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[page:BufferGeometry] →
<h1>[name]</h1>
<p class="desc">This is the [page:BufferGeometry] port of [page:TorusKnotGeometry].</p>
<iframe id="scene" src="scenes/geometry-browser.html#TorusKnotBufferGeometry"></iframe>
<script>
// iOS iframe auto-resize workaround
if ( /(iPad|iPhone|iPod)/g.test( navigator.userAgent ) ) {
var scene = document.getElementById( 'scene' );
scene.style.width = getComputedStyle( scene ).width;
scene.style.height = getComputedStyle( scene ).height;
scene.setAttribute( 'scrolling', 'no' );
}
</script>
<h2>Example</h2>
<code>var geometry = new THREE.TorusKnotBufferGeometry( 10, 3, 100, 16 );
var material = new THREE.MeshBasicMaterial( { color: 0xffff00 } );
var torusKnot = new THREE.Mesh( geometry, material );
scene.add( torusKnot );
</code>
<h2>Constructor</h2>
<h3>[name]([param:Float radius], [param:Float tube], [param:Integer tubularSegments], [param:Integer radialSegments], [param:Integer p], [param:Integer q])</h3>
<p>
<ul>
<li>radius - Radius of the torus. Default is 1.</li>
<li>tube — Radius of the tube. Default is 0.4.</li>
<li>tubularSegments — Default is 64.</li>
<li>radialSegments — Default is 8.</li>
<li>p — This value determines, how many times the geometry winds around its axis of rotational symmetry. Default is 2.</li>
<li>q — This value determines, how many times the geometry winds around a circle in the interior of the torus. Default is 3.</li>
</ul>
</p>
<h2>Properties</h2>
<p>See the base [page:BufferGeometry] class for common properties.</p>
<h3>.parameters</h3>
<p>
An object with a property for each of the constructor parameters. Any modification after instantiation does not change the geometry.
</p>
<h2>Methods</h2>
<p>See the base [page:BufferGeometry] class for common methods.</p>
<h2>Source</h2>
[link:https://github.com/mrdoob/three.js/blob/master/src/geometries/TorusKnotGeometry.js src/geometries/TorusKnotGeometry.js]
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