1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20 21 22 23 24 25 26 27 28 29 30 31 32 33 34 35 36 37 38 39 40 41 42 43 44 45 46 47 48 49 50 51 52 53 54 55 56 57 58 59 60 61 62 63 64 65 66 67 68 69 70 71 72 73 74 75 76 77 78 79 80 81 82 83 84 85 86 87 88 89 90 91 92 93 94 95 96 97 98 99 100 101 102 103 104 105 106 107 108 109 110 111 112 113 114 115 116 117 118 119 120 121 122 123 124 125 126 127 128 129 130 131 132 133 134 135 136 137 138 139 140 141 142 143 144 145 146 147 148 149 150 151 152 153 154 155 156 157 158 159 160 161 162 163 164 165 166 167 168 169 170 171 172 173 174 175 176 177 178 179 180 181 182 183 184 185 186 187 188 189 190 191 192 193 194 195 196 197 198 199 200 201 202 203 204 205 206 207 208 209 210 211 212 213 214 215 216 217 218 219 220 221 222 223 224 225 226 227 228 229 230 231 232 233 234 235 236 237 238 239 240 241 242 243 244 245 246 247 248 249 250 251 252 253 254 255 256 257 258 259 260 261 262 263 264 265 266 267 268 269 270 271 272
|
/**
* This file is part of TelepathyQt
*
* @copyright Copyright (C) 2012 Collabora Ltd. <http://www.collabora.co.uk/>
* @copyright Copyright (C) 2012 Nokia Corporation
* @license LGPL 2.1
*
* This library is free software; you can redistribute it and/or
* modify it under the terms of the GNU Lesser General Public
* License as published by the Free Software Foundation; either
* version 2.1 of the License, or (at your option) any later version.
*
* This library is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
* Lesser General Public License for more details.
*
* You should have received a copy of the GNU Lesser General Public
* License along with this library; if not, write to the Free Software
* Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA
*/
#include <TelepathyQt/ServerAuthenticationChannel>
#include "TelepathyQt/_gen/server-authentication-channel.moc.hpp"
#include "TelepathyQt/debug-internal.h"
#include <TelepathyQt/CaptchaAuthentication>
#include <TelepathyQt/captcha-authentication-internal.h>
#include <TelepathyQt/PendingVariantMap>
namespace Tp
{
struct TP_QT_NO_EXPORT ServerAuthenticationChannel::Private
{
Private(ServerAuthenticationChannel *parent);
static void introspectMain(ServerAuthenticationChannel::Private *self);
void extractServerAuthenticationProperties(const QVariantMap &props);
// Public object
ServerAuthenticationChannel *parent;
ReadinessHelper *readinessHelper;
// Introspection
QString authMethod;
CaptchaAuthenticationPtr captchaAuthentication;
};
ServerAuthenticationChannel::Private::Private(ServerAuthenticationChannel *parent)
: parent(parent),
readinessHelper(parent->readinessHelper())
{
ReadinessHelper::Introspectables introspectables;
ReadinessHelper::Introspectable introspectableServerAuthentication(
QSet<uint>() << 0, // makesSenseForStatuses
Features() << Channel::FeatureCore, // dependsOnFeatures (core)
QStringList(), // dependsOnInterfaces
(ReadinessHelper::IntrospectFunc) &ServerAuthenticationChannel::Private::introspectMain,
this);
introspectables[ServerAuthenticationChannel::FeatureCore] = introspectableServerAuthentication;
readinessHelper->addIntrospectables(introspectables);
}
void ServerAuthenticationChannel::Private::introspectMain(ServerAuthenticationChannel::Private *self)
{
ServerAuthenticationChannel *parent = self->parent;
Client::ChannelTypeServerAuthenticationInterface *serverAuthenticationInterface =
parent->interface<Client::ChannelTypeServerAuthenticationInterface>();
PendingVariantMap *pvm = serverAuthenticationInterface->requestAllProperties();
parent->connect(pvm,
SIGNAL(finished(Tp::PendingOperation*)),
SLOT(gotServerAuthenticationProperties(Tp::PendingOperation*)));
}
/**
* \class ServerAuthenticationChannel
* \ingroup clientchannel
* \headerfile TelepathyQt/server-authentication-channel.h <TelepathyQt/ServerAuthenticationChannel>
*
* \brief The ServerAuthenticationChannel class is a base class for all ServerAuthentication types.
