File: 2d.layer.reset.plain_layer.html

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<!DOCTYPE html>
<!-- DO NOT EDIT! This test has been generated by /html/canvas/tools/gentest.py. -->
<meta charset="UTF-8">
<link rel="match" href="2d.layer.reset.plain_layer-expected.html">
<title>Canvas test: 2d.layer.reset.plain_layer</title>
<h1>2d.layer.reset.plain_layer</h1>
<p class="desc">Checks that reset discards any pending layers.</p>
<canvas id="canvas" width="100" height="50">
  <p class="fallback">FAIL (fallback content)</p>
</canvas>
<script>
  const canvas = document.getElementById("canvas");
  const ctx = canvas.getContext('2d');

  // Global states:
  ctx.globalAlpha = 0.3;
  ctx.globalCompositeOperation = 'source-in';
  ctx.shadowOffsetX = -3;
  ctx.shadowOffsetY = 3;
  ctx.shadowColor = 'rgba(0, 30, 0, 0.3)';
  ctx.shadowBlur = 3;
  ctx.filter = 'blur(5px)';

  ctx.beginLayer();

  // Layer states:
  ctx.globalAlpha = 0.6;
  ctx.globalCompositeOperation = 'source-in';
  ctx.shadowOffsetX = -6;
  ctx.shadowOffsetY = 6;
  ctx.shadowColor = 'rgba(0, 60, 0, 0.6)';
  ctx.shadowBlur = 3;
  ctx.filter = 'blur(15px)';

  ctx.reset();

  ctx.fillRect(10, 10, 75, 50);
</script>