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/* window.h -- Structure and flags used in manipulating Info windows.
Copyright 1993-2026 Free Software Foundation, Inc.
This program is free software: you can redistribute it and/or modify
it under the terms of the GNU General Public License as published by
the Free Software Foundation, either version 3 of the License, or
(at your option) any later version.
This program is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
GNU General Public License for more details.
You should have received a copy of the GNU General Public License
along with this program. If not, see <https://www.gnu.org/licenses/>.
Originally written by Brian Fox. */
#ifndef INFO_WINDOW_H
#define INFO_WINDOW_H
#include "nodes.h"
#include <stdarg.h>
#include <regex.h>
/* Smallest number of visible lines in a window. The actual height is
always one more than this number because each window has a modeline. */
#define WINDOW_MIN_HEIGHT 2
/* Smallest number of screen lines that can be used to fully present a
window. This number includes the modeline of the window. */
#define WINDOW_MIN_SIZE (WINDOW_MIN_HEIGHT + 1)
/* A line map structure keeps a table of point values corresponding to
column offsets within the current line. It is used to convert
point values into columns on screen and vice versa. */
typedef struct line_map_struct
{
NODE *node; /* Node to which this line pertains */
long nline; /* Line number for which the map is computed.
Should not be negative. */
size_t size; /* Number of elements map can accomodate */
size_t used; /* Number of used map slots */
long *map; /* The map itself */
} LINE_MAP;
/* Note: The same elements are used within the WINDOW_STATE structure and a
subsection of the WINDOW structure. */
typedef struct {
NODE *node; /* The node displayed in this window. */
long pagetop; /* LINE_STARTS[PAGETOP] is first line in WINDOW. */
long point; /* Offset within NODE of the cursor position. */
} WINDOW_STATE;
typedef struct match_struct
{
regmatch_t *matches; /* Array of matches */
size_t match_count;
size_t match_alloc;
int finished; /* Non-zero if all possible matches are stored. */
regex_t regex;
char *buffer;
long buflen; /* Should not be negative */
} MATCH_STATE;
/* Structure which defines a window. Windows are doubly linked, next
and prev. The list of windows is kept on WINDOWS. The structure member
window->height is the total height of the window. The position location
(0, window->height + window->first_row) is the first character of this
windows modeline. The number of lines that can be displayed in a window
is equal to window->height - 1. */
typedef struct window_struct
{
struct window_struct *next; /* Next window in this chain. */
struct window_struct *prev; /* Previous window in this chain. */
long width; /* Width of this window. */
long height; /* Height of this window. */
long first_row; /* Offset of the first line in the_screen. */
size_t goal_column; /* Column to place the cursor in when moving it up and
down (if W_CurrentColGoal flag is not set). */
NODE *node; /* The node displayed in this window. */
long pagetop; /* LINE_STARTS[PAGETOP] is first line in WINDOW. */
long point; /* Offset within NODE of the cursor position. */
LINE_MAP line_map; /* Current line map */
char *modeline; /* Calculated text of the modeline for this window. */
long *line_starts; /* Offsets of printed line starts in node->contents.*/
long *log_line_no; /* Number of logical line corresponding to each
physical one. */
long line_count; /* Number of printed lines in node. */
size_t line_slots; /* Allocated space in LINE_STARTS and LOG_LINE_NO. */
int flags; /* See below for details. */
/* Used for highlighting search matches. */
char *search_string;
int search_is_case_sensitive;
MATCH_STATE matches;
/* History of nodes visited in this window. */
WINDOW_STATE **hist; /* Nodes visited in this window, including current. */
size_t hist_index; /* Index where to add the next node. */
size_t hist_slots; /* Number of slots allocated to HIST. */
} WINDOW;
#define W_UpdateWindow 0x01 /* WINDOW needs updating. */
#define W_WindowIsPerm 0x02 /* This WINDOW is a permanent object. */
#define W_WindowVisible 0x04 /* This WINDOW is currently visible. */
#define W_InhibitMode 0x08 /* This WINDOW has no modeline. */
#define W_NoWrap 0x10 /* Lines do not wrap in this window. */
#define W_InputWindow 0x20 /* Window accepts input. */
#define W_TempWindow 0x40 /* Window is less important. */
#define W_CurrentColGoal 0x80 /* Use the current column to place the
cursor in when moving it up and down. */
extern WINDOW *windows; /* List of visible Info windows. */
extern WINDOW *active_window; /* The currently active window. */
extern WINDOW *the_screen; /* The Info screen is just another window. */
extern WINDOW *the_echo_area; /* THE_ECHO_AREA is a window in THE_SCREEN. */
extern int show_malformed_multibyte_p; /* Show malformed multibyte sequences */
void window_initialize_windows (int width, int height);
void window_new_screen_size (int width, int height);
WINDOW *window_make_window (void);
void window_change_window_height (WINDOW *window, int amount);
#define DONT_TILE_INTERNALS 0
#define TILE_INTERNALS 1
void window_tile_windows (int style);
WINDOW *get_internal_info_window (const char *name);
void window_toggle_wrap (WINDOW *window);
void window_set_node_of_window (WINDOW *window, NODE *node);
void window_delete_window (WINDOW *window);
void window_mark_chain (WINDOW *chain, int flag);
void window_unmark_chain (WINDOW *chain, int flag);
long window_log_to_phys_line (WINDOW *window, long ln);
void set_window_pagetop (WINDOW *window, int desired_top);
void window_adjust_pagetop (WINDOW *window);
long window_line_of_point (WINDOW *window);
long window_get_cursor_column (WINDOW *window);
void window_make_modeline (WINDOW *window);
void window_goto_percentage (WINDOW *window, int percent);
void free_echo_area (void);
void window_clear_echo_area (void);
void vwindow_message_in_echo_area (const char *format, va_list ap);
void window_message_in_echo_area (const char *format, ...)
TEXINFO_PRINTFLIKE(1,2);
void message_in_echo_area (const char *format, ...)
TEXINFO_PRINTFLIKE(1,2);
void unmessage_in_echo_area (void);
NODE *build_message_node (const char *format, va_list ap);
NODE *format_message_node (const char *format, ...)
TEXINFO_PRINTFLIKE(1,2);
struct text_buffer;
NODE *text_buffer_to_node (struct text_buffer *tb);
void calculate_line_starts (WINDOW *window);
void window_line_map_init (WINDOW *win);
void window_compute_line_map (WINDOW *win);
size_t window_point_to_column (WINDOW *win, long point, long *np);
#endif /* not INFO_WINDOW_H */
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