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/**
* This file is part of TelepathyQt
*
* @copyright Copyright (C) 2008 Collabora Ltd. <http://www.collabora.co.uk/>
* @copyright Copyright (C) 2008 Nokia Corporation
* @license LGPL 2.1
*
* This library is free software; you can redistribute it and/or
* modify it under the terms of the GNU Lesser General Public
* License as published by the Free Software Foundation; either
* version 2.1 of the License, or (at your option) any later version.
*
* This library is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
* Lesser General Public License for more details.
*
* You should have received a copy of the GNU Lesser General Public
* License along with this library; if not, write to the Free Software
* Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA
*/
#include <TelepathyQt/PendingAccount>
#include "TelepathyQt/_gen/pending-account.moc.hpp"
#include "TelepathyQt/debug-internal.h"
#include <TelepathyQt/AccountManager>
#include <TelepathyQt/PendingReady>
#include <QDBusObjectPath>
#include <QDBusPendingCallWatcher>
#include <QDBusPendingReply>
namespace Tp
{
struct TP_QT_NO_EXPORT PendingAccount::Private
{
AccountPtr account;
};
/**
* \class PendingAccount
* \ingroup clientaccount
* \headerfile TelepathyQt/pending-account.h <TelepathyQt/PendingAccount>
*
* \brief The PendingAccount class represents the parameters of and the reply to
* an asynchronous account request.
*
* Instances of this class cannot be constructed directly; the only way to get
* one is via AccountManager.
*
* See \ref async_model
*/
/**
* Construct a new PendingAccount object.
*
* \param manager AccountManager to use.
* \param connectionManager Name of the connection manager to create the account
* for.
* \param protocol Name of the protocol to create the account for.
* \param displayName Account display name.
* \param parameters Account parameters.
* \param properties An optional map from fully qualified D-Bus property
* names such as "org.freedesktop.Telepathy.Account.Enabled"
* to their values.
*/
PendingAccount::PendingAccount(const AccountManagerPtr &manager,
const QString &connectionManager, const QString &protocol,
const QString &displayName, const QVariantMap ¶meters,
const QVariantMap &properties)
: PendingOperation(manager),
mPriv(new Private)
{
QDBusPendingCallWatcher *watcher = new QDBusPendingCallWatcher(
manager->baseInterface()->CreateAccount(connectionManager,
protocol, displayName, parameters, properties), this);
connect(watcher,
SIGNAL(finished(QDBusPendingCallWatcher*)),
SLOT(onCallFinished(QDBusPendingCallWatcher*)));
}
/**
* Class destructor.
*/
PendingAccount::~PendingAccount()
{
delete mPriv;
}
/**
* Return the account manager through which the request was made.
*
* \return A pointer to the AccountManager object.
*/
AccountManagerPtr PendingAccount::manager() const
{
return AccountManagerPtr(qobject_cast<AccountManager *>((AccountManager*) object().data()));
}
/**
* Return the newly created account.
*
* \return A pointer to an Account object, or a null AccountPtr if an error occurred.
*/
AccountPtr PendingAccount::account() const
{
if (!isFinished()) {
warning() << "PendingAccount::account called before finished, returning 0";
return AccountPtr();
} else if (!isValid()) {
warning() << "PendingAccount::account called when not valid, returning 0";
return AccountPtr();
}
return mPriv->account;
}
void PendingAccount::onCallFinished(QDBusPendingCallWatcher *watcher)
{
QDBusPendingReply<QDBusObjectPath> reply = *watcher;
if (!reply.isError()) {
QString objectPath = reply.value().path();
debug() << "Got reply to AccountManager.CreateAccount - object path:" << objectPath;
PendingReady *readyOp = manager()->accountFactory()->proxy(manager()->busName(),
objectPath, manager()->connectionFactory(),
manager()->channelFactory(), manager()->contactFactory());
mPriv->account = AccountPtr::qObjectCast(readyOp->proxy());
connect(readyOp,
SIGNAL(finished(Tp::PendingOperation*)),
SLOT(onAccountBuilt(Tp::PendingOperation*)));
} else {
debug().nospace() <<
"CreateAccount failed: " <<
reply.error().name() << ": " << reply.error().message();
setFinishedWithError(reply.error());
}
watcher->deleteLater();
}
void PendingAccount::onAccountBuilt(Tp::PendingOperation *op)
{
Q_ASSERT(op->isFinished());
if (op->isError()) {
warning() << "Making account ready using the factory failed:" <<
op->errorName() << op->errorMessage();
setFinishedWithError(op->errorName(), op->errorMessage());
} else {
// AM is stateless, so the only way for it to become invalid is in the introspection phase,
// and a PendingAccount should never be created if AM introspection hasn't succeeded
Q_ASSERT(!manager().isNull() && manager()->isValid());
if (manager()->allAccounts().contains(mPriv->account)) {
setFinished();
debug() << "New account" << mPriv->account->objectPath() << "built";
} else {
// Have to wait for the AM to pick up the change and signal it so the world can be
// assumed to be ~round when we finish
connect(manager().data(),
SIGNAL(newAccount(Tp::AccountPtr)),
SLOT(onNewAccount(Tp::AccountPtr)));
}
}
}
void PendingAccount::onNewAccount(const AccountPtr &account)
{
if (account != mPriv->account) {
return;
}
debug() << "Account" << account->objectPath() << "added to AM, finishing PendingAccount";
setFinished();
}
} // Tp
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