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/* -*- Mode: C++; tab-width: 8; indent-tabs-mode: nil; c-basic-offset: 2 -*- */
/* vim: set ts=8 sts=2 et sw=2 tw=80: */
/* This Source Code Form is subject to the terms of the Mozilla Public
* License, v. 2.0. If a copy of the MPL was not distributed with this
* file, You can obtain one at http://mozilla.org/MPL/2.0/. */
#include <math.h>
#include "prlink.h"
#include "prenv.h"
#include "gfxPrefs.h"
#include "nsString.h"
#include "mozilla/Preferences.h"
#include "mozilla/gfx/Quaternion.h"
#ifdef XP_WIN
#include "../layers/d3d11/CompositorD3D11.h"
#include "../layers/d3d11/TextureD3D11.h"
#endif
#include "gfxVROSVR.h"
#include "mozilla/dom/GamepadEventTypes.h"
#include "mozilla/dom/GamepadBinding.h"
#ifndef M_PI
#define M_PI 3.14159265358979323846
#endif
using namespace mozilla::layers;
using namespace mozilla::gfx;
using namespace mozilla::gfx::impl;
using namespace mozilla::dom;
namespace {
// need to typedef functions that will be used in the code below
extern "C" {
typedef OSVR_ClientContext (*pfn_osvrClientInit)(
const char applicationIdentifier[], uint32_t flags);
typedef OSVR_ReturnCode (*pfn_osvrClientShutdown)(OSVR_ClientContext ctx);
typedef OSVR_ReturnCode (*pfn_osvrClientUpdate)(OSVR_ClientContext ctx);
typedef OSVR_ReturnCode (*pfn_osvrClientCheckStatus)(OSVR_ClientContext ctx);
typedef OSVR_ReturnCode (*pfn_osvrClientGetInterface)(
OSVR_ClientContext ctx, const char path[], OSVR_ClientInterface* iface);
typedef OSVR_ReturnCode (*pfn_osvrClientFreeInterface)(
OSVR_ClientContext ctx, OSVR_ClientInterface iface);
typedef OSVR_ReturnCode (*pfn_osvrGetOrientationState)(
OSVR_ClientInterface iface, OSVR_TimeValue* timestamp,
OSVR_OrientationState* state);
typedef OSVR_ReturnCode (*pfn_osvrGetPositionState)(OSVR_ClientInterface iface,
OSVR_TimeValue* timestamp,
OSVR_PositionState* state);
typedef OSVR_ReturnCode (*pfn_osvrClientGetDisplay)(OSVR_ClientContext ctx,
OSVR_DisplayConfig* disp);
typedef OSVR_ReturnCode (*pfn_osvrClientFreeDisplay)(OSVR_DisplayConfig disp);
typedef OSVR_ReturnCode (*pfn_osvrClientGetNumEyesForViewer)(
OSVR_DisplayConfig disp, OSVR_ViewerCount viewer, OSVR_EyeCount* eyes);
typedef OSVR_ReturnCode (*pfn_osvrClientGetViewerEyePose)(
OSVR_DisplayConfig disp, OSVR_ViewerCount viewer, OSVR_EyeCount eye,
OSVR_Pose3* pose);
typedef OSVR_ReturnCode (*pfn_osvrClientGetDisplayDimensions)(
OSVR_DisplayConfig disp, OSVR_DisplayInputCount displayInputIndex,
OSVR_DisplayDimension* width, OSVR_DisplayDimension* height);
typedef OSVR_ReturnCode (
*pfn_osvrClientGetViewerEyeSurfaceProjectionClippingPlanes)(
OSVR_DisplayConfig disp, OSVR_ViewerCount viewer, OSVR_EyeCount eye,
OSVR_SurfaceCount surface, double* left, double* right, double* bottom,
double* top);
typedef OSVR_ReturnCode (*pfn_osvrClientGetRelativeViewportForViewerEyeSurface)(
OSVR_DisplayConfig disp, OSVR_ViewerCount viewer, OSVR_EyeCount eye,
OSVR_SurfaceCount surface, OSVR_ViewportDimension* left,
