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/*******************************************************************************
DSingleApplication is basically imitating QtSingleApplication commercial class
The implementation is though quite different from what is described in
trolltech documetation for QtSingleApplication. DSingleApplication uses
tcp sockets to test/open a port in a range and then sed a message to that port
and expects a correct answer, if it's correct then the app is running and
we can talk to it.
Messages sent are in text and start with APP_ID+":", unles message has this three
bytes it is descarded. Each text message is prepended with int32 value of
it's size.
Author: Dima Fedorov Levit <dimin@dimin.net> <http://www.dimin.net/>
Copyright (C) BioImage Informatics <www.bioimage.ucsb.edu>
Licence: GPL
History:
02/08/2007 17:14 - First creation
ver: 1
*******************************************************************************/
#include "dsingleapplication.h"
#include <QtCore>
#include <QtGui>
#include <QtNetwork>
DSingleApplication::DSingleApplication(const QString &id, bool initialize) {
other_instance_running = false;
app_id = id;
port = d_unique_port_start;
tcpServer = new DTalker(app_id, this);
tcpSocket = NULL;
if (initialize) init();
}
DSingleApplication::~DSingleApplication() {
if (tcpServer != NULL) delete tcpServer;
if (tcpSocket != NULL) delete tcpSocket;
}
QString DSingleApplication::id() const {
return app_id;
}
void DSingleApplication::initialize() {
init();
}
bool DSingleApplication::isRunning() const {
// may require some checks here
return other_instance_running;
}
void DSingleApplication::init() {
// start at d_unique_port_start and go until find a free port or a port
// that answers correctly
other_instance_running = false;
DPortChecker checker(app_id, this);
// first go over the range of ports and check for other instance
// if not, then listen on the forst port available
DPortList ports;
port = d_unique_port_start;
while (port <= d_unique_port_finish) {
// here check if the stuff running on port is our instance if not procede
DPortChecker::PortStatus port_status = checker.check(port);
if (port_status == DPortChecker::us) {
other_instance_running = true;
// here we have to connect to other instance to send messages
tcpSocket = checker.transferSocketOwnership();
return;
}
DPortInfo pi(port, port_status == DPortChecker::free);
ports << pi;
++port;
} // while
port = ports.firstFreePort();
// other instance is not running in the range and there's available port
if (port == -1) return;
// this port is free and current instance is in listening mode
bool listening = tcpServer->listen(QHostAddress::LocalHost, port);
if (listening)
connect(tcpServer, SIGNAL(messageReceived(const QString &)), this, SLOT(onClientMessage(const QString &)));
}
bool DSingleApplication::sendMessage(const QString &message) {
if (!other_instance_running) return false;
if (!tcpSocket) return false;
if (tcpSocket->state() != QAbstractSocket::ConnectedState) return false;
QByteArray block;
QDataStream out(&block, QIODevice::WriteOnly);
out.setVersion(out.version()); // set to the current Qt version
QString msg = app_id + ":" + message;
out << (quint32) msg.size();
out << msg;
tcpSocket->write(block);
tcpSocket->flush();
tcpSocket->waitForBytesWritten(d_timeout_try_write);
return true;
}
void DSingleApplication::onClientMessage(const QString & message) {
emit messageReceived(message);
}
//******************************************************************************
// DPortChecker
// This class is used to check specific port if it has an instance of this app
//******************************************************************************
DPortChecker::DPortChecker(const QString &id, QObject *parent)
: QObject(parent) {
tcpSocket = NULL;
app_id = id;
tcpSocket = new QTcpSocket();
tcpServer = new QTcpServer();
}
DPortChecker::~DPortChecker() {
if (tcpSocket) delete tcpSocket;
if (tcpServer) delete tcpServer;
}
