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/***********************************************************************/
/* MEMORY.C - Memory management functions. */
/***********************************************************************/
/*
* THE - The Hessling Editor. A text editor similar to VM/CMS xedit.
* Copyright (C) 1991-2001 Mark Hessling
*
* This program is free software; you can redistribute it and/or
* modify it under the terms of the GNU General Public License as
* published by the Free Software Foundation; either version 2 of
* the License, or any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
* General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program; if not, write to:
*
* The Free Software Foundation, Inc.
* 675 Mass Ave,
* Cambridge, MA 02139 USA.
*
*
* If you make modifications to this software that you feel increases
* it usefulness for the rest of the community, please email the
* changes, enhancements, bug fixes as well as any and all ideas to me.
* This software is going to be maintained and enhanced as deemed
* necessary by the community.
*
* Mark Hessling, M.Hessling@qut.edu.au http://www.lightlink.com/hessling/
*
* The code in this module is borrowed from:
* The Regina Rexx Interpreter
* Copyright (C) 1992-1994 Anders Christensen <anders@pvv.unit.no>
*/
static char RCSid[] = "$Id: memory.c,v 1.4 2002/06/23 10:59:48 mark Exp $";
/*
* The routines in this file try to minimize the the number of calls
* to malloc() and free(). Since it would generally not be possible to
* release memory, unless it actually is last in the virtual memory
* that the process holds, just don't release it, and let the
* interpreter grow. Memory are allocated in only certain sizes, and
* are "freed" to a freelist, which is within the interpreter.
*
* The important routines are get_a_chunk() and give_a_chunk(), which
* might be called a large number of times. All the other routines are
* either called once to initiate, or it is used in tracing and
* debugging, where speed and space is not important anyway.
*
* The algorithm works something like this: memory can only be allocated
* in predetermined sizes (8, 12, 16, 24, 32, ...) and allocation of a
* size other than that will have to allocate something slightly bigger.
* For each size, there is a linked list of free pieces of memory of
* that size, the first entry of each of these lists can be accessed
* through 'flists', which is an array of pointers to these lists.
*
* Every time someone needs a piece of memory, the first piece of the
* freelist containing memory of suitable size (as big or slightly
* bigger) is returned. If the list is empty, a large piece of
* memory is allocated by malloc(), chopped up and put on the freelist
* that was empty.
*
* When memory is released, the prime problem is to decide which
* freelist to put it on. To manage that, each time memory is
* allocated by malloc(), the upper and lower address of the memory
* is put in hashtable; given a particular address, the hashtable
* can be sought using the address as hashvalue, and the result will
* be the size of the memory chunks at that address.
*
* When dealloacting strings, we know the max-size of the string, and
* then we can calculate which freelist the string should be put on,
* without having to search the hashtable structure. Note that there
* is no need to deallocate strings using the give_a_string() function,
* the normal give_a_chunk() will work just as well, but is somewhat
* slower.
*
* If you don't #define FLISTS, then malloc() and free() should be
* used instead. That might be very slow on some machines, since rexx
* memory is traced, which also tend to be slow, since there is a lot
* current implementation you can use malloc()/free() in parallel with
* the routines defined here.
*
* Note that using this metod, the last piece of memory freed will be
* the first to be used when more memory is needed.
*
* The number of calls to malloc() seems to be negligable when using
* this metod (typical less than 100 for medium sized programs). But
* this is of course dependent on how the program uses memory.
*
* extention for debugging purposes. Whenever memory is allocated,
* used like this:
*
* 0 4 8 12 16 bytes
* | count |f|m|seq| prev | next | start of allocated memory
*
* The 'count' is the number of bytes allocated, 'f' (flag) is used in
* garbage collection, and 'prev' and 'next' are pointers used in a
* double linked list. seqv is a sequence number which is iterated
* for each memoryallocation.
*
* count is int, prev and next are char*, f is char and seqv is a
* 16 bit integer. The 'm' is a magic number. Actually it is just
* there to fill the space, and can be used for more useful purposed
* if needed.
*
* memory with bitpatterns. If the PATTERN_MEMORY cpp-variable is set,
* is set BEEN_USED before deallocation.
*
* Garbage-collection is not implemented, but listleaked will list out
* every chunk of allocated memory that are not currently in use. The
* array markptrs contains a list of functions for marking memory.
