File: reverse-running-animation.html

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<!DOCTYPE html>
<html class="reftest-wait">
<meta charset="UTF-8">
<title>reverse running animation</title>
<link rel="match" href="reverse-running-animation-ref.html">
<script src="/common/reftest-wait.js"></script>
<script src="../../testcommon.js"></script>
<style>
  #box, #overlay {
    /* Add a border to ensure that anti-aliasing does not leak blue pixels
       outside of the  element's bounds. */
    border: 1px solid white;
    height: 40px;
    position: absolute;
    top: 40px;
    width: 40px;
  }
  #box {
    background: blue;
    left: 40px;
    z-index: 1;
  }
  #overlay {
    background: white;
    left: 140px;
    z-index: 2;
  }
  #notes {
    position: absolute;
    left: 0px;
    top: 100px;
  }
  body {
    backgrond: white;
  }
</style>

<body>
  <div id="box"></div>
  <div id="overlay"></div>
  <p id="notes">
    This test reverses the animation shortly after the box starts moving. If
    any blue pixels are visible the test has failed.
  </p>
</body>
<script>
  onload = async function() {
    // Double rAF to ensure that we are not bogged down during initialization
    // and the compositor is ready.
    waitForAnimationFrames(2).then(() => {
      const elem = document.getElementById('box');
      const anim = elem.animate([
          { transform: 'translateX(100px)' },
          { transform: 'translateX(100px)', offset: 0.49 },
          { transform: 'translateX(200px)', offset: 0.51 },
          { transform: 'translateX(200px)' }
        ], {
          duration: 10000,
        });
      anim.ready.then(() => {
        anim.currentTime = 5000;
        requestAnimationFrame(() => {
          anim.reverse();
          takeScreenshotDelayed(1000);
        });
      });
    });
  };
</script>