*
* A ServerAuthentication is a mechanism for a connection to perform an authentication operation.
* Such an authentication can happen in several ways (at the moment, only Captcha is supported) - this
* channel will expose a high-level object representing the requested method, allowing a handler to carry on
* the authentication procedure.
*
* Note that when an authentication procedure succeeds, you can expect this channel to be closed automatically.
* Please refer to the methods' implementation docs for more details about this.
*
* See \ref async_model, \ref shared_ptr
*/
/**
* Feature representing the core that needs to become ready to make the
* ServerAuthenticationChannel object usable.
*
* Note that this feature must be enabled in order to use most
* ServerAuthenticationChannel methods.
* See specific methods documentation for more details.
*/
const Feature ServerAuthenticationChannel::FeatureCore = Feature(QLatin1String(ServerAuthenticationChannel::staticMetaObject.className()), 0);
/**
* Create a new ServerAuthenticationChannel channel.
*
* \param connection Connection owning this channel, and specifying the
* service.
* \param objectPath The channel object path.
* \param immutableProperties The channel immutable properties.
* \return A ServerAuthenticationChannelPtr object pointing to the newly created
* ServerAuthenticationChannel object.
*/
ServerAuthenticationChannelPtr ServerAuthenticationChannel::create(const ConnectionPtr &connection,
const QString &objectPath, const QVariantMap &immutableProperties)
{
return ServerAuthenticationChannelPtr(new ServerAuthenticationChannel(connection, objectPath,
immutableProperties));
}
/**
* Construct a new ServerAuthenticationChannel object.
*
* \param connection Connection owning this channel, and specifying the
* service.
* \param objectPath The channel object path.
* \param immutableProperties The channel immutable properties.
* \param coreFeature The core feature of the channel type, if any. The corresponding introspectable should
* depend on ServerAuthenticationChannel::FeatureCore.
*/
ServerAuthenticationChannel::ServerAuthenticationChannel(const ConnectionPtr &connection,
const QString &objectPath,
const QVariantMap &immutableProperties,
const Feature &coreFeature)
: Channel(connection, objectPath, immutableProperties, coreFeature),
mPriv(new Private(this))
{
}
/**
* Class destructor.
*/
ServerAuthenticationChannel::~ServerAuthenticationChannel()
{
delete mPriv;
}
/**
* Return whether this ServerAuthenticationChannel implements Captcha as its authentication mechanism.
* Should this be true, captchaAuthentication() can be safely accessed.
*
* This method requires ServerAuthenticationChannel::FeatureCore to be ready.
*
* \return \c true if this channel implements the Captcha interface, \c false otherwise.
* \sa captchaAuthentication
*/
bool ServerAuthenticationChannel::hasCaptchaInterface() const
{
if (!isReady(ServerAuthenticationChannel::FeatureCore)) {
warning() << "ServerAuthenticationChannel::hasCaptchaInterface() used with FeatureCore not ready";
return false;
}
return mPriv->authMethod == TP_QT_IFACE_CHANNEL_INTERFACE_CAPTCHA_AUTHENTICATION;
}
/*
* Return whether this ServerAuthenticationChannel implements Sasl as its authentication mechanism.
*
* This method requires ServerAuthenticationChannel::FeatureCore to be ready.
*
* \return \c true if this channel implements the Sasl interface, \c false otherwise.
