1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20 21 22 23 24 25 26 27 28 29 30 31 32 33 34 35 36 37 38 39 40 41 42 43 44 45 46 47 48 49 50 51 52 53 54 55 56 57 58 59 60 61 62 63 64 65 66 67 68 69 70 71 72 73 74 75 76 77 78 79 80 81 82 83 84 85 86 87 88 89 90 91 92 93 94 95 96 97 98 99 100 101 102 103 104 105 106 107 108 109 110 111 112 113 114 115 116 117 118 119 120 121 122 123 124 125 126 127 128 129 130 131 132 133 134 135 136 137
|
// GENERATED CONTENT - DO NOT EDIT
// Content was automatically extracted by Reffy into webref
// (https://github.com/w3c/webref)
// Source: Web Animations Level 2 (https://drafts.csswg.org/web-animations-2/)
[Exposed=Window]
partial interface AnimationTimeline {
readonly attribute CSSNumberish? currentTime;
readonly attribute CSSNumberish? duration;
Animation play (optional AnimationEffect? effect = null);
};
[Exposed=Window]
partial interface Animation {
attribute CSSNumberish? startTime;
attribute CSSNumberish? currentTime;
attribute AnimationTrigger? trigger;
readonly attribute double? overallProgress;
};
[Exposed=Window]
partial interface AnimationEffect {
// Timing hierarchy
readonly attribute GroupEffect? parent;
readonly attribute AnimationEffect? previousSibling;
readonly attribute AnimationEffect? nextSibling;
undefined before (AnimationEffect... effects);
undefined after (AnimationEffect... effects);
undefined replace (AnimationEffect... effects);
undefined remove ();
};
partial dictionary EffectTiming {
double delay;
double endDelay;
double playbackRate = 1.0;
(unrestricted double or CSSNumericValue or DOMString) duration = "auto";
};
partial dictionary OptionalEffectTiming {
double playbackRate;
};
partial dictionary ComputedEffectTiming {
CSSNumberish startTime;
CSSNumberish endTime;
CSSNumberish activeDuration;
CSSNumberish? localTime;
};
[Exposed=Window]
interface GroupEffect {
constructor(sequence<AnimationEffect>? children,
optional (unrestricted double or EffectTiming) timing = {});
readonly attribute AnimationNodeList children;
readonly attribute AnimationEffect? firstChild;
readonly attribute AnimationEffect? lastChild;
GroupEffect clone ();
undefined prepend (AnimationEffect... effects);
undefined append (AnimationEffect... effects);
};
[Exposed=Window]
interface AnimationNodeList {
readonly attribute unsigned long length;
getter AnimationEffect? item (unsigned long index);
};
[Exposed=Window]
interface SequenceEffect : GroupEffect {
constructor(sequence<AnimationEffect>? children,
optional (unrestricted double or EffectTiming) timing = {});
SequenceEffect clone ();
};
partial interface KeyframeEffect {
attribute IterationCompositeOperation iterationComposite;
};
partial dictionary KeyframeEffectOptions {
IterationCompositeOperation iterationComposite = "replace";
};
enum IterationCompositeOperation { "replace", "accumulate" };
callback EffectCallback = undefined (double? progress,
(Element or CSSPseudoElement) currentTarget,
Animation animation);
dictionary TimelineRangeOffset {
CSSOMString? rangeName;
CSSNumericValue offset;
};
partial dictionary KeyframeAnimationOptions {
(TimelineRangeOffset or CSSNumericValue or CSSKeywordValue or DOMString) rangeStart = "normal";
(TimelineRangeOffset or CSSNumericValue or CSSKeywordValue or DOMString) rangeEnd = "normal";
AnimationTrigger? trigger;
};
[Exposed=Window]
interface AnimationPlaybackEvent : Event {
constructor(DOMString type, optional AnimationPlaybackEventInit
eventInitDict = {});
readonly attribute CSSNumberish? currentTime;
readonly attribute CSSNumberish? timelineTime;
};
dictionary AnimationPlaybackEventInit : EventInit {
CSSNumberish? currentTime = null;
CSSNumberish? timelineTime = null;
};
[Exposed=Window]
interface AnimationTrigger {
constructor(optional AnimationTriggerOptions options = {});
attribute AnimationTimeline timeline;
attribute AnimationTriggerBehavior behavior;
attribute any rangeStart;
attribute any rangeEnd;
attribute any exitRangeStart;
attribute any exitRangeEnd;
};
dictionary AnimationTriggerOptions {
AnimationTimeline? timeline;
AnimationTriggerBehavior? behavior = "once";
(TimelineRangeOffset or CSSNumericValue or CSSKeywordValue or DOMString) rangeStart = "normal";
(TimelineRangeOffset or CSSNumericValue or CSSKeywordValue or DOMString) rangeEnd = "normal";
(TimelineRangeOffset or CSSNumericValue or CSSKeywordValue or DOMString) exitRangeStart = "auto";
(TimelineRangeOffset or CSSNumericValue or CSSKeywordValue or DOMString) exitRangeEnd = "auto";
};
enum AnimationTriggerBehavior { "once", "repeat", "alternate", "state" };
|