File: animation-computed.html.ini

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file content (70 lines) | stat: -rw-r--r-- 2,314 bytes parent folder | download | duplicates (14)
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[animation-computed.html]
  [Default animation value]
    expected:
      if (os == "mac") and not debug: [PASS, FAIL]
      if (os == "android") and not debug: [PASS, FAIL]

  [Property animation value '1s']
    expected:
      if (os == "mac") and not debug: [PASS, FAIL]
      if (os == "android") and not debug: [PASS, FAIL]

  [Property animation value 'cubic-bezier(0, -2, 1, 3)']
    expected:
      if (os == "mac") and not debug: [PASS, FAIL]
      if (os == "android") and not debug: [PASS, FAIL]

  [Property animation value 'ease-in-out']
    expected:
      if (os == "mac") and not debug: [PASS, FAIL]
      if (os == "android") and not debug: [PASS, FAIL]

  [Property animation value '1s -3s']
    expected:
      if (os == "mac") and not debug: [PASS, FAIL]
      if (os == "android") and not debug: [PASS, FAIL]

  [Property animation value '4']
    expected:
      if (os == "mac") and not debug: [PASS, FAIL]
      if (os == "android") and not debug: [PASS, FAIL]

  [Property animation value 'reverse']
    expected:
      if (os == "mac") and not debug: [PASS, FAIL]
      if (os == "android") and not debug: [PASS, FAIL]

  [Property animation value 'both']
    expected:
      if (os == "mac") and not debug: [PASS, FAIL]
      if (os == "android") and not debug: [PASS, FAIL]

  [Property animation value 'paused']
    expected:
      if (os == "mac") and not debug: [PASS, FAIL]
      if (os == "android") and not debug: [PASS, FAIL]

  [Property animation value 'none']
    expected:
      if (os == "mac") and not debug: [PASS, FAIL]
      if (os == "android") and not debug: [PASS, FAIL]

  [Property animation value 'anim']
    expected:
      if (os == "mac") and not debug: [PASS, FAIL]
      if (os == "android") and not debug: [PASS, FAIL]

  [Property animation value 'anim paused both reverse, 4 1s -3s cubic-bezier(0, -2, 1, 3)']
    expected:
      if (os == "mac") and not debug: [PASS, FAIL]
      if (os == "android") and not debug: [PASS, FAIL]

  [Property animation value 'none, none']
    expected:
      if (os == "mac") and not debug: [PASS, FAIL]
      if (os == "android") and not debug: [PASS, FAIL]

  [Animation with a delay but no duration]
    expected:
      if (os == "mac") and not debug: [PASS, FAIL]
      if (os == "android") and not debug: [PASS, FAIL]