*
* TODO: Enable when high-level SASL Support will be in place
bool ServerAuthenticationChannel::hasSaslInterface() const
{
if (!isReady(ServerAuthenticationChannel::FeatureCore)) {
warning() << "ServerAuthenticationChannel::hasSaslInterface() used with FeatureCore not ready";
return false;
}
return mPriv->authMethod == TP_QT_IFACE_CHANNEL_INTERFACE_SASL_AUTHENTICATION;
}*/
/**
* Return the CaptchaAuthentication object for this channel, if the channel implements
* the CaptchaAuthentication interface and is a ServerAuthentication Channel.
*
* Note that this method will return a meaningful value only if hasCaptchaInterface()
* returns \c true.
*
* This method requires ServerAuthenticationChannel::FeatureCore to be ready.
*
* \return A shared pointer to the object representing the CaptchaAuthentication interface,
* or a null shared pointer if the feature is not ready yet or the channel does not
* implement Captcha interface.
* \sa hasCaptchaInterface
*/
CaptchaAuthenticationPtr ServerAuthenticationChannel::captchaAuthentication() const
{
if (!isReady(ServerAuthenticationChannel::FeatureCore)) {
warning() << "ServerAuthenticationChannel::captchaAuthentication() used with FeatureCore not ready";
return CaptchaAuthenticationPtr();
}
return mPriv->captchaAuthentication;
}
void ServerAuthenticationChannel::gotCaptchaAuthenticationProperties(Tp::PendingOperation *op)
{
if (!op->isError()) {
PendingVariantMap *pvm = qobject_cast<PendingVariantMap *>(op);
mPriv->captchaAuthentication->mPriv->extractCaptchaAuthenticationProperties(pvm->result());
debug() << "Got reply to Properties::GetAll(CaptchaAuthentication)";
mPriv->readinessHelper->setIntrospectCompleted(ServerAuthenticationChannel::FeatureCore, true);
} else {
warning().nospace() << "Properties::GetAll(CaptchaAuthentication) failed "
"with " << op->errorName() << ": " << op->errorMessage();
mPriv->readinessHelper->setIntrospectCompleted(ServerAuthenticationChannel::FeatureCore, false,
op->errorName(), op->errorMessage());
}
}
void ServerAuthenticationChannel::gotServerAuthenticationProperties(Tp::PendingOperation *op)
{
if (!op->isError()) {
PendingVariantMap *pvm = qobject_cast<PendingVariantMap *>(op);
debug() << "Got reply to Properties::GetAll(ServerAuthentication)";
mPriv->authMethod = qdbus_cast<QString>(pvm->result()[QLatin1String("AuthenticationMethod")]);
if (mPriv->authMethod == TP_QT_IFACE_CHANNEL_INTERFACE_CAPTCHA_AUTHENTICATION) {
mPriv->captchaAuthentication =
CaptchaAuthenticationPtr(new CaptchaAuthentication(ChannelPtr(this)));
Client::ChannelInterfaceCaptchaAuthenticationInterface *captchaAuthenticationInterface =
interface<Client::ChannelInterfaceCaptchaAuthenticationInterface>();
captchaAuthenticationInterface->setMonitorProperties(true);
QObject::connect(captchaAuthenticationInterface,
SIGNAL(propertiesChanged(QVariantMap,QStringList)),
mPriv->captchaAuthentication.data(),
SLOT(onPropertiesChanged(QVariantMap,QStringList)));
PendingVariantMap *pvm = captchaAuthenticationInterface->requestAllProperties();
connect(pvm,
SIGNAL(finished(Tp::PendingOperation*)),
SLOT(gotCaptchaAuthenticationProperties(Tp::PendingOperation*)));
} else {
// We have nothing else to do here at the moment
mPriv->readinessHelper->setIntrospectCompleted(ServerAuthenticationChannel::FeatureCore, true);
}
} else {
warning().nospace() << "Properties::GetAll(ServerAuthentication) failed "
"with " << op->errorName() << ": " << op->errorMessage();
mPriv->readinessHelper->setIntrospectCompleted(ServerAuthenticationChannel::FeatureCore, false,
op->errorName(), op->errorMessage());
}
}
} // Tp
|