1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20 21 22 23 24 25 26 27 28 29 30 31 32 33 34 35 36 37 38 39 40 41 42 43 44 45 46 47 48 49 50 51 52 53 54 55 56 57 58 59 60 61 62 63 64 65 66 67 68 69 70 71 72 73 74 75 76 77 78 79 80 81 82 83 84 85 86 87 88 89 90 91 92 93 94 95 96 97 98 99 100 101 102 103 104 105 106 107 108 109 110 111 112 113 114 115 116 117 118 119 120 121 122 123 124 125 126 127 128 129 130 131 132 133 134 135 136 137 138 139 140 141 142 143 144 145 146 147 148 149 150 151 152 153 154 155 156 157 158 159 160 161 162 163 164 165 166 167 168 169 170 171 172 173 174 175 176 177 178 179 180 181 182 183 184 185 186 187 188 189 190 191 192 193 194 195 196 197 198 199 200 201 202 203 204 205 206 207 208 209 210 211 212 213 214 215 216 217 218 219 220 221 222 223 224 225 226 227 228 229 230 231 232 233 234 235 236 237 238 239 240 241 242 243 244 245 246 247 248 249 250 251 252 253 254 255 256 257 258 259 260 261 262 263 264 265 266 267 268 269 270 271 272 273 274 275 276 277 278 279 280 281 282 283 284 285 286 287 288 289 290 291 292 293 294 295 296 297 298 299 300 301 302 303 304 305 306
|
/****************************************************************************
**
** Copyright (C) 2006-2009 fullmetalcoder <fullmetalcoder@hotmail.fr>
**
** This file is part of the Edyuk project <http://edyuk.org>
**
** This file may be used under the terms of the GNU General Public License
** version 3 as published by the Free Software Foundation and appearing in the
** file GPL.txt included in the packaging of this file.
**
** This file is provided AS IS with NO WARRANTY OF ANY KIND, INCLUDING THE
** WARRANTY OF DESIGN, MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE.
**
****************************************************************************/
#ifndef _Q_NFA_H_
#define _Q_NFA_H_
/*!
\file qnfa.h
\brief Definition of the core QNFA syntax engine
*/
#include <QChar>
#include <QList>
#include <QHash>
#include <QStack>
#include <QString>
#include "light_vector.h"
struct QNFA;
typedef light_vector<quint16> QNFASet;
class QNFABranch : public light_vector<QNFA*>
{
public:
~QNFABranch();
};
enum NFAType
{
Char = 0,
Match = 1,
CxtBeg = 2,
CxtEnd = 4,
CxtEsc = 8,
ContextBegin = Match | CxtBeg,
ContextEnd = Match | CxtEnd,
EscapeSeq = Match | CxtEsc,
Escaped = 16,
Exclusive = 32,
StayOnLine = 64,
Reserved = 128
};
enum NFAAssertion
{
NoAssertion = 0,
One = 0, // default standard
ZeroOrOne = 1, // ?
ZeroOrMore = 2, // *
OneOrMore = 4, // +
WordStart = 8,
WordEnd = 16,
Word = 32,
NonWord = 64,
Digit = 128,
NonDigit = 256,
Space = 512,
NonSpace = 1024,
CaseSensitive = 2048
};
struct QCharTreeNode;
typedef QHash<quint16, QCharTreeNode> QCharTreeLevel;
struct QCharTreeNode
{
inline QCharTreeNode(quint16 v = 0) { value.unicode = v; }
inline QCharTreeNode(const QCharTreeNode& o) { value = o.value; next = o.next; }
union
{
int action;
quint16 unicode;
} value;
QCharTreeLevel next;
};
Q_DECLARE_TYPEINFO(QCharTreeNode, Q_MOVABLE_TYPE);
typedef QCharTreeLevel QCharTree;
struct QNFA
{
QNFA();
~QNFA();
QNFASet c;
QCharTree tree;
union
{
QNFA *next;
QNFABranch *branch;
} out;
quint8 type;
quint16 assertion;
int actionid;
static quint32 _count;
};
struct QNFAMatchContext
{
inline QNFAMatchContext(QNFA *root = 0) : context(root) {}
inline QNFAMatchContext& operator = (QNFAMatchContext *c)
{
if ( c )
{
context = c->context;
parents = c->parents;
meaningless = c->meaningless;
} else {
reset();
}
return *this;
}
inline QNFAMatchContext& operator = (const QNFAMatchContext& c)
{
context = c.context;
parents = c.parents;
meaningless = c.meaningless;
return *this;
}
inline void reset()
{
context = 0;
while ( parents.count() )
context = parents.pop();
}
QNFA *context;
QNFASet meaningless;
QStack<QNFA*> parents;
};
class QNFAMatchHandler
{
public:
virtual ~QNFAMatchHandler() {}
virtual void matched(int pos, int len, int action) = 0;
};
class QNFAMatchNotifier
{
private:
struct Command
{
inline Command(int p, int len, int act)
: pos(p), length(len), action(act) {}
int pos;
int length;
int action;
};
typedef QList<Command> CommandList;
public:
inline QNFAMatchNotifier(QNFAMatchHandler *h)
: handler(h) {}
inline QNFAMatchNotifier& operator = (const QNFAMatchNotifier& n)
{
handler = n.handler;
return *this;
}
inline void operator () (int pos, int len, int action)
{
if ( handler && (m_buffers.isEmpty() || m_pending.count()) )
handler->matched(pos, len, action);
else
m_buffers.top() << Command(pos, len, action);
}
inline int bufferLevel() const
{
return m_buffers.count();
}
inline void startBuffering()
{
m_buffers.push(CommandList());
}
inline void stopBuffering()
{
m_pending = m_buffers.pop();
}
inline void flush()
{
foreach ( Command c, m_pending )
handler->matched(c.pos, c.length, c.action);
m_pending.clear();
}
inline void clear()
{
m_pending.clear();
m_buffers.clear();
}
private:
QNFAMatchHandler *handler;
CommandList m_pending;
QStack<CommandList> m_buffers;
};
void match( QNFAMatchContext *lexer,
const QChar *d,
int length,
QNFAMatchNotifier notify);
inline void match( QNFAMatchContext *lexer,
const QString& s,
QNFAMatchNotifier notify)
{ match(lexer, s.constData(), s.length(), notify); }
QNFA* lexer();
void squeeze(QNFA *nfa);
void squeeze(QCharTreeLevel& lvl);
QNFA* sharedContext(const QString& start,
QNFA *other,
bool cs);
QNFA* context( const QString& start,
const QString& stop,
const QString& escape,
int action,
QNFA **handler = 0,
bool cs = true);
inline void addNFA(QNFA *context, QNFA *nfa)
{ context->out.branch->append(nfa); }
bool plain(const QString& word, QString *dest);
void addWord( QCharTree& tree,
const QString& w,
int action,
bool cs);
void addWord( QNFA *lexer,
const QString& w,
int action,
bool cs);
void addSequence( QNFA *lexer,
const QString& w,
int action,
bool cs);
QNFA* sequence( const QChar *d,
int length,
QNFA **end,
bool cs);
inline QNFA* sequence(
const QString& s,
QNFA **end,
bool cs)
{ return sequence(s.constData(), s.length(), end, cs); }
#endif //!_Q_NFA_H_
|