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<?xml version="1.0" encoding="utf-8"?>
<project version="2">
<!-- Output SWF options -->
<output>
<movie outputType="Application" />
<movie input="" />
<movie path="bin\HaxeTutorial" />
<movie fps="30" />
<movie width="800" />
<movie height="600" />
<movie version="0" />
<movie minorVersion="0" />
<movie platform="C#" />
<movie background="#FFFFFF" />
</output>
<!-- Other classes to be compiled into your SWF -->
<classpaths>
<class path="src" />
<class path="gen-haxe" />
<class path="..\..\lib\haxe\src" />
</classpaths>
<!-- Build options -->
<build>
<option directives="" />
<option flashStrict="False" />
<option noInlineOnDebug="False" />
<option mainClass="Main" />
<option enabledebug="False" />
<option additional="" />
</build>
<!-- haxelib libraries -->
<haxelib>
<library name="uuid" />
</haxelib>
<!-- Class files to compile (other referenced classes will automatically be included) -->
<compileTargets>
<!-- example: <compile path="..." /> -->
</compileTargets>
<!-- Paths to exclude from the Project Explorer tree -->
<hiddenPaths>
<hidden path="obj" />
<hidden path="cpp.hxml" />
<hidden path="csharp.hxml" />
<hidden path="flash.hxml" />
<hidden path="java.hxml" />
<hidden path="javascript.hxml" />
<hidden path="make_all.bat" />
<hidden path="make_all.sh" />
<hidden path="Makefile.am" />
<hidden path="neko.hxml" />
<hidden path="php.hxml" />
<hidden path="project.hide" />
<hidden path="python.hxml" />
</hiddenPaths>
<!-- Executed before build -->
<preBuildCommand>thrift -r -gen haxe ../tutorial.thrift</preBuildCommand>
<!-- Executed after build -->
<postBuildCommand alwaysRun="False" />
<!-- Other project options -->
<options>
<option showHiddenPaths="False" />
<option testMovie="Unknown" />
<option testMovieCommand="" />
</options>
<!-- Plugin storage -->
<storage />
</project>
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