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[page:Geometry] →
<h1>十二面几何体([name])</h1>
<p class="desc">A class for generating a dodecahedron geometries.</p>
<iframe id="scene" src="scenes/geometry-browser.html#DodecahedronGeometry"></iframe>
<script>
// iOS iframe auto-resize workaround
if (/(iPad|iPhone|iPod)/g.test(navigator.userAgent)) {
var scene = document.getElementById('scene');
scene.style.width = getComputedStyle(scene).width;
scene.style.height = getComputedStyle(scene).height;
scene.setAttribute('scrolling', 'no');
}
</script>
<h2>构造器</h2>
<h3>[name]([param:Float radius], [param:Integer detail])</h3>
<p>
radius — 十二面体的半径,默认值为1。<br />
detail — 默认值为0。将这个值设为一个大于0的数将会为它增加一些顶点,使其不再是一个十二面体。
</p>
<h2>属性</h2>
<p>共有属性请参见其基类[page:Geometry]。</p>
<h3>[property:Object parameters]</h3>
<p>
一个包含着构造函数中每个参数的对象。在对象实例化之后,对该属性的任何修改都不会改变这个几何体。
</p>
<h2>方法(Methods)</h2>
<p>共有方法请参见其基类[page:Geometry]。</p>
<h2>源代码</h2>
[link:https://github.com/mrdoob/three.js/blob/master/src/geometries/DodecahedronGeometry.js
src/geometries/DodecahedronGeometry.js]
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