* There is a potensial problem with garbage collection, since the
* interpreter might 'loose' some memory everytime it hits a syntax
* error, like "say random(.5)". To fix that, memory should either
* be traced and then garbage collected, or it should have a sort
* of transaction oriented memory management (yuk!).
*
* this: sizeof(int) = sizeof(char*) = 32 bits. It might work
* guarantee it.
*
*/
#include <stdio.h>
#include <assert.h>
#ifdef HAVE_STRING_H
# include <string.h>
#endif
#ifdef HAVE_STDLIB_H
# include <stdlib.h>
#endif
#ifdef HAVE_MEMORY_H
# include <memory.h>
#endif
#include <the.h>
#include <proto.h>
#if defined(__BOUNDS_CHECKING_ON) || defined(__USING_EFENCE)
void *get_a_block( int size )
{
return( malloc( size ) );
}
void give_a_block( void *ptr )
{
free( ptr );
}
void *resize_a_block( void *ptr, int size )
{
return( realloc( ptr, size ) );
}
void init_memory_table( void )
{
}
void the_free_flists( void )
{
}
#else
#define FLISTS
#define PATTERN_MEMORY
#ifdef FLISTS
/*
* CHUNK_SIZE it the size in which memory is allocated using malloc(),
* and that memory is then divided into pieces of the wanted size.
* If you increase it, things will work slightly faster, but more
* memory is wasted, and vice versa. The 'right' size is dependent on
* your machine, rexx scripts and your personal taste.
*/
#define CHUNK_SIZE (8192)
/*
* MAX_INTERNAL_SIZE is the max size of individual pieces of memory
* that this system will handle itself. If bigger pieces are requested
* it will just forward the request to malloc()/free(). Note that
* this value should be less than or equal to CHUNK_SIZE.
*/
#define MAX_INTERNAL_SIZE (4096)
/*
* MEMINFO_HASHSIZE is the size of the 'hashtable' used to find the size
* of a chunk of memory, given an address of a byte within that chunk.
* Actually, this isn't much of a real hashtable, but still. Allocating
* large value will not make much harm other than wasting memory. Using
* too small value can seriously degrade execution. The optimal size
* is such that MEMINFO_HASHSIZE * CHUNK_SIZE is only slight bigger
* than the actual use of memory in your rexx script (including the
* memory that will be wasted)
*/
#define MEMINFO_HASHSIZE (499)
/*
* GET_SIZE() is a 'function' that returns a index into the 'hash'
* variable, given a specific number. The index returned will be the
* index of the ptr to the list of free memory entries that is identical
* or slightly bigger than the parameter in size.
*/
#define GET_SIZE(a) (hash[((a)+3)>>2])
/*
* This is the hashfunction for use with 'hashtable'. It will effectively
* just shift away some of the lower bits and fold the result around
* the 'hashtable'. Note that '13' is corresponent to CHUNK_SIZE, since
* 8192 == 1<<13, which is the optimal size. If you change one of them
* be sure to change the other.
*
* Maybe we could eliminate a division by letting MEMINFO_HASHSIZE have
* a number equal to a binary 'round' number (e.g. 512). There is no
* need to keep the size a prime number, since the elements in the
* table *will* be well distributed.
*/
#define mem_hash_func(a) (((a)>>13)%MEMINFO_HASHSIZE)
/*
* Here are the list of the 'approved' sizes. Memory is only allocatable
* in these sizes. If you need anything else, use the lowest number that
* is higher than what you need.
*
* Why exactly these numbers? Why not? Note that these are a subset
* of the series {8,16,32,64,128...} and {12,24,48,96} mingled together.
* Note that you can not allocate memory in smaller sizes than is
* possible to fit a pointer (to char and/or void) into. Also take
* into consideration that all these sizes should be aligned according
* to the size of ints and pointers, so don't make them too small.
*/
#define NUMBER_SIZES 19
static const int sizes[NUMBER_SIZES] =
{ 8, 12, 16, 24, 32, 48, 64, 96,
128, 192 , 256, 384, 512, 768, 1024, 1536,
2048, 3072, 4096 } ;
/*
* The array of pointers to the freelists having memory of the sizes
* specified in 'sizes'. I.e. theflists[0] is a pointer to a linked list
* of free memory chunks of size 8, flist[1] to memory of size 12 etc.
* The size of this array is the same as the size of 'sizes'.