DPortChecker::PortStatus DPortChecker::check(int port) {
if (tcpSocket == NULL)
return DPortChecker::free; //broken if this happens
// if port is occupied, listening = false
bool listening = tcpServer->listen(QHostAddress::LocalHost, port);
tcpServer->close(); // close listening, but do not destroy
if (listening)
return DPortChecker::free;
tcpSocket->connectToHost(QHostAddress(QHostAddress::LocalHost), port);
if (!tcpSocket->waitForConnected(d_timeout_try_connect)) {
tcpSocket->abort();
return DPortChecker::others;
}
if (!tcpSocket->waitForReadyRead(d_timeout_try_read)) {
tcpSocket->abort();
return DPortChecker::others;
}
// now compare received bytes with app_id
QDataStream in(tcpSocket);
in.setVersion(in.version()); // set to the current Qt version
if (tcpSocket->bytesAvailable() > 0) {
QString msgString;
in >> msgString;
if (msgString.size() <= 1) {
tcpSocket->abort();
return DPortChecker::others;
}
int s = qMin(msgString.size(), app_id.size());
if (QString::compare(msgString.left(s), app_id.left(s)) == 0)
return DPortChecker::us;
}
return DPortChecker::others;
}
QTcpSocket* DPortChecker::transferSocketOwnership() {
QTcpSocket *tmp = tcpSocket;
tcpSocket = NULL;
return tmp;
}
//******************************************************************************
// DTalker
// This is a server responsible to talking to incoming connections
//******************************************************************************
DTalker::DTalker(const QString &id, QObject *parent)
: QTcpServer(parent), app_id(id) {
}
void DTalker::incomingConnection(int socketDescriptor) {
DListner *listner = new DListner(app_id, socketDescriptor, this);
connect(listner, SIGNAL(messageReceived(const QString &)), this, SLOT(onClientMessage(const QString &)));
connect(listner, SIGNAL(finished()), listner, SLOT(deleteLater()));
listner->start();
}
void DTalker::onClientMessage(const QString & message) {
emit messageReceived(message);
}
//******************************************************************************
// DListner
// This thread is used to communicate with connected client
//******************************************************************************
DListner::DListner(const QString &id, int socketDescriptor, QObject *parent)
: QThread(parent), socketDescriptor(socketDescriptor), app_id(id) {
blockSize = 0;
}
DListner::~DListner() {
}
void DListner::run() {
QTcpSocket tcpSocket;
if (!tcpSocket.setSocketDescriptor(socketDescriptor)) {
return;
}
// send app_id to client
QByteArray block;
QDataStream out(&block, QIODevice::WriteOnly);
out.setVersion(out.version()); // set to the current Qt version instead
out << app_id;
tcpSocket.write(block);
//waitForBytesWritten ( int msecs )
while (1) {
if (tcpSocket.state() != QAbstractSocket::ConnectedState) return;
tcpSocket.waitForReadyRead(-1);
read(&tcpSocket);
}
}
void DListner::read(QTcpSocket *tcpSocket) {
if (tcpSocket == NULL) return;
if (tcpSocket->state() != QAbstractSocket::ConnectedState) return;
QDataStream in(tcpSocket);
in.setVersion(in.version()); // set to the current Qt version instead
if (blockSize == 0) {
if (tcpSocket->bytesAvailable() < (int)sizeof(quint32)) return;
in >> blockSize;
}
if (tcpSocket->bytesAvailable() < blockSize) return;
QString msgString;
in >> msgString;
// if header matches, trim and emit
QString magic = app_id + ":";
if (QString::compare(msgString.left(magic.size()), magic) == 0)
emit messageReceived(msgString.remove(0, magic.size()));
blockSize = 0;
if (tcpSocket->bytesAvailable() > 0) read(tcpSocket);
}
//******************************************************************************
// DPortList
//******************************************************************************
int DPortList::firstFreePort() {
DPortList::iterator it = this->begin();
while (it < this->end()) {
if (it->free == true) return it->port;
++it;
}
return -1;
}
bool DPortList::freePortAvailable() {
int p = firstFreePort();
return p != -1;
}
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