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/***************************************************************************
* copyright : (C) 2009 by Jan Sundermeyer *
* http://texstudio.sourceforge.net/ *
* *
* This program is free software; you can redistribute it and/or modify *
* it under the terms of the GNU General Public License as published by *
* the Free Software Foundation; either version 2 of the License, or *
* (at your option) any later version. *
* *
***************************************************************************/
#ifndef TEMPLATESELECTOR_H
#define TEMPLATESELECTOR_H
#include "mostQtHeaders.h"
#include "templatemanager.h"
#include "ui_templateselector.h"
// a label to show pixmaps. It shinks the pixmap if necessary to fit it into the available space.
// but it does not magnify it if more space is available
class PreviewLabel : public QLabel
{
Q_OBJECT
public:
explicit PreviewLabel(QWidget *parent = 0): QLabel(parent)
{
setScaledPixmap(QPixmap());
}
void setScaledPixmap(const QPixmap &pm);
protected:
virtual void resizeEvent(QResizeEvent *event);
private:
void setPixmapWithResizing(const QPixmap &pm);
QPixmap currentPixmap;
};
class TemplateSelector : public QDialog
{
Q_OBJECT
public:
explicit TemplateSelector(QString name = "", QWidget *parent = 0);
~TemplateSelector();
TemplateHandle selectedTemplate() const;
bool createInFolder() const;
QString creationFolder() const;
void addResource(AbstractTemplateResource *res);
void hideFolderSelection();
signals:
void editTemplateRequest(TemplateHandle th);
void editTemplateInfoRequest(TemplateHandle th);
private slots:
void showInfo(QTreeWidgetItem *currentItem, QTreeWidgetItem *previousItem);
void templatesTreeContextMenu(QPoint point);
void on_templatesTree_doubleClicked(const QModelIndex &index);
void on_btPath_clicked();
void checkTargetPath();
void editTemplate();
void editTemplateInfo();
void removeTemplate();
void openTemplateLocation();
private:
QString orDefault(const QString &val, const QString &defaultIfValEmpty) const
{
return (val.isEmpty()) ? defaultIfValEmpty : val;
}
Ui::templateSelectorDialog ui;
PreviewLabel *previewLabel;
static const int TemplateHandleRole;
static const int ResourceRole;
};
#endif // TEMPLATESELECTOR_H
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