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# Terminator by Chris Jones <cmsj@tenshu.net>
# GPL v2 only
"""plugin.py - Base plugin system
Inspired by Armin Ronacher's post at
http://lucumr.pocoo.org/2006/7/3/python-plugin-system
Used with permission (the code in that post is to be
considered BSD licenced, per the authors wishes)
>>> registry = PluginRegistry()
>>> isinstance(registry.instances, dict)
True
>>> registry.enable('TestPlugin')
>>> registry.load_plugins()
>>> plugins = registry.get_plugins_by_capability('test')
>>> len(plugins)
1
>>> plugins[0] #doctest: +ELLIPSIS
<testplugin.TestPlugin object at 0x...>
>>> registry.get_plugins_by_capability('this_should_not_ever_exist')
[]
>>> plugins[0].do_test()
'TestPluginWin'
"""
import sys
import os
from . import borg
from .config import Config
from .util import dbg, err, get_config_dir
from .terminator import Terminator
class Plugin(object):
"""Definition of our base plugin class"""
capabilities = None
def __init__(self):
"""Class initialiser."""
pass
def unload(self):
"""Prepare to be unloaded"""
pass
class PluginRegistry(borg.Borg):
"""Definition of a class to store plugin instances"""
available_plugins = None
instances = None
path = None
done = None
def __init__(self):
"""Class initialiser"""
borg.Borg.__init__(self, self.__class__.__name__)
self.prepare_attributes()
def prepare_attributes(self):
"""Prepare our attributes"""
if not self.instances:
self.instances = {}
if not self.path:
self.path = []
(head, _tail) = os.path.split(borg.__file__)
self.path.append(os.path.join(head, 'plugins'))
self.path.append(os.path.join(get_config_dir(), 'plugins'))
dbg('Plugin path: %s' % self.path)
if not self.done:
self.done = False
if not self.available_plugins:
self.available_plugins = {}
def load_plugins(self, force=False):
"""Load all plugins present in the plugins/ directory in our module"""
if self.done and (not force):
dbg('Already loaded')
return
dbg('loading plugins, force:(%s)' % force)
config = Config()
for plugindir in self.path:
sys.path.insert(0, plugindir)
try:
files = os.listdir(plugindir)
except OSError:
sys.path.remove(plugindir)
continue
for plugin in files:
if plugin == '__init__.py':
continue
pluginpath = os.path.join(plugindir, plugin)
if os.path.isfile(pluginpath) and plugin[-3:] == '.py':
dbg('Importing plugin %s' % plugin)
try:
module = __import__(plugin[:-3], None, None, [''])
for item in getattr(module, 'AVAILABLE'):
func = getattr(module, item)
if item not in list(self.available_plugins.keys()):
self.available_plugins[item] = func
if item not in config['enabled_plugins']:
dbg('plugin %s not enabled, skipping' % item)
continue
if item not in self.instances:
self.instances[item] = func()
elif force:
#instead of multiple copies of loaded
#plugin objects, unload where plugins
#can clean up and then re-init so there
#is one plugin object
self.instances[item].unload()
self.instances.pop(item, None)
self.instances[item] = func()
except Exception as ex:
err('PluginRegistry::load_plugins: Importing plugin %s \
failed: %s' % (plugin, ex))
self.done = True
def get_plugins_by_capability(self, capability):
"""Return a list of plugins with a particular capability"""
result = []
dbg('searching %d plugins \
for %s' % (len(self.instances), capability))
for plugin in self.instances:
if capability in self.instances[plugin].capabilities:
result.append(self.instances[plugin])
return result
def get_all_plugins(self):
"""Return all plugins"""
return(self.instances)
def get_available_plugins(self):
"""Return a list of all available plugins whether they are enabled or
disabled"""
return(list(self.available_plugins.keys()))
def is_enabled(self, plugin):
"""Return a boolean value indicating whether a plugin is enabled or
not"""
return(plugin in self.instances)
def enable(self, plugin):
"""Enable a plugin"""
if plugin in self.instances:
err("Cannot enable plugin %s, already enabled" % plugin)
dbg("Enabling %s" % plugin)
self.instances[plugin] = self.available_plugins[plugin]()
def disable(self, plugin):
"""Disable a plugin"""
dbg("Disabling %s" % plugin)
self.instances[plugin].unload()
del(self.instances[plugin])
# This is where we should define a base class for each type of plugin we
# support
# URLHandler - This adds a regex match to the Terminal widget and provides a
# callback to turn that into a URL.
class URLHandler(Plugin):
"""Base class for URL handlers"""
capabilities = ['url_handler']
handler_name = None
match = None
nameopen = None
namecopy = None
def __init__(self):
"""Class initialiser"""
Plugin.__init__(self)
terminator = Terminator()
for terminal in terminator.terminals:
terminal.match_add(self.handler_name, self.match)
def callback(self, url):
"""Callback to transform the enclosed URL"""
raise NotImplementedError
def unload(self):
"""Handle being removed"""
if not self.handler_name:
err('unload called without self.handler_name being set')
return
terminator = Terminator()
for terminal in terminator.terminals:
terminal.match_remove(self.handler_name)
