File: long-animation-frames.idl

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// GENERATED CONTENT - DO NOT EDIT
// Content was automatically extracted by Reffy into webref
// (https://github.com/w3c/webref)
// Source: Long Animation Frames API (https://w3c.github.io/long-animation-frames/)

[Exposed=Window]
interface PerformanceLongAnimationFrameTiming : PerformanceEntry {
    /* Overloading PerformanceEntry */
    readonly attribute DOMHighResTimeStamp startTime;
    readonly attribute DOMHighResTimeStamp duration;
    readonly attribute DOMString name;
    readonly attribute DOMString entryType;

    readonly attribute DOMHighResTimeStamp renderStart;
    readonly attribute DOMHighResTimeStamp styleAndLayoutStart;
    readonly attribute DOMHighResTimeStamp blockingDuration;
    readonly attribute DOMHighResTimeStamp firstUIEventTimestamp;
    [SameObject] readonly attribute FrozenArray<PerformanceScriptTiming> scripts;
    [Default] object toJSON();
};

PerformanceLongAnimationFrameTiming includes PaintTimingMixin;

enum ScriptInvokerType {
    "classic-script",
    "module-script",
    "event-listener",
    "user-callback",
    "resolve-promise",
    "reject-promise"
};

enum ScriptWindowAttribution {
    "self", "descendant", "ancestor", "same-page", "other"
};

[Exposed=Window]
interface PerformanceScriptTiming : PerformanceEntry {
    /* Overloading PerformanceEntry */
    readonly attribute DOMHighResTimeStamp startTime;
    readonly attribute DOMHighResTimeStamp duration;
    readonly attribute DOMString name;
    readonly attribute DOMString entryType;

    readonly attribute ScriptInvokerType invokerType;
    readonly attribute DOMString invoker;
    readonly attribute DOMHighResTimeStamp executionStart;
    readonly attribute DOMString sourceURL;
    readonly attribute DOMString sourceFunctionName;
    readonly attribute long long sourceCharPosition;
    readonly attribute DOMHighResTimeStamp pauseDuration;
    readonly attribute DOMHighResTimeStamp forcedStyleAndLayoutDuration;
    readonly attribute Window? window;
    readonly attribute ScriptWindowAttribution windowAttribution;
    [Default] object toJSON();
};