*/
static char *theflists[NUMBER_SIZES] = { NULL } ;
/*
* The type meminfo holds the info about the connection between the
* address of allocated memory and the size of that memory. When new
* memory is allocated by malloc(), in size CHUNK_SIZE, a new box of
* meminfo is created, which holds the address returned from malloc()
* and the size in which the chunk was divided {8,12,16,24,32...}.
*/
typedef struct meminfo_type
{
char *start ; /* start of memory's address */
char *last ; /* end of memory's address */
struct meminfo_type *next ; /* next ptr in linked list */
int size ; /* size of chunks at that address */
} meminfo ;
/*
* The 'hashtable'. Used for quick access to the size of a chunk of
* memory, given its address.
*/
static meminfo *hashtable[ MEMINFO_HASHSIZE ] = { NULL } ;
/*
* Array used for rounding a number to an 'approved' size, i.e. a size
* in which the interpreter will allocate memory. Remember that the
* approved sizes are {8,12,16,24,32 ...}? This function will return
* 8 for 1 through 8; 12 for 9 through 12; 16 for 13 through 16 etc.
* It is not initially set, but will be set by init_hash_table().
*
* Note: the 'step' in this table (4 as it is defined below) must not
* be bigger then the smallest gap in between two 'approved' sizes of
* memory. E.g the smallest gap as defined above is 12-8 = 4.
*
* Actually, the name is somewhat misleading, since this is not really
* a hashtable, it is just a leftover from the time when it actually
* was a hashtable.
*
* Due to how the hash array is initialized, we have to allocate one
* more item than is going to be used. This is really a klugde, and we
* really ought to fix it a more clean way.
*/
static short hash[ CHUNK_SIZE/4 + 1 ] ;
#endif
static meminfo *first_chunk=NULL;
static meminfo *curr_chunk=NULL;
# ifdef THE_DEBUG_MEMORY2
static int show_a_free_list(int bin, char *str)
{
char *ptr;
int j=0;
if ( theflists[bin] == NULL )
{
if (str)
fprintf(stderr,"%sbin[%d] Free List unallocated Maximum %d Size: %d\n",str,bin,(CHUNK_SIZE / sizes[bin]), sizes[bin]);
}
else
{
for (j=1,ptr=theflists[bin]; *(char**)ptr!=NULL && j<5000; ptr=*(char **)ptr,j++ );
if (str)
fprintf(stderr,"%sbin[%d] Number in Free List %d Maximum %d Size: %d\n",str,bin,j,(CHUNK_SIZE / sizes[bin]), sizes[bin]);
}
return j;
}
#endif
/*
* This function stores in a singly linked list all chunks of memory
* that are allocated with malloc(). This is so that they can all be
* free()ed by the_free_flists().
*/
/******************************************************************************/
#ifdef HAVE_PROTO
int register_mem( void *chunk )
#else
int register_mem( chunk )
void *chunk;
#endif
/******************************************************************************/
{
meminfo *mem=NULL;
if ((mem = (meminfo *)malloc( sizeof( meminfo ))) == NULL )
return(1);
mem->start = chunk;
mem->next = NULL;
if (curr_chunk)
{
curr_chunk->next = mem;
}
curr_chunk = mem;
if (first_chunk == NULL)
first_chunk = curr_chunk;
return(0);
}
/*
* This function initiates the variable 'hash'. This might have been
* done initially, since the values in this will never change. But
* since the size is rather big. it is more efficient to spend some
* CPU on initiating it. The startup time might be decreased by swapping
* this routine for a pre-defined variable. Perhaps it should be
* rewritten to use two arrays, one for large pieces of memory and
* one for small pieces. That would save space in 'hash'
*
* The values put into the array has been described above.
*/
/******************************************************************************/
#ifdef HAVE_PROTO
void init_memory_table( void )
#else
void init_memory_table()
#endif
/******************************************************************************/
{
int indeks ; /* index into current element to be initiated */
int j ;
int size ;
int num ;
/*
* Set the few lowest values manually, since the algoritm breaks
* down for sufficient small values.
*/
indeks = 0 ;
hash[indeks++] = 0 ; /* when size equals 0, well ... 8 :-) */
hash[indeks++] = 0 ; /* for 1 <= size < 4 */
hash[indeks++] = 0 ; /* for 4 <= size < 8 */
/*
* The main loop. How does this algorithm work, well, look at the
* following table, in which all numbers should be multiplied with
* 4 to get the correct numbers.
