1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20 21 22 23 24 25 26 27 28 29 30 31 32 33 34 35 36 37 38 39 40 41 42 43 44 45 46 47 48 49 50 51 52 53 54 55 56 57 58 59 60 61 62 63 64 65 66 67 68 69 70 71 72 73 74 75 76 77 78 79 80 81 82 83 84 85 86 87 88 89 90 91 92 93 94 95 96 97 98 99 100 101 102 103 104 105 106 107 108 109 110 111 112 113 114 115 116 117 118 119 120 121 122 123 124 125 126 127 128 129 130 131 132 133 134 135 136 137 138 139 140 141 142 143 144 145 146 147 148 149 150 151 152 153 154 155 156 157 158 159 160 161 162 163 164 165 166 167 168 169 170 171 172 173 174 175 176 177 178 179 180 181 182 183 184 185 186 187 188 189 190 191 192 193 194 195 196 197 198 199 200
|
<!DOCTYPE html>
<html>
<head>
<meta charset=utf-8>
<title>WebGL in OffscreenCanvas</title>
<script src="/tests/SimpleTest/SimpleTest.js"></script>
<link rel="stylesheet" href="/tests/SimpleTest/test.css">
</head>
<body>
<canvas id="c1" width="64" height="64"></canvas>
<canvas id="c2" width="64" height="64"></canvas>
<canvas id="c_ref" width="64" height="64"></canvas>
<script>
function testWorker(onFinished) {
var worker = new Worker("offscreencanvas.js");
ok(worker, "Web worker successfully created");
worker.onmessage = function(evt) {
var msg = evt.data || {};
//console.log('onmessage', {evt}, msg.type, msg.result, msg.name);
if (msg.type == "test") {
ok(msg.result, msg.name);
}
if (msg.type == "imagebitmap") {
// testing toBlob
// Fill c_ref with green color.
var ctx = c_ref.getContext("2d");
ctx.rect(0, 0, 64, 64);
ctx.fillStyle = "#00FF00";
ctx.fill();
var bitmapRenderer = c1.getContext("bitmaprenderer");
bitmapRenderer.transferFromImageBitmap(msg.bitmap);
ok(c1.toDataURL() == c_ref.toDataURL(),
"c1.toDataURL MUST return a 64x64 green square");
// The ownership of msg.bitmap should be transferred to canvas c1 when
// we called transferFromImageBitmap, marking msg.bitmap as "detached".
// Ensure that transferFromImageBitmap again should throw.
var bitmapRenderer = c2.getContext("bitmaprenderer");
let didThrow = false;
try {
bitmapRenderer.transferFromImageBitmap(msg.bitmap)
} catch (e) {
didThrow = true;
}
ok(didThrow, 'transferFromImageBitmap(detached) must throw');
ok(c1.toDataURL() == c_ref.toDataURL(),
"c2.toDataURL MUST NOT return a 64x64 green square");
worker.terminate();
onFinished();
}
}
worker.postMessage({test: 'webgl_imagebitmap'});
}
function expectEq(name, expected, was, when) {
let msg = `${name} was ${was}`;
if (when) {
msg = `[${when}] ` + msg;
}
let eq = (was == expected);
if (!eq) {
if (typeof(expected) == 'number') {
eq = (Math.abs(was - expected) < 0.000001);
}
}
if (!eq) {
msg = msg + `, expected ${expected}`;
}
ok(eq, msg);
}
function expectMemberEq(obj, key, expected, when) {
const was = obj[key];
expectEq(`${obj}.${key}`, expected, was, when);
}
function expectEachMemberEq(obj, expectedByKeyMap, when) {
for (const [key,expected] of Object.entries(expectedByKeyMap)) {