# MenuItem - This is able to execute code during the construction of the
# context menu of a Terminal.
class MenuItem(Plugin):
"""Base class for menu items"""
capabilities = ['terminal_menu']
def callback(self, menuitems, menu, terminal):
"""Callback to transform the enclosed URL"""
raise NotImplementedError
"""
-Basic plugin util for key-press handling, has all mapping to be used
in layout keybindings
Vishweshwar Saran Singh Deo vssdeo@gmail.com
"""
from gi.repository import Gtk, Gdk
from terminatorlib.keybindings import Keybindings, KeymapError
PLUGIN_UTIL_DESC = 0
PLUGIN_UTIL_ACT = 1
PLUGIN_UTIL_KEYS = 2
class KeyBindUtil:
keybindings = Keybindings()
map_key_to_act = {}
map_act_to_keys = {}
map_act_to_desc = {}
def __init__(self, config=None):
self.config = config
#Example
# bind
# first param is desc, second is action str
# self.keyb.bindkey([PluginUrlFindNext , PluginUrlActFindNext, "<Alt>j"])
#
# get action name
# act = self.keyb.keyaction(event)
# if act == "url_find_next":
#check map key_val_mask -> action
def _check_keybind_change(self, key):
act = key[PLUGIN_UTIL_ACT]
for key_val_mask in self.map_key_to_act:
old_act = self.map_key_to_act[key_val_mask]
if act == old_act:
return key_val_mask
return None
#check in config before binding
def bindkey_check_config(self, key):
if not self.config:
raise Warning("bindkey_check_config called without config init")
actstr = key[PLUGIN_UTIL_ACT]
kbsect = self.config.base.get_item('keybindings')
keystr = kbsect[actstr] if actstr in kbsect else ""
dbg("bindkey_check_config:action (%s) key str:(%s)" % (actstr, keystr))
if len(keystr):
key[PLUGIN_UTIL_KEYS] = keystr
dbg("found new Action->KeyVal in config: (%s, %s)"
% (actstr, keystr));
self.bindkey(key)
def bindkey(self, key):
(keyval, mask) = self.keybindings._parsebinding(key[PLUGIN_UTIL_KEYS])
keyval = Gdk.keyval_to_lower(keyval)
mask = Gdk.ModifierType(mask)
ret = (keyval, mask)
dbg("bindkey: (%s) (%s)" % (key[PLUGIN_UTIL_KEYS], str(ret)))
#remove if any old key_val_mask
old_key_val_mask = self._check_keybind_change(key)
if old_key_val_mask:
dbg("found old key binding, removing: (%s)" % str(old_key_val_mask))
del self.map_key_to_act[old_key_val_mask]
#map key-val-mask to action, used to ease key-press management
self.map_key_to_act[ret] = key[PLUGIN_UTIL_ACT]
#map action to key-combo-str, used in preferences->keybinding
self.map_act_to_keys[key[PLUGIN_UTIL_ACT]] = key[PLUGIN_UTIL_KEYS]
#map action to key-combo description, in used preferences->keybinding
self.map_act_to_desc[key[PLUGIN_UTIL_ACT]] = key[PLUGIN_UTIL_DESC]
def unbindkey(self, key):
# Suppose user changed the key-combo and its diff from
# what the plugin had set by default, we need to get
# current key-combo
act = key[PLUGIN_UTIL_ACT]
act_keys = self.map_act_to_keys[act]
(keyval, mask) = self.keybindings._parsebinding(act_keys)
keyval = Gdk.keyval_to_lower(keyval)
mask = Gdk.ModifierType(mask)
ret = (keyval, mask)
dbg("unbindkey: (%s) (%s)" % (key[PLUGIN_UTIL_KEYS], str(ret)))
# FIXME keys should always be there, can also use .pop(key, None)
# lets do it after testing
del self.map_key_to_act[ret]
del self.map_act_to_keys[key[PLUGIN_UTIL_ACT]]
del self.map_act_to_desc[key[PLUGIN_UTIL_ACT]]
def keyaction(self, event):
#FIXME MOD2 mask comes in the event, remove
event.state &= ~Gdk.ModifierType.MOD2_MASK
keyval = Gdk.keyval_to_lower(event.keyval)
ret = (keyval, event.state)
dbg("keyaction: (%s)" % str(ret))
return self.map_key_to_act.get(ret, None)
def get_act_to_keys(self, key):
return self.map_act_to_keys.get(key)
def get_all_act_to_keys(self):
return self.map_act_to_keys
def get_all_act_to_desc(self):
return self.map_act_to_desc
def get_act_to_desc(self, act):
return self.map_act_to_desc.get(act)
#get action to key binding from config
def get_act_to_keys_config(self, act):
if not self.config:
raise Warning("get_keyvalmask_for_act called without config init")
keybindings = self.config["keybindings"]
return keybindings.get(act)
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