*
* bin sizes
* 0 (8) : 2
* 1 (12) : 3
* 2 (16) : 4 5
* 3 (24) : 6 7
* 4 (32) : 8 9 10 11
* 5 (48) : 12 13 14 15
* 6 (64) : 16 17 18 19 20 21 22 23
* 7 (96) : 24 25 26 27 28 29 30 31
* 8 (128) : 32 33 34 35 36 37 38 39 40 41 42 43 44 45 46 47
* 9 (192) : 48 49 50 51 52 53 54 55 56 57 58 59 60 61 62 63
* etc
*
* The number to the left of the colon is the index into the
* 'sizes' array, and the number in parenthesis is the size which
* 'sizes' would return for that index. The numbers to the right of
* the colon are all the elements in 'hash' that contains that
* particular index into 'sizes'. Notice that pairs of lines have
* equal number of numbers, and that the number of numbers doubles
* for every second line.
*
* Therefore, let size be the number of elements to initialize in
* each iteration, and double it at the end of the loop. 'size'
* will then loop through 8, 16, 32, 64, 128 ... For each iteration
* of that loop, initialize 'size'/2 numbers to 'num' and then the
* next 'size'/2 numbers to 'num'+1. Increment 'num' by two for
* each iteration. The 'indeks' is the current number in hash to
* initialize.
*/
size = 1 ;
num = 1 ;
for (; indeks<(CHUNK_SIZE/4); )
{
/*
* Initalize first in each pair of bins of same length.
* I.e 8, 16, 32, 64 ... etc
*/
for (j=0; j<size; j++ )
hash[indeks++] = num ;
num++ ;
/*
* Initialize the second in each pair: 12, 24, 48, 96 ... etc
*/
for (j=0; j<size; j++ )
hash[indeks++] = num ;
num++ ;
size = size << 1 ;
}
/*
* Do I need this? I don't think so. It is a kludge to make something
* work on 64 bit machines, but I don't think it is needed anymore.
* Just let is be commented out, and the delete it if things seem
* to work.
*/
if (sizeof(int)>4 || sizeof(int*)>4)
hash[3] = 2 ;
memset( theflists, 0, NUMBER_SIZES * sizeof(char *) );
}
/*
* Adds information about a chunk of memory to the hashtable memory
* addresses and the chunksize at that address. Note that two addresses
* are sent as parameters, the start of the memory to be registerd, and
* the address under which the information is to be registered. Why?
* Look at the following figure:
*
* 0 8K 16K 24K
* +---------------+-----------------+------------------+-------------+
* | AAAAAAAAAAAAAAAAAA BBBBBBBBBBBBBBBBBB
* +----+----------------+---+----------------+-------------------------+
* 3K 11K 13K 21K
*
* Two chunks are allocated: A and B. The chunks are allocated in 8K
* blocks, but they will in general not follow the 8K boundaries of
* the machine. The 'hashtable' array have entries that _do_ follow
* the 8K boundaries of the machine. Therefore, chunk A must be
* registered under the in the 'hashtable' entries for both the 0-8K
* segment, and the 8-16K segment. And vice versa, the 8-16K segment
* may contain parts of chunk A and B.
*
* This could be avoided, if the chunks were aligned with the boundaries
* of the computer. If you change any of the constants in this part of
* the program, be sure to tune them to match eachother!
*
* Of course, this routines need memory to be able to register other
* memory, so to avoid a deadlock, it calls malloc directly. It will
* never release memory, since we can really not be sure that all
* memory has been released.
*/
/******************************************************************************/
#ifdef HAVE_PROTO
static int add_entry( char *start, char *addr, int bin_no )
#else
static int add_entry( start, addr, bin_no )
char *start;
char *addr;
int bin_no;
#endif
/******************************************************************************/
{
meminfo *ptr ; /* work ptr */
int tmp ; /* tmp storage for mem_hash_func() */
static meminfo *mem=NULL ; /* ptr to array, empty at first */
static int indeks=128 ; /* force it to allocate at first invocation */
/*
* If we have used all free meminfo-boxes, allocate more. This is
* forces upon us at the first invocation. Allocate space for 128
* at a time.