expectMemberEq(obj, key, expected, when);
}
}
function note(text) {
console.log(text);
ok(true, text);
}
function invoke(fn) { return fn(); }
invoke(async () => {
SimpleTest.waitForExplicitFinish();
await new Promise(go =>
SpecialPowers.pushPrefEnv({'set': [
['webgl.force-enabled', true],
]}, go));
console.log('await testWorker...');
await new Promise(go => testWorker(go));
// -
const [W, H] = [5, 7];
note('Begin canvas2d transferToImageBitmap tests...');
{
const oc = new OffscreenCanvas(W, H);
const c2d = oc.getContext('2d');
c2d.fillStyle = '#00ff00';
c2d.fillRect(0, 0, W, H);
{
const idata = c2d.getImageData(0, 0, W, H);
expectEq('getImageData.data.slice(0, 4)', '[0,255,0,255]',
`[${idata.data.slice(0,4).join(',')}]`, 'after fillRect');
}
// -
const NON_DEFAULT_STATE_2D = {
direction: 'rtl',
fillStyle: '#aaaaaa',
font: '13px serif',
fontKerning: 'none',
globalAlpha: 0.42,
globalCompositeOperation: 'xor',
imageSmoothingEnabled: false,
imageSmoothingQuality: 'high',
lineCap: 'round',
lineDashOffset: 4.2,
lineJoin: 'round',
lineWidth: 3.14,
miterLimit: 1.0,
shadowBlur: 1,
shadowColor: '#bbbbbb',
shadowOffsetX: 2,
shadowOffsetY: 3,
strokeStyle: '#cccccc',
textAlign: 'right',
textBaseline: 'middle',
};
Object.assign(c2d, NON_DEFAULT_STATE_2D);
expectEachMemberEq(c2d, NON_DEFAULT_STATE_2D, 'before transferToImageBitmap');
const beforeTtibData = c2d.getImageData(0, 0, W, H);
const ib = oc.transferToImageBitmap();
const afterTtibData = c2d.getImageData(0, 0, W, H);
// Same state afterwards
expectEachMemberEq(oc, {width: W, height: H}, 'after transferToImageBitmap');
expectEachMemberEq(c2d, NON_DEFAULT_STATE_2D, 'after transferToImageBitmap');
// But bitmap cleared afterwards
let was = `[${afterTtibData.data.slice(0, 4).join(',')}]`;
expectEq('getImageData.data.slice(0, 4)', '[0,0,0,0]', was, 'after transferToImageBitmap');
}
note('Begin webgl transferToImageBitmap tests...');
{
const oc = new OffscreenCanvas(W, H);
const gl = oc.getContext('webgl', {preserveDrawingBuffer:true});
gl.clearColor(0, 1, 0, 1);
gl.clear(gl.COLOR_BUFFER_BIT);
const p = new Uint8Array(4);
gl.readPixels(0,0,1,1, gl.RGBA, gl.UNSIGNED_BYTE, p);
expectEq('gl.readPixels(0,0,1,1)', '[0,255,0,255]',
`[${p.slice(0,4).join(',')}]`, 'after gl.clear');
// -
const buf = gl.createBuffer();
gl.bindBuffer(gl.ARRAY_BUFFER, buf);
expectEq(`ARRAY_BUFFER_BINDING`, buf,
gl.getParameter(gl.ARRAY_BUFFER_BINDING), 'before transferToImageBitmap');
const ib = oc.transferToImageBitmap();
// Same state afterwards
expectEachMemberEq(oc, {width: W, height: H}, 'after transferToImageBitmap');
expectEq(`ARRAY_BUFFER_BINDING`, buf,
gl.getParameter(gl.ARRAY_BUFFER_BINDING), 'after transferToImageBitmap');
// But bitmap cleared afterwards
gl.readPixels(0,0,1,1, gl.RGBA, gl.UNSIGNED_BYTE, p);
expectEq('gl.readPixels(0,0,1,1)', '[0,0,0,0]',
`[${p.slice(0,4).join(',')}]`, 'after transferToImageBitmap');
}
note('Tests complete.');
SimpleTest.finish();
});
</script>
</body>
</html>
|