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<h1>[name]</h1>
<p class="desc">Base class for implementing loaders.</p>
<h2>Constructor</h2>
<h3>[name]( [param:LoadingManager manager] )</h3>
<p>
[page:LoadingManager manager] — The [page:LoadingManager loadingManager] for the loader to use. Default is [page:LoadingManager THREE.DefaultLoadingManager].
</p>
<p>
Creates a new [name].
</p>
<h2>Properties</h2>
<h3>[property:string crossOrigin]</h3>
<p>
The crossOrigin string to implement CORS for loading the url from a different domain that allows CORS.
Default is *anonymous*.
</p>
<h3>[property:LoadingManager manager]</h3>
<p>
The [page:LoadingManager loadingManager] the loader is using. Default is [page:DefaultLoadingManager].
</p>
<h3>[property:String path]</h3>
<p>
The base path from which the asset will be loaded.
Default is the empty string.
</p>
<h3>[property:String resourcePath]</h3>
<p>
The base path from which additional resources like textures will be loaded.
Default is the empty string.
</p>
<h2>Methods</h2>
<h3>[method:void load]()</h3>
<p>
This method needs to be implement by all concrete loaders. It holds the logic for loading the asset from the backend.
</p>
<h3>[method:void parse]()</h3>
<p>
This method needs to be implement by all concrete loaders. It holds the logic for parsing the asset into three.js entities.
</p>
<h3>[method:Loader setCrossOrigin]( [param:String crossOrigin] )</h3>
<p>
[page:String crossOrigin] — The crossOrigin string to implement CORS for loading the url from a different domain that allows CORS.
</p>
<h3>[method:Loader setPath]( [param:String path] )</h3>
<p>
[page:String path] — Set the base path for the asset.
</p>
<h3>[method:Loader setResourcePath]( [param:String resourcePath] )</h3>
<p>
[page:String resourcePath] — Set the base path for dependent resources like textures.
</p>
<h2>Source</h2>
<p>
[link:https://github.com/mrdoob/three.js/blob/master/src/[path].js src/[path].js]
</p>
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