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/*
This is part of TeXworks, an environment for working with TeX documents
Copyright (C) 2008-2020 Jonathan Kew, Stefan Löffler, Charlie Sharpsteen
This program is free software; you can redistribute it and/or modify
it under the terms of the GNU General Public License as published by
the Free Software Foundation; either version 2 of the License, or
(at your option) any later version.
This program is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
GNU General Public License for more details.
You should have received a copy of the GNU General Public License
along with this program. If not, see <http://www.gnu.org/licenses/>.
For links to further information, or to contact the authors,
see <http://www.tug.org/texworks/>.
*/
#include "LuaScriptInterface.h"
#include "LuaScript.h"
#include <QMetaObject>
#include <QStringList>
#include <QTextStream>
#include <QtPlugin>
#include <lua.hpp>
namespace Tw {
namespace Scripting {
LuaScriptInterface::LuaScriptInterface()
{
// Initialize lua state
luaState = luaL_newstate();
if (luaState) {
luaL_openlibs(luaState);
}
}
LuaScriptInterface::~LuaScriptInterface()
{
if (luaState)
lua_close(luaState);
}
Script* LuaScriptInterface::newScript(const QString& fileName)
{
return new LuaScript(this, fileName);
}
} // namespace Scripting
} // namespace Tw
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