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// -*- C++ -*-
//
// MultiEventGenerator.h is a part of ThePEG - Toolkit for HEP Event Generation
// Copyright (C) 1999-2011 Leif Lonnblad
//
// ThePEG is licenced under version 2 of the GPL, see COPYING for details.
// Please respect the MCnet academic guidelines, see GUIDELINES for details.
//
#ifndef ThePEG_MultiEventGenerator_H
#define ThePEG_MultiEventGenerator_H
// This is the declaration of the MultiEventGenerator class.
#include "EventGenerator.h"
namespace ThePEG {
/**
* The MultiEventGenerator class is derived from the
* EventGenerator class and is capable of making several runs with
* a pre-defined set of parameter and switch values.
*
* With the Command<MultiEventGenerator> interface AddInterface set of
* parameters for an included object can be specified as eg.
* <code>object:interface arg1, arg2, arg3 ...</code>. The event
* generator will then be run once with the specified objects
* interface set to <code>arg1</code>, then once with
* <code>arg2</code> etc. If several AddInterface commands are given
* the event generator will be run once for each possible combination
* arguments to object interfaces.
*
* @see EventGenerator
*
*/
class MultiEventGenerator: public EventGenerator {
public:
/** @name Standard constructors and destructors. */
//@{
/**
* Destructor.
*/
virtual ~MultiEventGenerator();
//@}
protected:
/** @name Public virtual functions required by the base class. */
//@{
/**
* Run this EventGenerator session. Is called from
* EventGenerator::go(long,long,bool).
*/
virtual void doGo(long next, long maxevent, bool tics);
//@}
/** @name Functions used by the Command<MultiEventGenerator>
interfaces to set up the different parameters of the runs. */
//@{
/**
* Used to add an interface of an object which should be used with a
* set of different values. The argument should be given as
* "object:interface arg1, arg2, ..."
*/
string addInterface(string);
/**
* Used to remove an interface of an object which should be used
* with a set of different values. The argument should be given as
* "object:interface arg1, arg2, ..."
*/
string removeInterface(string);
//@}
/**
* Write out header for each sub-run.
*/
void heading(ostream &, long,
const vector<const InterfaceBase *> &, string) const;
public:
/** @name Functions used by the persistent I/O system. */
//@{
/**
* Function used to write out object persistently.
* @param os the persistent output stream written to.
*/
void persistentOutput(PersistentOStream & os) const;
/**
* Function used to read in object persistently.
* @param is the persistent input stream read from.
* @param version the version number of the object when written.
*/
void persistentInput(PersistentIStream & is, int version);
//@}
/**
* Standard Init function used to initialize the interfaces.
*/
static void Init();
protected:
/** @name Clone Methods. */
//@{
/**
* Make a simple clone of this object.
* @return a pointer to the new object.
*/
virtual IBPtr clone() const;
/** Make a clone of this object, possibly modifying the cloned object
* to make it sane.
* @return a pointer to the new object.
*/
virtual IBPtr fullclone() const;
//@}
protected:
/** @name Standard Interfaced functions. */
//@{
/**
* Rebind pointer to other Interfaced objects. Called in the setup phase
* after all objects used in an EventGenerator has been cloned so that
* the pointers will refer to the cloned objects afterwards.
* @param trans a TranslationMap relating the original objects to
* their respective clones.
* @throws RebindException if no cloned object was found for a given
* pointer.
*/
virtual void rebind(const TranslationMap & trans);
/**
* Return a vector of all pointers to Interfaced objects used in this
* object.
* @return a vector of pointers.
*/
virtual IVector getReferences();
//@}
private:
/** A vector of character strings. */
typedef vector<string> StringVector;
/**
* The objects for which there are different interface settings.
*/
IVector theObjects;
/**
* The interfaces to be modified for the corresponding objects in
* theObjects.
*/
StringVector theInterfaces;
/**
* If the there are positional arguments to theInterfaces these are
* specified here.
*/
StringVector thePosArgs;
/**
* The arguments to be used for each of theInterfaces.
*/
vector<StringVector> theValues;
private:
/**
* Describe a concrete class with persistent data.
*/
static ClassDescription<MultiEventGenerator> initMultiEventGenerator;
/**
* Private and non-existent assignment operator.
*/
MultiEventGenerator & operator=(const MultiEventGenerator &);
};
/** @cond TRAITSPECIALIZATIONS */
/** This template specialization informs ThePEG about the base classes
* of MultiEventGenerator. */
template <>
struct BaseClassTrait<MultiEventGenerator,1>: public ClassTraitsType {
/** Typedef of the first base class of MultiEventGenerator. */
typedef EventGenerator NthBase;
};
/** This template specialization informs ThePEG about the name of the
* MultiEventGenerator class and the shared object where it is
* defined. */
template <>
struct ClassTraits<MultiEventGenerator>:
public ClassTraitsBase<MultiEventGenerator> {
/** Return a platform-independent class name */
static string className() { return "ThePEG::MultiEventGenerator"; }
/** Return the name of the shared library be loaded to get access to
* the MultiEventGenerator class and every other class it uses
* (except the base class). */
static string library() { return "MultiEventGenerator.so"; }
};
/** @endcond */
}
#endif /* ThePEG_MultiEventGenerator_H */
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