OSVR_ViewportDimension* bottom, OSVR_ViewportDimension* width,
OSVR_ViewportDimension* height);
typedef OSVR_ReturnCode (*pfn_osvrClientGetViewerEyeSurfaceProjectionMatrixf)(
OSVR_DisplayConfig disp, OSVR_ViewerCount viewer, OSVR_EyeCount eye,
OSVR_SurfaceCount surface, float near, float far,
OSVR_MatrixConventions flags, float* matrix);
typedef OSVR_ReturnCode (*pfn_osvrClientCheckDisplayStartup)(
OSVR_DisplayConfig disp);
typedef OSVR_ReturnCode (*pfn_osvrClientSetRoomRotationUsingHead)(
OSVR_ClientContext ctx);
}
static pfn_osvrClientInit osvr_ClientInit = nullptr;
static pfn_osvrClientShutdown osvr_ClientShutdown = nullptr;
static pfn_osvrClientUpdate osvr_ClientUpdate = nullptr;
static pfn_osvrClientCheckStatus osvr_ClientCheckStatus = nullptr;
static pfn_osvrClientGetInterface osvr_ClientGetInterface = nullptr;
static pfn_osvrClientFreeInterface osvr_ClientFreeInterface = nullptr;
static pfn_osvrGetOrientationState osvr_GetOrientationState = nullptr;
static pfn_osvrGetPositionState osvr_GetPositionState = nullptr;
static pfn_osvrClientGetDisplay osvr_ClientGetDisplay = nullptr;
static pfn_osvrClientFreeDisplay osvr_ClientFreeDisplay = nullptr;
static pfn_osvrClientGetNumEyesForViewer osvr_ClientGetNumEyesForViewer =
nullptr;
static pfn_osvrClientGetViewerEyePose osvr_ClientGetViewerEyePose = nullptr;
static pfn_osvrClientGetDisplayDimensions osvr_ClientGetDisplayDimensions =
nullptr;
static pfn_osvrClientGetViewerEyeSurfaceProjectionClippingPlanes
osvr_ClientGetViewerEyeSurfaceProjectionClippingPlanes = nullptr;
static pfn_osvrClientGetRelativeViewportForViewerEyeSurface
osvr_ClientGetRelativeViewportForViewerEyeSurface = nullptr;
static pfn_osvrClientGetViewerEyeSurfaceProjectionMatrixf
osvr_ClientGetViewerEyeSurfaceProjectionMatrixf = nullptr;
static pfn_osvrClientCheckDisplayStartup osvr_ClientCheckDisplayStartup =
nullptr;
static pfn_osvrClientSetRoomRotationUsingHead
osvr_ClientSetRoomRotationUsingHead = nullptr;
bool LoadOSVRRuntime() {
static PRLibrary* osvrUtilLib = nullptr;
static PRLibrary* osvrCommonLib = nullptr;
static PRLibrary* osvrClientLib = nullptr;
static PRLibrary* osvrClientKitLib = nullptr;
// this looks up the path in the about:config setting, from greprefs.js or
// modules\libpref\init\all.js we need all the libs to be valid
nsAutoCString osvrUtilPath, osvrCommonPath, osvrClientPath, osvrClientKitPath;
if (NS_FAILED(mozilla::Preferences::GetCString("gfx.vr.osvr.utilLibPath",
osvrUtilPath)) ||
NS_FAILED(mozilla::Preferences::GetCString("gfx.vr.osvr.commonLibPath",
osvrCommonPath)) ||
NS_FAILED(mozilla::Preferences::GetCString("gfx.vr.osvr.clientLibPath",
osvrClientPath)) ||
NS_FAILED(mozilla::Preferences::GetCString("gfx.vr.osvr.clientKitLibPath",
osvrClientKitPath))) {
return false;
}
osvrUtilLib = PR_LoadLibrary(osvrUtilPath.BeginReading());
osvrCommonLib = PR_LoadLibrary(osvrCommonPath.BeginReading());
osvrClientLib = PR_LoadLibrary(osvrClientPath.BeginReading());
osvrClientKitLib = PR_LoadLibrary(osvrClientKitPath.BeginReading());
