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<h1>[name]</h1>
<p class="desc"></p>
<h2>Methods</h2>
<h3>[method:null enable]( [param:integer id], [param:boolean boolean] )</h3>
<p>
TODO
</p>
<h3>[method:null disable]( [param:integer id], [param:boolean boolean] )</h3>
<p>
TODO
</p>
<h3>[method:null setDepthTest]( [param:boolean depthTest] )</h3>
<p>
depthTest -- The boolean to decide if depth of a fragment needs to be tested against the depth buffer . <br />
</p>
<p>
This sets, based on depthTest, whether or not the depth data needs to be tested against the depth buffer.
</p>
<h3>[method:null setDepthWrite]( [param:boolean depthWrite] )</h3>
<p>
depthWrite -- The boolean to decide if depth of a fragment needs to be kept. <br />
</p>
<p>
This sets, based on depthWrite, whether or not the depth data needs to be written in the depth buffer.
</p>
<h3>[method:null setBlending]( [param:number blending], [param:number blendEquation], [param:number blendSrc], [param:number blendDst] )</h3>
<p>
blending -- A number indicating the blending mode. Possible value are THREE.NoBlending, THREE.NormalBlending, THREE.AdditiveBlending, THREE.SubtractiveBlending, THREE.MultiplyBlending or THREE.CustomBlending <br />
blendEquation -- When blending is THREE.CustomBlending, then you can set the blendEquation. Possible values are THREE.AddEquation, THREE.SubtractEquation or THREE.ReverseSubtractEquation.<br />
blendSrc -- When blending is THREE.CustomBlending, then you can set the blendSrc. Possible values are THREE.ZeroFactor, THREE.OneFactor,THREE.SrcColorFactor, THREE.OneMinusSrcColorFactor, THREE.SrcAlphaFactor, THREE.OneMinusSrcAlphaFactor, THREE.DstAlphaFactor, THREE.OneMinusDstAlphaFactor, THREE.DstColorFactor,THREE.OneMinusDstColorFactor or THREE.SrcAlphaSaturateFactor<br />
blendDst -- When blending is THREE.CustomBlending, then you can set the blendDst. Possible values are THREE.ZeroFactor, THREE.OneFactor,THREE.SrcColorFactor, THREE.OneMinusSrcColorFactor, THREE.SrcAlphaFactor, THREE.OneMinusSrcAlphaFactor, THREE.DstAlphaFactor, THREE.OneMinusDstAlphaFactor, THREE.DstColorFactor,THREE.OneMinusDstColorFactor or THREE.SrcAlphaSaturateFactor
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<p>
This method sets the correct blending.
</p>
<h2>Source</h2>
<p>
[link:https://github.com/mrdoob/three.js/blob/master/src/[path].js src/[path].js]
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