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<!DOCTYPE HTML>
<html>
<head>
<title>Forms</title>
<script src="/resources/testharness.js"></script>
<script src="/resources/testharnessreport.js"></script>
</head>
<body>
<div id="log"></div>
<form id="input_form">
<fieldset>
<input type="radio" name="radio" value="1">
<input type="radio" name="radio" value="2">
</fieldset>
</form>
<script type="module">
import inputTypes from "./input-types.js";
const form = document.querySelector("form");
form.addEventListener("submit", (e) => {
e.preventDefault();
assert_true(false, 'form should not be submitted');
});
const radioButton = document.querySelector("input[type=radio]");
radioButton.addEventListener("click", function(e) {
assert_true(false, `input radio should not be clicked`);
});
radioButton.addEventListener("focus", function(e) {
assert_true(false, `input radio should not be focused on`);
});
radioButton.addEventListener("change", function(e) {
assert_true(false, `input radio should not be changed`);
});
radioButton.addEventListener("input", function(e) {
assert_true(false, `input radio should not have been inputted`);
});
// Create and append input elements
for (const inputType of inputTypes) {
if (inputType == "radio") {
continue;
}
let input = document.createElement("input");
input.type = inputType;
form.appendChild(input);
input.addEventListener("click", function(e) {
assert_true(false, `input ${inputType} should not be clicked`);
});
input.addEventListener("focus", function(e) {
assert_true(false, `input ${inputType} should not be focused on`);
});
input.addEventListener("change", function(e) {
assert_true(false, `input ${inputType} should not be changed`);
});
input.addEventListener("input", function(e) {
assert_true(false, `input ${inputType} should not have been inputted`);
});
}
// Start tests
for (const inputType of inputTypes) {
let input = document.querySelector(`input[type=${inputType}]`);
test(() => {
// keyCode: Enter
input.dispatchEvent(
new KeyboardEvent("keypress", {
keyCode: 13,
})
);
// key: Enter
input.dispatchEvent(
new KeyboardEvent("keypress", {
key: "Enter",
})
);
// keyCode: Space
input.dispatchEvent(
new KeyboardEvent("keypress", {
keyCode: 32,
})
);
// key: Space
input.dispatchEvent(
new KeyboardEvent("keypress", {
key: " ",
})
);
// keyCode: Tab
input.dispatchEvent(
new KeyboardEvent("keypress", {
keyCode: 9,
})
);
// key: Tab
input.dispatchEvent(
new KeyboardEvent("keypress", {
key: "Tab",
})
);
// keyCode: ArrowUp
input.dispatchEvent(
new KeyboardEvent("keypress", {
keyCode: 38,
})
);
// key: ArrowUp
input.dispatchEvent(
new KeyboardEvent("keypress", {
key: "ArrowUp",
})
);
}, `Dispatching untrusted keypress events to input ${inputType} should not cause submission, click, change, input, or focus events`);
test(() => {
// keyCode: Enter
input.dispatchEvent(
new KeyboardEvent("keydown", {
keyCode: 13,
})
);
input.dispatchEvent(
new KeyboardEvent("keyup", {
keyCode: 13,
})
);
// key: Enter
input.dispatchEvent(
new KeyboardEvent("keydown", {
key: "Enter",
})
);
input.dispatchEvent(
new KeyboardEvent("keyup", {
key: "Enter",
})
);
// keyCode: Space
input.dispatchEvent(
new KeyboardEvent("keydown", {
keyCode: 32,
})
);
input.dispatchEvent(
new KeyboardEvent("keyup", {
keyCode: 32,
})
);
// key: Space
input.dispatchEvent(
new KeyboardEvent("keydown", {
key: " ",
})
);
input.dispatchEvent(
new KeyboardEvent("keyup", {
key: " ",
})
);
// keyCode: Tab
input.dispatchEvent(
new KeyboardEvent("keydown", {
keyCode: 9,
})
);
input.dispatchEvent(
new KeyboardEvent("keyup", {
keyCode: 9,
})
);
// key: Tab
input.dispatchEvent(
new KeyboardEvent("keydown", {
key: "Tab",
})
);
input.dispatchEvent(
new KeyboardEvent("keyup", {
key: "Tab",
})
);
// keyCode: ArrowUp
input.dispatchEvent(
new KeyboardEvent("keydown", {
keyCode: 38,
})
);
input.dispatchEvent(
new KeyboardEvent("keyup", {
keyCode: 38,
})
);
// key: ArrowUp
input.dispatchEvent(
new KeyboardEvent("keydown", {
key: "ArrowUp",
})
);
input.dispatchEvent(
new KeyboardEvent("keyup", {
key: "ArrowUp",
})
);
}, `Dispatching untrusted keyup/keydown events to input ${inputType} should not cause submission, click, change, input, or focus events`);
}
</script>
</body>
</html>
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