if (!osvrUtilLib) {
printf_stderr("[OSVR] Failed to load OSVR Util library!\n");
return false;
}
if (!osvrCommonLib) {
printf_stderr("[OSVR] Failed to load OSVR Common library!\n");
return false;
}
if (!osvrClientLib) {
printf_stderr("[OSVR] Failed to load OSVR Client library!\n");
return false;
}
if (!osvrClientKitLib) {
printf_stderr("[OSVR] Failed to load OSVR ClientKit library!\n");
return false;
}
// make sure all functions that we'll be using are available
#define REQUIRE_FUNCTION(_x) \
do { \
*(void**)&osvr_##_x = (void*)PR_FindSymbol(osvrClientKitLib, "osvr" #_x); \
if (!osvr_##_x) { \
printf_stderr("osvr" #_x " symbol missing\n"); \
goto fail; \
} \
} while (0)
REQUIRE_FUNCTION(ClientInit);
REQUIRE_FUNCTION(ClientShutdown);
REQUIRE_FUNCTION(ClientUpdate);
REQUIRE_FUNCTION(ClientCheckStatus);
REQUIRE_FUNCTION(ClientGetInterface);
REQUIRE_FUNCTION(ClientFreeInterface);
REQUIRE_FUNCTION(GetOrientationState);
REQUIRE_FUNCTION(GetPositionState);
REQUIRE_FUNCTION(ClientGetDisplay);
REQUIRE_FUNCTION(ClientFreeDisplay);
REQUIRE_FUNCTION(ClientGetNumEyesForViewer);
REQUIRE_FUNCTION(ClientGetViewerEyePose);
REQUIRE_FUNCTION(ClientGetDisplayDimensions);
REQUIRE_FUNCTION(ClientGetViewerEyeSurfaceProjectionClippingPlanes);
REQUIRE_FUNCTION(ClientGetRelativeViewportForViewerEyeSurface);
REQUIRE_FUNCTION(ClientGetViewerEyeSurfaceProjectionMatrixf);
REQUIRE_FUNCTION(ClientCheckDisplayStartup);
REQUIRE_FUNCTION(ClientSetRoomRotationUsingHead);
#undef REQUIRE_FUNCTION
return true;
fail:
return false;
}
} // namespace
mozilla::gfx::VRFieldOfView SetFromTanRadians(double left, double right,
double bottom, double top) {
mozilla::gfx::VRFieldOfView fovInfo;
fovInfo.leftDegrees = atan(left) * 180.0 / M_PI;
fovInfo.rightDegrees = atan(right) * 180.0 / M_PI;
fovInfo.upDegrees = atan(top) * 180.0 / M_PI;
fovInfo.downDegrees = atan(bottom) * 180.0 / M_PI;
return fovInfo;
}
VRDisplayOSVR::VRDisplayOSVR(OSVR_ClientContext* context,
OSVR_ClientInterface* iface,
OSVR_DisplayConfig* display)
: VRDisplayHost(VRDeviceType::OSVR),
m_ctx(context),
m_iface(iface),
m_display(display) {
MOZ_COUNT_CTOR_INHERITED(VRDisplayOSVR, VRDisplayHost);
mDisplayInfo.mIsConnected = true;
mDisplayInfo.mDisplayName.AssignLiteral("OSVR HMD");
mDisplayInfo.mCapabilityFlags = VRDisplayCapabilityFlags::Cap_None;
mDisplayInfo.mCapabilityFlags = VRDisplayCapabilityFlags::Cap_Orientation |
VRDisplayCapabilityFlags::Cap_Position;
mDisplayInfo.mCapabilityFlags |= VRDisplayCapabilityFlags::Cap_External;
mDisplayInfo.mCapabilityFlags |= VRDisplayCapabilityFlags::Cap_Present;
// XXX OSVR display topology allows for more than one viewer
// will assume only one viewer for now (most likely stay that way)
OSVR_EyeCount numEyes;
osvr_ClientGetNumEyesForViewer(*m_display, 0, &numEyes);
for (uint8_t eye = 0; eye < numEyes; eye++) {
double left, right, bottom, top;
// XXX for now there is only one surface per eye
osvr_ClientGetViewerEyeSurfaceProjectionClippingPlanes(
