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 | <!DOCTYPE html>
<html lang="en">
	<head>
		<meta charset="utf-8" />
		<base href="../../../" />
		<script src="list.js"></script>
		<script src="page.js"></script>
		<link type="text/css" rel="stylesheet" href="page.css" />
	</head>
	<body>
		[page:BufferGeometry] →
		<h1>参数化缓冲几何体([name])</h1>
		<p class="desc">生成由参数表示其表面的几何体。</p>
		<iframe id="scene" src="scenes/geometry-browser.html#ParametricBufferGeometry"></iframe>
		<script>
		// iOS iframe auto-resize workaround
		if ( /(iPad|iPhone|iPod)/g.test( navigator.userAgent ) ) {
			var scene = document.getElementById( 'scene' );
			scene.style.width = getComputedStyle( scene ).width;
			scene.style.height = getComputedStyle( scene ).height;
			scene.setAttribute( 'scrolling', 'no' );
		}
		</script>
		<h2>示例</h2>
		<code>
		var geometry = new THREE.ParametricBufferGeometry( THREE.ParametricGeometries.klein, 25, 25 );
		var material = new THREE.MeshBasicMaterial( { color: 0x00ff00 } );
		var klein = new THREE.Mesh( geometry, material );
		scene.add( klein );
		</code>
		<h2>构造函数</h2>
		<h3>[name]([param:Function func], [param:Integer slices], [param:Integer stacks])</h3>
		<p>
		func — A function that takes in a [page:Float u] and [page:Float v] value each between 0 and 1 and modifies a third [page:Vector3] argument<br />
		slices — The count of slices to use for the parametric function <br />
		stacks — The count of stacks to use for the parametric function
		</p>
		<h2>属性</h2>
		<p>共有属性请参见其基类[page:BufferGeometry]。</p>
		<h3>[property:Object parameters]</h3>
		<p>
		一个包含着构造函数中每个参数的对象。在对象实例化之后,对该属性的任何修改都不会改变这个几何体。
		</p>
		<h2>方法(Methods)</h2>
		<p>共有方法请参见其基类[page:BufferGeometry]。</p>
		<h2>方法</h2>
		[link:https://github.com/mrdoob/three.js/blob/master/src/geometries/ParametricGeometry.js src/geometries/ParametricGeometry.js]
	</body>
</html>
 |