File: file_multiplePlayingAudio.html

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file content (23 lines) | stat: -rw-r--r-- 672 bytes parent folder | download | duplicates (34)
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<!DOCTYPE html>
<head>
  <meta content="text/html;charset=utf-8" http-equiv="Content-Type">
  <meta content="utf-8" http-equiv="encoding">
</head>
<body>
<audio id="audio1" src="audio.ogg" controls></audio>
<audio id="audio2" src="audio.ogg" controls></audio>
<script type="text/javascript">

// In linux debug on try server, sometimes the download process would fail, so
// we can't activate the "auto-play" or playing after receving "oncanplay".
// Therefore, we just call play here.
var audio1 = document.getElementById("audio1");
audio1.loop = true;
audio1.play();

var audio2 = document.getElementById("audio2");
audio2.loop = true;
audio2.play();

</script>
</body>