*/
if (indeks>=128)
{
/* Stupid SunOS acc gives incorrect warning for the next line */
if (!(mem = (meminfo *)malloc( sizeof( meminfo) * 128 )))
return(1);
if (register_mem( (void *)mem ))
return(1);
indeks = 0 ;
}
/*
* Fill in the fields of the box, and put it in the front of the
* requested bin in hashtable
*/
ptr = &mem[ indeks++ ] ;
ptr->next = hashtable[tmp=mem_hash_func((unsigned long)addr)] ;
ptr->size = bin_no ;
ptr->start = start ;
hashtable[tmp] = ptr ;
return(0);
}
/*
* Allocate a piece of memory. The size is given as the 'size' parameter.
* If size is more than MAX_INTERNAL_SIZE, it will call malloc()
* directly, else, it will return a piece of memory from the freelist,
* after possibly filling the freelist with more memory if is was
* empty in the first place.
*/
/******************************************************************************/
#ifdef HAVE_PROTO
void *get_a_block( int size )
#else
void *get_a_block( size )
int size;
#endif
/******************************************************************************/
{
register int bin ; /* bin no in array of freelists */
register char *vptr ; /* holds the result */
register void *result ;
#ifdef THE_DEBUG_MEMORY2
int before, after;
#endif
/*
* If memory is too big, let malloc() handle the problem.
*/
if (size>MAX_INTERNAL_SIZE)
{
if ((result=malloc( size )))
{
if (register_mem( result ))
return(NULL);
return result ;
}
else
return NULL;
}
/*
* Get the first item from the appropriate freelist, and let 'vptr'
* point to it. Simultaneously set bin to the bin no in 'theflists'
* to avoid recalculating the number. If the freelist is empty
* (i.e vptr==NULL) then allocate more memory.
*/
if ((vptr=theflists[bin=GET_SIZE(size)])==NULL)
{
char *ptr ; /* work ptr, to loop through the memory */
char *topaddr ; /* points to last item in memory */
/*
* Allocate the memory, and set both vptr and initiate the
* right element in 'theflists'. Note that the value in 'flists' is
* 'incremented' later, so it must be set to the value which now
* is to be allocated.
*/
vptr = malloc( CHUNK_SIZE ) ;
if (!vptr)
return(NULL);
theflists[bin] = vptr ;
/*
* Calculate the top address of the memory allocated, and put
* the memory into 'topaddr'. Then register the chunk of memory
* in both the possible CHUNK_SIZE segments of the machine. In
* some rare cases the last registration might not be needed,
* but do it anyway, to avoid having to determine it.
*/
topaddr = vptr + CHUNK_SIZE - sizes[bin] ;
if (register_mem( vptr ))
return(NULL);
if (add_entry( vptr, vptr, bin ))
return(NULL);
if (add_entry( vptr, vptr + CHUNK_SIZE, bin ))
return(NULL);
/*
* Then loop through the individual pieced of memory within the
* newly allocated chunk, and make it a linked list, where the
* last ptr in the list is NULL.
*/
for (ptr=vptr; ptr<topaddr; ptr=ptr+sizes[bin] )
*(char**)ptr = ptr + sizes[bin] ;
*((char**)(ptr-sizes[bin])) = NULL ;
#ifdef THE_DEBUG_MEMORY2
show_a_free_list( bin, "get_a_block(): empty freelist for ");
#endif
}
/*
* Update the pointer in 'flist' to point to the next entry in the
* freelist instead of the one we just allocated, and return to
* caller.
*/
#ifdef THE_DEBUG_MEMORY2
before = show_a_free_list( bin, NULL);
#endif
theflists[bin] = (*((char**)(vptr))) ;
#ifdef THE_DEBUG_MEMORY2
after = show_a_free_list( bin, NULL );
if ( before - 1 != after )
fprintf(stderr,"****** get_a_block() for bin [%d] failed. Before %d After %d\n",bin,before,after);
#endif
return (vptr) ;
}
/*
* The standard interface to freeing memory. The parameter 'ptr' is
* a pointer to the memory to be freed, is put first in the freelist
* pointed to by the appropriate element in 'theflists'.
*
* I am not really sure what cptr do in this, but I think it has
* something to do with *void != *char on Crays ... The main consumer
* of CPU in this routine is the for(;;) loop, it should be rewritten.
