1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20 21 22 23 24 25 26 27 28 29 30 31 32 33 34 35 36 37 38 39 40 41 42 43 44 45 46 47 48 49 50 51 52 53 54 55 56 57 58 59 60 61 62 63 64 65 66 67 68 69 70 71 72 73 74 75 76 77 78 79 80 81 82 83 84 85 86 87 88 89 90 91 92 93 94 95 96 97 98 99 100 101 102 103 104 105 106 107 108 109 110 111 112 113 114 115 116 117 118 119 120 121 122 123 124 125 126 127 128 129 130 131 132 133 134 135 136 137 138 139 140 141 142 143 144 145 146 147 148 149 150 151 152 153 154 155 156 157 158 159 160 161 162 163 164 165 166 167 168 169 170 171 172 173 174 175 176 177 178 179 180 181 182 183 184 185 186 187 188 189 190 191 192 193 194 195 196 197 198 199 200 201 202 203 204 205 206 207 208 209 210 211 212 213 214 215 216
|
.PS
# Planes.m4
# https://tex.stackexchange.com/questions/727666/gate-all-around-fet-gaafet-nanosheet-3d-illustration
threeD_init
NeedDpicTools
# These 3D diagrams are like many others: define the surface facets,
# use normal vectors to determine visibility, sort and plot the visible
# facets from back to front.
divert(-1)
#####################################################################
# Recover point coordinates
define(`triple',`x_[$1], y_[$1], z_[$1]')
# Store a point as x_[i], y_[i], z_[i]
define(`mktriple',
`x_[$1] = $2
y_[$1] = $3
z_[$1] = $4 ')
# Normal vector to stored facet
define(`facetnormal',`cross3D(
diff3D(triple((`$1')*3+1),triple((`$1')*3)),
diff3D(triple((`$1')*3+2),triple((`$1')*3+1)))')
define(`facetcenter',`sprod3D(0.5,sum3D(triple($1*3),triple($1*3+2)))')
# Facets are rectangles; store NW, NE, SE corners
# `mkpfacet(index,NW2D,NE2D,-d)'
define(`mkpfacet',`
mktriple((`$1')*3, 0,`$2'.x,`$2'.y) # This uses a right-hand set of
mktriple((`$1')*3+1, 0,`$3'.x,`$3'.y) # coords with depth 1st value
mktriple((`$1')*3+2,`$4',`$3'.x,`$3'.y)
mktriple(0,facetnormal(`$1'))
if dot3D(triple(0),View3D) < 0 then {
mktriple((`$1')*3,`$4',`$3'.x,`$3'.y)
mktriple((`$1')*3+2, 0,`$2'.x,`$2'.y) }
')
# View angles azimuth, elevation, rotation (degrees),
# Implicitly increments m4x
define(`mkthreeplanes',`
#mkthreeplanes( wd2h param, ht param, dpth param )
# Size parameters
define(`m4a',`ifelse(`$1',,1.5,(`$1'))')
define(`m4b',`ifelse(`$1',,0.4,(`$2'))')
define(`m4d',`ifelse(`$1',,0.5,(`$3'))')
# Define intersecting lines in the plane
A0: -m4a,-m4b; A1: m4a,-m4b
B0: Rot_(A0,120); B1: Rot_(A1,120)
C0: Rot_(A0,240); C1: Rot_(A1,240)
AB: intersect_(A0,A1,B0,B1)
BC: intersect_(B0,B1,C0,C1)
CA: intersect_(C0,C1,A0,A1)
# Define the 9 visible facets
mkpfacet(m4inx,A0,CA,-m4d)
mkpfacet(m4inx,CA,AB,-m4d)
mkpfacet(m4inx,AB,A1,-m4d)
mkpfacet(m4inx,B0,AB,-m4d)