*m_display, 0, eye, 0, &left, &right, &bottom, &top);
mDisplayInfo.mEyeFOV[eye] = SetFromTanRadians(-left, right, -bottom, top);
}
// XXX Assuming there is only one display input for now
// however, it's possible to have more than one (dSight with 2 HDMI inputs)
OSVR_DisplayDimension width, height;
osvr_ClientGetDisplayDimensions(*m_display, 0, &width, &height);
for (uint8_t eye = 0; eye < numEyes; eye++) {
OSVR_ViewportDimension l, b, w, h;
osvr_ClientGetRelativeViewportForViewerEyeSurface(*m_display, 0, eye, 0, &l,
&b, &w, &h);
mDisplayInfo.mEyeResolution.width = w;
mDisplayInfo.mEyeResolution.height = h;
OSVR_Pose3 eyePose;
// Viewer eye pose may not be immediately available, update client context
// until we get it
OSVR_ReturnCode ret =
osvr_ClientGetViewerEyePose(*m_display, 0, eye, &eyePose);
while (ret != OSVR_RETURN_SUCCESS) {
osvr_ClientUpdate(*m_ctx);
ret = osvr_ClientGetViewerEyePose(*m_display, 0, eye, &eyePose);
}
mDisplayInfo.mEyeTranslation[eye].x = eyePose.translation.data[0];
mDisplayInfo.mEyeTranslation[eye].y = eyePose.translation.data[1];
mDisplayInfo.mEyeTranslation[eye].z = eyePose.translation.data[2];
Matrix4x4 pose;
pose.SetRotationFromQuaternion(gfx::Quaternion(
osvrQuatGetX(&eyePose.rotation), osvrQuatGetY(&eyePose.rotation),
osvrQuatGetZ(&eyePose.rotation), osvrQuatGetW(&eyePose.rotation)));
pose.PreTranslate(eyePose.translation.data[0], eyePose.translation.data[1],
eyePose.translation.data[2]);
pose.Invert();
mHeadToEye[eye] = pose;
}
}
void VRDisplayOSVR::Destroy() {
// destroy non-owning pointers
m_ctx = nullptr;
m_iface = nullptr;
m_display = nullptr;
}
void VRDisplayOSVR::ZeroSensor() {
// recenter pose aka reset yaw
osvr_ClientSetRoomRotationUsingHead(*m_ctx);
}
VRHMDSensorState VRDisplayOSVR::GetSensorState() {
// update client context before anything
// this usually goes into app's mainloop
osvr_ClientUpdate(*m_ctx);
VRHMDSensorState result{};
OSVR_TimeValue timestamp;
OSVR_OrientationState orientation;
OSVR_ReturnCode ret =
osvr_GetOrientationState(*m_iface, ×tamp, &orientation);
result.timestamp = timestamp.seconds;
result.inputFrameID = mDisplayInfo.mFrameId;
if (ret == OSVR_RETURN_SUCCESS) {
result.flags |= VRDisplayCapabilityFlags::Cap_Orientation;
result.orientation[0] = orientation.data[1];
result.orientation[1] = orientation.data[2];
result.orientation[2] = orientation.data[3];
result.orientation[3] = orientation.data[0];
} else {
// default to an identity quaternion
result.orientation[3] = 1.0f;
}
OSVR_PositionState position;
ret = osvr_GetPositionState(*m_iface, ×tamp, &position);
if (ret == OSVR_RETURN_SUCCESS) {
result.flags |= VRDisplayCapabilityFlags::Cap_Position;
result.position[0] = position.data[0];
result.position[1] = position.data[1];
result.position[2] = position.data[2];
}
result.CalcViewMatrices(mHeadToEye);
return result;
}
#if defined(XP_WIN)
bool VRDisplayOSVR::SubmitFrame(ID3D11Texture2D* aSource, const IntSize& aSize,
const gfx::Rect& aLeftEyeRect,
