1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20 21 22 23 24 25 26 27 28 29 30 31 32 33 34 35 36 37 38 39 40 41 42 43 44 45 46 47 48 49 50 51 52 53 54 55 56 57 58 59 60 61 62 63 64 65 66 67 68 69 70 71 72 73 74 75 76 77 78 79 80 81 82 83 84 85 86 87 88 89 90 91 92 93 94 95 96 97 98 99 100 101 102 103 104 105 106 107 108 109 110 111 112 113 114 115 116 117 118 119 120 121 122 123 124 125 126 127 128 129 130 131 132 133 134 135 136 137 138 139 140 141 142 143 144 145 146 147 148 149 150 151 152 153 154 155 156 157 158 159 160 161 162 163 164 165 166 167 168 169 170 171 172 173 174 175 176 177 178 179 180 181 182
|
<!doctype html>
<html>
<head>
<title>Viewport: Scroll Event</title>
<meta charset="utf-8">
<meta name="viewport" content="width=device-width, minimum-scale=1">
<script src="/resources/testharness.js"></script>
<script src="/resources/testharnessreport.js"></script>
<script src="viewport_support.js"></script>
<script>
setup({explicit_timeout: true, explicit_done: true})
</script>
<style>
html {
width: 100%;
height: 100%;
}
</style>
</head>
<body>
<h1>Viewport: Scroll Event</h1>
<h4>
Test Description: This test checks that a scroll event is fired against
the window.visualViewport object when the viewport is scrolled.
</h4>
<h2 style="color: red">THIS IS A MANUAL TEST</h2>
<p id="skip">
<button id="skipbtn" onclick="skipManualTest();">Skip Test</button>
</p>
<h4>Instruction</h4>
<p id="instruction"></p>
<button id="continue">Start Test</button>
<div id="log"></div>
</body>
<script>
var continueBtn = document.getElementById("continue");
function continueTest() {
nextStep(function(instructionText) {
var instruction = document.getElementById("instruction");
continueBtn.innerText = "Continue";
instruction.innerText = instructionText;
});
}
continueBtn.addEventListener('click', continueTest);
var didGetScrollEvent = false;
var cancelable = undefined;
var bubbles = undefined;
function resetValues() {
didGetScrollEvent = false;
cancelable = undefined;
bubbles = undefined;
}
addManualTestStep(
function() {
window.visualViewport.addEventListener('scroll', function(e) {
didGetScrollEvent = true;
cancelable = e.cancelable;
bubbles = e.bubbles;
});
document.documentElement.style.overflow = "hidden";
},
null,
'1. Pinch-zoom a little near the "Continue" button but don\'t ' +
'perform any scrolling.');
addManualTestStep(
function() {
requestAnimationFrame(continueTest);
assert_true(didGetScrollEvent, "Got event");
assert_false(cancelable, "Event is not cancelable");
assert_false(bubbles, "Event does not bubble");
},
'Got scroll event while pinch-zooming',
'');
addManualTestStep(
resetValues,
null,
'2. Scroll in any direction.');
addManualTestStep(
function() {
requestAnimationFrame(continueTest);
assert_true(didGetScrollEvent, "Got event");
assert_false(cancelable, "Event is not cancelable");
assert_false(bubbles, "Event does not bubble");
},
'Panning viewport fires a scroll event',
'');
addManualTestStep(
function() {
continueBtn.style.position = "absolute";
continueBtn.style.right = "10px";
continueBtn.style.bottom = "10px";
},
null,
'3. Scroll fully to the bottom right and click the continue ' +
'button.');
var offsetLeft;
var offsetTop;
addManualTestStep(
function() {
resetValues();
document.documentElement.style.overflow = "";
document.body.style.width = "500%";
document.body.style.height = "500%";
continueBtn.style.position = "";
continueBtn.style.left = "";
continueBtn.style.top = "";
offsetLeft = window.visualViewport.offsetLeft;
offsetTop = window.visualViewport.offsetTop;
// The visual viewport should be fully scrolled so even if
// scrollTo does normally "push" the layout viewport with the
// visual, there should be no change to either offsetValue
window.scrollTo(10000, 10000);
requestAnimationFrame(continueTest);
assert_equals(window.visualViewport.offsetLeft, offsetLeft,
"OffsetLeft Unchanged");
assert_equals(window.visualViewport.offsetTop, offsetTop,
"OffsetTop Unchanged");
assert_false(didGetScrollEvent,
"Should not get view scroll event");
},
'scrollTo down and right on a fully scrolled visual viewport ' +
'shouldn\'t change offsets',
'');
addManualTestStep(
function() {
requestAnimationFrame(continueTest);
assert_false(didGetScrollEvent,
"Should not get view scroll event");
resetValues();
},
'scrollTo without changing offsets shouldn\'t fire scroll event ' +
'on view',
'');
addManualTestStep(
function() {
requestAnimationFrame(continueTest);
resetValues();
window.scrollTo(0, 0);
},
null,
'');
addManualTestStep(
function() {
// How scrollTo behaves in this case isn't fully spec'd but
// make sure it's at least rational if it does change the
// offset values.
var scrollChangedOffset =
offsetLeft != window.visualViewport.offsetLeft ||
offsetTop != window.visualViewport.offsetTop;
document.body.style.width = "";
document.body.style.height = "";
assert_equals(didGetScrollEvent, scrollChangedOffset,
'If the scrollTo changed offsets it must have fired a ' +
'scroll event');
},
'scrollTo must fire scroll event if it changes visualViewport.offsetLeft|Top',
'6. Pinch-zoom out fully');
addManualTestStep(
function() { continueBtn.remove(); },
null,
'Test Complete');
</script>
</html>
|