*/
/******************************************************************************/
#ifdef HAVE_PROTO
void give_a_block( void *ptr )
#else
void give_a_block( ptr )
void *ptr;
#endif
/******************************************************************************/
{
char *cptr ; /* pseudonym for 'ptr' */
meminfo *mptr ; /* caches the right element in hashtable */
#ifdef THE_DEBUG_MEMORY2
int before, after;
#endif
/*
* initialize a few values, 'cptr' is easy, while 'mptr' is the
* list of values for this piece of memory, that is in the
* hashtable that returns memory size given a specific address
*/
cptr = (char*)ptr ;
mptr = hashtable[ mem_hash_func( ((unsigned long)cptr) ) ] ;
/*
* For each element in the list attached to the specific hashvalue,
* loop through the list, and stop at the entry which has a start
* address _less_ than 'cptr' and a stop address _higher_ than
* 'cptr' (i.e. cptr is within the chunk.)
*/
for ( ; (mptr) &&
((mptr->start+CHUNK_SIZE<=cptr) || (mptr->start>cptr)) ;
mptr = mptr->next) ;
/*
* Now, there are two possibilities, either is mptr==NULL, in which
* case this piece of memory is never registered in the system, or
* then we have more information. In the former case, just give
* the address to free(), hoping it knows more. In the latter, put
* the memory on the appropriate freelist.
*/
if (mptr)
{
/*
* Link it into the first place of the freelist.
*/
#ifdef THE_DEBUG_MEMORY2
before = show_a_free_list( mptr->size, NULL );
#endif
*((char**)cptr) = theflists[mptr->size] ;
theflists[mptr->size] = cptr ;
#ifdef THE_DEBUG_MEMORY2
after = show_a_free_list( mptr->size, NULL );
if ( before + 1 != after )
fprintf(stderr,"****** give_a_block() for bin [%d] failed. Before %d After %d\n",mptr->size,before,after);
#endif
}
else
free( ptr ) ;
}
/*
* The interface to resizing memory. The parameter 'ptr' is
* a pointer to the memory to be resized. First, if the requested size
* is within the size of the existing block, just return it. Otherwise
* the block is put back on the free lists and a new block allocated.
*/
/******************************************************************************/
#ifdef HAVE_PROTO
void *resize_a_block( void *ptr, int size )
#else
void *resize_a_block( ptr, size )
void *ptr;
int size;
#endif
/******************************************************************************/
{
char *cptr ; /* pseudonym for 'ptr' */
meminfo *mptr ; /* caches the right element in hashtable */
register void *result ;
/*
* initialize a few values, 'cptr' is easy, while 'mptr' is the
* list of values for this piece of memory, that is in the
* hashtable that returns memory size given a specific address
*/
cptr = (char*)ptr ;
mptr = hashtable[ mem_hash_func( ((unsigned long)cptr) ) ] ;
/*
* For each element in the list attached to the specific hashvalue,
* loop through the list, and stop at the entry which has a start
* address _less_ than 'cptr' and a stop address _higher_ than
* 'cptr' (i.e. cptr is within the chunk.)
*/
for ( ; (mptr) &&
((mptr->start+CHUNK_SIZE<=cptr) || (mptr->start>cptr)) ;
mptr = mptr->next) ;
/*
* Now, there are two possibilities, either mptr==NULL, in which
* case this piece of memory was never registered in the system, or
* we have more information. In the former case, just give
* the address to realloc(), and return. In the latter, if the
* requested size is still within the currently allocated size
* return it, or allocate a new chunk, copy the current contents
* to the new chunk and put the old piece of memory on the
* appropriate freelist.
*/
if (!mptr)
return ( realloc(ptr, size) ) ;
/*
* If the size of the block being resized is within the current
* block size, simply return the same pointer.
*/
if (size <= sizes[mptr->size])
return ptr;
/*
* Get the new chunk of memory. This MUST be larger than the
* previous chunk to have reached here.
*/
result = get_a_block( size ) ;
if (result == NULL)
return NULL;
/*
* Copy the current contents into the new chunk.
*/
memcpy( result, cptr, sizes[mptr->size] ) ;
/*
* Put the old chunk into the first place of the freelist.
*/
*((char**)cptr) = theflists[mptr->size] ;
theflists[mptr->size] = cptr ;
return result;
}
/******************************************************************************/
#ifdef HAVE_PROTO
void the_free_flists( void )
#else
void the_free_flists()
#endif
/******************************************************************************/
{
meminfo *ptr = first_chunk;
meminfo *next = NULL;
while( ptr )
{
next = ptr->next;
free( ptr );
ptr = next;
}
first_chunk = curr_chunk = NULL;
return;
}
#endif /* __BOUNDS_CHECKING_ON */
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