const gfx::Rect& aRightEyeRect) {
// XXX Add code to submit frame
return false;
}
#elif defined(XP_MACOSX)
bool VRDisplayOSVR::SubmitFrame(MacIOSurface* aMacIOSurface,
const IntSize& aSize,
const gfx::Rect& aLeftEyeRect,
const gfx::Rect& aRightEyeRect) {
// XXX Add code to submit frame
MOZ_ASSERT(mSubmitThread->GetThread() == NS_GetCurrentThread());
return false;
}
#elif defined(MOZ_ANDROID_GOOGLE_VR)
bool VRDisplayOSVR::SubmitFrame(const mozilla::layers::EGLImageDescriptor*,
const gfx::Rect& aLeftEyeRect,
const gfx::Rect& aRightEyeRect) {
// XXX Add code to submit frame
MOZ_ASSERT(mSubmitThread->GetThread() == NS_GetCurrentThread());
return false;
}
#endif
void VRDisplayOSVR::StartPresentation() {
// XXX Add code to start VR Presentation
}
void VRDisplayOSVR::StopPresentation() {
// XXX Add code to end VR Presentation
}
already_AddRefed<VRSystemManagerOSVR> VRSystemManagerOSVR::Create() {
MOZ_ASSERT(NS_IsMainThread());
if (!gfxPrefs::VREnabled() || !gfxPrefs::VROSVREnabled()) {
return nullptr;
}
if (!LoadOSVRRuntime()) {
return nullptr;
}
RefPtr<VRSystemManagerOSVR> manager = new VRSystemManagerOSVR();
return manager.forget();
}
void VRSystemManagerOSVR::CheckOSVRStatus() {
if (mOSVRInitialized) {
return;
}
// client context must be initialized first
InitializeClientContext();
// update client context
osvr_ClientUpdate(m_ctx);
// initialize interface and display if they are not initialized yet
InitializeInterface();
InitializeDisplay();
// OSVR is fully initialized now
if (mClientContextInitialized && mDisplayConfigInitialized &&
mInterfaceInitialized) {
mOSVRInitialized = true;
}
}
void VRSystemManagerOSVR::InitializeClientContext() {
// already initialized
if (mClientContextInitialized) {
return;
}
// first time creating
if (!m_ctx) {
// get client context
m_ctx = osvr_ClientInit("com.osvr.webvr", 0);
// update context
osvr_ClientUpdate(m_ctx);
// verify we are connected
if (OSVR_RETURN_SUCCESS == osvr_ClientCheckStatus(m_ctx)) {
mClientContextInitialized = true;
}
}
// client context exists but not up and running yet
else {
// update context
osvr_ClientUpdate(m_ctx);
if (OSVR_RETURN_SUCCESS == osvr_ClientCheckStatus(m_ctx)) {
mClientContextInitialized = true;
}
}
}
void VRSystemManagerOSVR::InitializeInterface() {
// already initialized
if (mInterfaceInitialized) {
return;
}
// Client context must be initialized before getting interface
if (mClientContextInitialized) {
// m_iface will remain nullptr if no interface is returned
if (OSVR_RETURN_SUCCESS ==
osvr_ClientGetInterface(m_ctx, "/me/head", &m_iface)) {
mInterfaceInitialized = true;
}
}
}
void VRSystemManagerOSVR::InitializeDisplay() {
// display is fully configured
if (mDisplayConfigInitialized) {
return;
}
// Client context must be initialized before getting interface
if (mClientContextInitialized) {
// first time creating display object
if (m_display == nullptr) {
OSVR_ReturnCode ret = osvr_ClientGetDisplay(m_ctx, &m_display);
if (ret == OSVR_RETURN_SUCCESS) {
osvr_ClientUpdate(m_ctx);
