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#ifndef HUNSPELL_VISIBILITY_H_
#define HUNSPELL_VISIBILITY_H_
//#if defined(HUNSPELL_STATIC)
//# define LIBHUNSPELL_DLL_EXPORTED
//#elif defined(_WIN32)
//# if defined(BUILDING_LIBHUNSPELL)
//# define LIBHUNSPELL_DLL_EXPORTED __declspec(dllexport)
//# else
//# define LIBHUNSPELL_DLL_EXPORTED __declspec(dllimport)
//# endif
//#elif defined(BUILDING_LIBHUNSPELL) && 1
//# define LIBHUNSPELL_DLL_EXPORTED __attribute__((__visibility__("default")))
//#else
//# define LIBHUNSPELL_DLL_EXPORTED
//#endif
#endif
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