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/**
* @author dforrer / https://github.com/dforrer
* Developed as part of a project at University of Applied Sciences and Arts Northwestern Switzerland (www.fhnw.ch)
*/
/**
* @param editor Editor
* @param object THREE.Object3D
* @param newRotation THREE.Euler
* @param optionalOldRotation THREE.Euler
* @constructor
*/
var SetRotationCommand = function ( editor, object, newRotation, optionalOldRotation ) {
Command.call( this, editor );
this.type = 'SetRotationCommand';
this.name = 'Set Rotation';
this.updatable = true;
this.object = object;
if ( object !== undefined && newRotation !== undefined ) {
this.oldRotation = object.rotation.clone();
this.newRotation = newRotation.clone();
}
if ( optionalOldRotation !== undefined ) {
this.oldRotation = optionalOldRotation.clone();
}
};
SetRotationCommand.prototype = {
execute: function () {
this.object.rotation.copy( this.newRotation );
this.object.updateMatrixWorld( true );
this.editor.signals.objectChanged.dispatch( this.object );
},
undo: function () {
this.object.rotation.copy( this.oldRotation );
this.object.updateMatrixWorld( true );
this.editor.signals.objectChanged.dispatch( this.object );
},
update: function ( command ) {
this.newRotation.copy( command.newRotation );
},
toJSON: function () {
var output = Command.prototype.toJSON.call( this );
output.objectUuid = this.object.uuid;
output.oldRotation = this.oldRotation.toArray();
output.newRotation = this.newRotation.toArray();
return output;
},
fromJSON: function ( json ) {
Command.prototype.fromJSON.call( this, json );
this.object = this.editor.objectByUuid( json.objectUuid );
this.oldRotation = new THREE.Euler().fromArray( json.oldRotation );
this.newRotation = new THREE.Euler().fromArray( json.newRotation );
}
};
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