// display object may have been created but not fully startup
if (OSVR_RETURN_SUCCESS == osvr_ClientCheckDisplayStartup(m_display)) {
mDisplayConfigInitialized = true;
}
}
// Typically once we get Display object, pose data is available after
// clientUpdate but sometimes it takes ~ 200 ms to get
// a succesfull connection, so we might have to run a few update cycles
} else {
if (OSVR_RETURN_SUCCESS == osvr_ClientCheckDisplayStartup(m_display)) {
mDisplayConfigInitialized = true;
}
}
}
}
bool VRSystemManagerOSVR::Init() {
// OSVR server should be running in the background
// It would load plugins and take care of detecting HMDs
if (!mOSVRInitialized) {
nsIThread* thread = nullptr;
NS_GetCurrentThread(&thread);
mOSVRThread = already_AddRefed<nsIThread>(thread);
// initialize client context
InitializeClientContext();
// try to initialize interface
InitializeInterface();
// try to initialize display object
InitializeDisplay();
// verify all components are initialized
CheckOSVRStatus();
}
return mOSVRInitialized;
}
void VRSystemManagerOSVR::Destroy() { Shutdown(); }
void VRSystemManagerOSVR::Shutdown() {
if (mOSVRInitialized) {
MOZ_ASSERT(NS_GetCurrentThread() == mOSVRThread);
mOSVRThread = nullptr;
mHMDInfo = nullptr;
mOSVRInitialized = false;
}
// client context may not have been initialized
if (m_ctx) {
osvr_ClientFreeDisplay(m_display);
}
// osvr checks that m_ctx or m_iface are not null
osvr_ClientFreeInterface(m_ctx, m_iface);
osvr_ClientShutdown(m_ctx);
}
void VRSystemManagerOSVR::NotifyVSync() {
VRSystemManager::NotifyVSync();
// TODO - Check for device disconnection or other OSVR events
}
void VRSystemManagerOSVR::Enumerate() {
// make sure context, interface and display are initialized
CheckOSVRStatus();
if (!Init()) {
return;
}
mHMDInfo = new VRDisplayOSVR(&m_ctx, &m_iface, &m_display);
}
bool VRSystemManagerOSVR::ShouldInhibitEnumeration() {
if (VRSystemManager::ShouldInhibitEnumeration()) {
return true;
}
if (mHMDInfo) {
// When we find an a VR device, don't
// allow any further enumeration as it
// may get picked up redundantly by other
// API's.
return true;
}
return false;
}
void VRSystemManagerOSVR::GetHMDs(nsTArray<RefPtr<VRDisplayHost>>& aHMDResult) {
if (mHMDInfo) {
aHMDResult.AppendElement(mHMDInfo);
}
}
bool VRSystemManagerOSVR::GetIsPresenting() {
if (mHMDInfo) {
VRDisplayInfo displayInfo(mHMDInfo->GetDisplayInfo());
return displayInfo.GetPresentingGroups() != kVRGroupNone;
}
return false;
}
void VRSystemManagerOSVR::HandleInput() {}
void VRSystemManagerOSVR::VibrateHaptic(uint32_t aControllerIdx,
uint32_t aHapticIndex,
double aIntensity, double aDuration,
const VRManagerPromise& aPromise) {}
void VRSystemManagerOSVR::StopVibrateHaptic(uint32_t aControllerIdx) {}
void VRSystemManagerOSVR::GetControllers(
nsTArray<RefPtr<VRControllerHost>>& aControllerResult) {}
void VRSystemManagerOSVR::ScanForControllers() {}
void VRSystemManagerOSVR::RemoveControllers() {}
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