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tenmado 0.8-1
  • links: PTS
  • area: main
  • in suites: squeeze
  • size: 2,132 kB
  • ctags: 1,170
  • sloc: ansic: 23,985; sh: 946; makefile: 348; yacc: 321; lex: 171
file content (23 lines) | stat: -rw-r--r-- 1,041 bytes parent folder | download
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Source: tenmado
Section: games
Priority: optional
Maintainer: Oohara Yuuma <oohara@debian.org>
Build-Depends: debhelper (>= 7), libsdl1.2-dev, libsdl-image1.2-dev, autotools-dev
Standards-Version: 3.8.3
Homepage: http://www.interq.or.jp/libra/oohara/tenmado/index.html

Package: tenmado
Architecture: any
Depends: ${shlibs:Depends}, ${misc:Depends}
Description: hard-core shoot 'em up game in blue-or-red world
 tenmado is a vertically scrolling, late 1990s style (that is, a massive
 number of enemy shots against a smaller-than-it-looks spaceship) shoot 'em
 up game.  A very accurate collision detection makes it a game of
 dexterity.  If something looks like a triangle, it is a triangle, not
 a rectangle of similar size.
 .
 However, surviving is only 20% of the game.  The main feature of tenmado
 is the "color chain bonus".  You can get a very big score (about 100 times
 bigger than a normal enemy-destruction point) by destroying enemies of
 the same color successively.  It is easy or difficult depending on how
 greedy you are.