mkpfacet(m4inx,AB,BC,-m4d)
mkpfacet(m4inx,BC,B1,-m4d)
mkpfacet(m4inx,C0,BC,-m4d)
mkpfacet(m4inx,BC,CA,-m4d)
mkpfacet(m4inx,CA,C1,-m4d)
')
# Cuboid
# Requires centre plus three lengths plus 3 angles or equivalent, e.g. 9 dof
# plus, somehow, color information. Implicitly increments m4cux
#
define(`mkcuboid',`# ( xC,yC,zC, wdh,hgt,depth, xrot,yrot,zrot)
pushdef(`m4cubx',`define(`m4cux',ifdef(`m4cux',`incr(m4cux)',1))m4cux')
pushdef(`xr',`$7') pushdef(`yr',`$8') pushdef(`zr',`$9') dnl
pushdef(`wd2',ifelse(`$4',,boxwd,(`$4'))/2) dnl
pushdef(`hg2',ifelse(`$5',,boxht,(`$5'))/2) dnl
pushdef(`de2',ifelse(`$6',,boxwd,(`$6'))/2) dnl
pushdef(`dx',`ifelse(`$1',,0,`$1')') pushdef(`dy',`ifelse(`$2',,0,`$2')') dnl
pushdef(`dz',`ifelse(`$3',,0,`$3')') dnl
ixc = m4cubx # Front:
placecorner(ixc*3,de2,wd2,-hg2) # FSE
placecorner(ixc*3+1,de2,wd2,hg2) # FNE
placecorner(ixc*3+2,de2,-wd2,hg2) # FNW
mktriple(0,facetnormal(ixc))
if dot3D(triple(0),View3D) < 0 then {
placecorner(ixc*3,-de2,-wd2,-hg2) # FSE
placecorner(ixc*3+1,-de2,-wd2,hg2) # FNE
placecorner(ixc*3+2,-de2,wd2,hg2)} # FNW
ixc = m4cubx # Right:
placecorner(ixc*3,-de2,wd2,-hg2) # RSE
placecorner(ixc*3+1,-de2,wd2,hg2) # RNE
placecorner(ixc*3+2,de2,wd2,hg2) # RNW
mktriple(0,facetnormal(ixc))
if dot3D(triple(0),View3D) < 0 then {
placecorner(ixc*3,de2,-wd2,-hg2) # LSE
placecorner(ixc*3+1,de2,-wd2,hg2) # LNE
placecorner(ixc*3+2,-de2,-wd2,hg2)}# LNW
ixc = m4cubx # Top:
placecorner(ixc*3,de2,wd2,hg2) # TSE
placecorner(ixc*3+1,-de2,wd2,hg2) # TNE
placecorner(ixc*3+2,-de2,-wd2,hg2) # TNW
mktriple(0,facetnormal(ixc))
if dot3D(triple(0),View3D) < 0 then {
placecorner(ixc*3,-de2,wd2,-hg2) # USE U=underside
placecorner(ixc*3+1,de2,wd2,-hg2) # UNE
placecorner(ixc*3+2,de2,-wd2,-hg2)}# UNW
popdef(`m4cubx',`xr',`yr',`zr',`wd2',`hg2',`de2',`dx',`dy',`dz')
')
define(`rots',`rot3Dz(ifelse(zr,,0,(zr)*dtor_),rot3Dy(ifelse(yr,,0,(yr)*dtor_),
rot3Dx(ifelse(xr,,0,(xr)*dtor_),`$1',`$2',`$3')))')
define(`placecorner',`mktriple(`$1',sum3D(dx,dy,dz,rots(`$2',`$3',`$4')))')
# Recover the 4th (SW) corner and draw
# `drawfacet(index,r,g,b)'
# `drawfacet(index,line attributes)'
define(`drawfacet',`
dnl print "`$0'($@)"
SE[`$1']: project(triple((`$1')*3))
NE[`$1']: project(triple((`$1')*3+1))
NW[`$1']: project(triple((`$1')*3+2))
SW[`$1']: NW[`$1']+SE[`$1']-NE[`$1']
N[`$1']: 0.5 between NW[`$1'] and NE[`$1']
C[`$1']: 0.5 between NW[`$1'] and SE[`$1']
Line[`$1']: line from N[`$1'] to NE[`$1'] then to SE[`$1'] \
then to SW[`$1'] then to NW[`$1'] then to N[`$1'] invis `$2'
')
# Shortcut `processfacets(nfacets)'
define(`processfacets',
`indexfacets(`$1',nvisible)
drawfacets(nvisible) ')
