
pos = 0;
int i,
numusers,
server,
retval = 1;
time_t right_now,
diff;
Flooding *tmp;
if (from_server == -1)
return 0;
/*
* Figure out how many people we want to track
*/
numusers = get_int_var(FLOOD_USERS_VAR);
/*
* Following 0 people turns off flood checking entirely.
*/
if (numusers == 0)
{
if (flood)
new_free((char **)&flood);
return 1;
}
/*
* If the number of users has changed, then resize the info array
*/
if (users != numusers)
{
users = numusers;
RESIZE(flood, Flooding, users);
for (i = 0; i < users; i++)
{
flood[i].nick[0] = 0;
flood[i].channel[0] = 0;
flood[i].server = -1;
flood[i].type = -1;
flood[i].cnt = 0;
flood[i].start = 0;
flood[i].floods = 0;
}
}
/*
* What server are we using?
*/
server = from_server;
/*
* Look in the flooding array.
* Find an entry that matches us:
* It must be the same flooding type and server.
* It must be for the same nickname
* If we're for a channel, it must also be for a channel
* and it must be for our channel
* else if we're not for a channel, it must also not be for
* a channel.
*/
for (i = 0; i < users; i++)
{
/*
* Do some inexpensive tests first
*/
if (type != flood[i].type)
continue;
if (server != flood[i].server)
continue;
/*
* Must be for the person we're looking for
*/
if (my_stricmp(nick, flood[i].nick))
continue;
/*
* Must be for a channel if we're for a channel
*/
if (!!flood[i].channel[0] != !!chan)
continue;
/*
* Must be for the channel we're looking for.
*/
if (chan && my_stricmp(chan, flood[i].channel))
continue;
/*
* We have a winner!
*/
break;
}
time(&right_now);
/*
* We didnt find anybody.
*/
if (i == users)
{
/*
* pos points at the next insertion point in the array.
*/
int old_pos = pos;
do
pos = (pos + 1) % users;
while (flood[pos].floods && pos != old_pos);
tmp = flood + pos;
strmcpy(tmp->nick, nick, NICKNAME_LEN);
if (chan)
strmcpy(tmp->channel, chan, NICKNAME_LEN);
else
tmp->channel[0] = 0;
tmp->server = server;
tmp->type = type;
tmp->cnt = 1;
tmp->start = right_now;
return 1;
}
else
tmp = flood + i;
/*
* Has the person flooded too much?
*/
if (++tmp->cnt >= get_int_var(FLOOD_AFTER_VAR))
{
diff = right_now - tmp->start;
if (diff == 0 || tmp->cnt / diff >= get_int_var(FLOOD_RATE_VAR))
{
if (get_int_var(FLOOD_WARNING_VAR))
say("%s flooding detected from %s on %s",
ignore_types[type], nick,
tmp->channel[0] ? chan : "*");
if (tmp->channel[0])
retval = do_hook(FLOOD_LIST, "%s %s %s %s",
nick, ignore_types[type], chan, line);
else
retval = do_hook(FLOOD_LIST, "%s %s * %s",
nick, ignore_types[type], line);
tmp->floods++;
}
else
{
/*
* Not really flooding -- reset back to normal.
*/
tmp->floods = 0;
tmp->cnt = 1;
tmp->start = right_now;
}
}
return retval;
}
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