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attrib-location-length-limits.html
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include.vs
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shader-with-similar-uniform-array-names.html
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shader-with-too-many-uniforms.html
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shader-with-undefined-preprocessor-symbol.frag.html
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shader-with-uniform-in-loop-condition.vert.html
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shader-with-vec2-return-value.frag.html
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shader-with-vec3-return-value.frag.html
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shader-with-version-100.frag.html
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shader-with-webgl-identifier.vert.html
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shader-without-precision.frag.html
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shaders-with-constant-expression-loop-conditions.html
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shaders-with-invariance.html
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shaders-with-mis-matching-uniforms.html
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shaders-with-mis-matching-varyings.html
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shaders-with-missing-varyings.html
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shaders-with-name-conflicts.html
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shaders-with-uniform-structs.html
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shaders-with-varyings.html
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shared.html
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struct-as-inout-parameter.html
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struct-as-out-parameter.html
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struct-assign.html
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struct-equals.html
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struct-mixed-array-declarators.html
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struct-nesting-exceeds-maximum.html
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struct-nesting-of-variable-names.html
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struct-nesting-under-maximum.html
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struct-specifiers-in-uniforms.html
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struct-unary-operators.html
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ternary-operator-on-arrays.html
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ternary-operators-in-global-initializers.html
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