# Create nvisible, arrays dircos[1..nvisible],
# dist[1..nvisible], and index
# sorted[1..nvisible] of facets; then sort.
# Uses macros facetnormal(i) and facetcenter(i)
define(`indexfacets',`nvis = 0
for i=1 to `$1' do {
mktriple(0,facetnormal(i))
dx = dot3D(triple(0),View3D)
if dx > 0 then { nvis +=1
dircos[nvis] = abs(dx/length3D(triple(0))) # dir cosine normal wrt View3D
dist[nvis] = dot3D(facetcenter(i),View3D) # distance along View3D
sorted[nvis] = i }
}; `$2' = nvis
if nvis > 1 then { dpquicksort(dist,1,nvis,sorted) } ')
# Compute posefactor and color, then draw.
define(`drawfacets',
`for i=1 to `$1' do {
posefactor=sqrt(dircos[i]*i/(`$1'))
ifdef(`facetcolor', facetcolor,
mktriple(1,(2+posefactor)/3,(2+posefactor)/3,(2+posefactor)/3) )
drawfacet(sorted[i],shaded rgbstring(triple(1)))
}
ifdef(`facetcolor',`popdef(`facetcolor')')
')
#####################################################################
divert(0)dnl
# Threeplanes
[
setview( 10, 40 )
define(`m4x',0)
mkthreeplanes(3/2,0.4,1); nfacets = m4x
pushdef(`facetcolor',`mktriple(1,max(0,1-2*dircos[sorted[i]]),
dircos[sorted[i]],dircos[sorted[i]])')
processfacets(nfacets)
]
define setfacetcolor { dnl This reduces color saturation depending on pose
mktriple(1,
(2*($1)+posefactor)/3,(2*($2)+posefactor)/3,(2*($3)+posefactor)/3) }
# Transistor
[
hsvtorgb(220,0.75,1, r1,g1,b1) # blueish
hsvtorgb(60,0.75,1, r2,g2,b2) # greenish
setview(-40, 20 )
skale = 1/2
footw = 5*skale
footh = 0.5*skale
footd = 3.5*skale
cstripd = footd*0.3
bludp = (footd-cstripd)/2
twd = cstripd
srch = 0.35*skale
twh = 7.5*srch
define(`footcolor',`0.45,0.45,0.45')
define(`m4cux',0)
# ( xC,yC,zC, wd2h,hg2t,depth, xrot,yrot,zrot)
mkcuboid(0,0,footh/2,footw,footh,footd)
mkcuboid(0,0,footh+bludp/2,footw,bludp,cstripd)
mkcuboid( footd/2-bludp/2,0,footh+bludp/2,footw,bludp,bludp)
mkcuboid(-footd/2+bludp/2,0,footh+bludp/2,footw,bludp,bludp)
mkcuboid(0,0,footh+bludp+twh/2,twd,twh,footd)
shelfw = (footw-twd)/2
for_(0,2,1,
`mkcuboid(0,-footw/2+shelfw/2,footh+bludp+srch*(3/2+2*m4x),
shelfw,srch,cstripd)
mkcuboid(0, footw/2-shelfw/2,footh+bludp+srch*(3/2+2*m4x),
shelfw,srch,cstripd) ')
nfacets = m4cux
pushdef(`facetcolor',
`if sorted[i]<=6 then { setfacetcolor(footcolor) } \# first two blocks
else { if sorted[i] <=12 then { setfacetcolor(r1,g1,b1) } \# blue blocks
else { if sorted[i] <=15 then {setfacetcolor(r2,g2,b2) } \
else { setfacetcolor(footcolor) }}}')
indexfacets(nfacets,nvisible) # Tweak the sort:
t = sorted[17]; sorted[17] = sorted[18]; sorted[18] = t
t = sorted[10]; sorted[10] = sorted[6]; sorted[6] = t
drawfacets(nvisible)
] with .sw at last [].se+(0.2,0)
.PE
|