| 12
 3
 4
 5
 6
 7
 8
 9
 10
 11
 12
 13
 14
 15
 16
 17
 18
 19
 20
 21
 22
 23
 24
 25
 26
 27
 28
 29
 30
 31
 32
 33
 34
 35
 36
 37
 38
 39
 40
 41
 42
 43
 44
 45
 46
 47
 48
 49
 50
 51
 52
 53
 54
 55
 56
 57
 58
 
 | <!DOCTYPE html>
<html lang="en">
	<head>
		<meta charset="utf-8" />
		<base href="../../../" />
		<script src="list.js"></script>
		<script src="page.js"></script>
		<link type="text/css" rel="stylesheet" href="page.css" />
	</head>
	<body>
		[page:PolyhedronBufferGeometry] →
		<h1>十二面缓冲几何体([name])</h1>
		<p class="desc">一个用于创建十二面几何体的类。</p>
		<iframe id="scene" src="scenes/geometry-browser.html#DodecahedronBufferGeometry"></iframe>
		<script>
		// iOS iframe auto-resize workaround
		if ( /(iPad|iPhone|iPod)/g.test( navigator.userAgent ) ) {
			var scene = document.getElementById( 'scene' );
			scene.style.width = getComputedStyle( scene ).width;
			scene.style.height = getComputedStyle( scene ).height;
			scene.setAttribute( 'scrolling', 'no' );
		}
		</script>
		<h2>构造器</h2>
		<h3>[name]([param:Float radius], [param:Integer detail])</h3>
		<p>
		radius — 十二面体的半径,默认值为1。<br />
		detail — 默认值为0。将这个值设为一个大于0的数将会为它增加一些顶点,使其不再是一个十二面体。
		</p>
		<h2>属性</h2>
		<p>共有属性请参见其基类[page:PolyhedronBufferGeometry]。</p>
		<h3>[property:Object parameters]</h3>
		<p>
				一个包含着构造函数中每个参数的对象。在对象实例化之后,对该属性的任何修改都不会改变这个几何体。
		</p>
		<h2>方法(Methods)</h2>
		<p>共有方法请参见其基类[page:PolyhedronBufferGeometry]。</p>
		<h2>源代码</h2>
		[link:https://github.com/mrdoob/three.js/blob/master/src/geometries/DodecahedronGeometry.js src/geometries/DodecahedronGeometry.js]
	</body>
</html>
 |