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/* Copyright (C) 2002-2005 RealVNC Ltd. All Rights Reserved.
* Copyright (C) 2011 D. R. Commander. All Rights Reserved.
* Copyright 2009-2014 Pierre Ossman for Cendio AB
*
* This is free software; you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation; either version 2 of the License, or
* (at your option) any later version.
*
* This software is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this software; if not, write to the Free Software
* Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307,
* USA.
*/
#ifdef HAVE_CONFIG_H
#include <config.h>
#endif
#include <assert.h>
#ifndef _WIN32
#include <unistd.h>
#endif
#include <rfb/CMsgWriter.h>
#include <rfb/CSecurity.h>
#include <rfb/Hostname.h>
#include <rfb/LogWriter.h>
#include <rfb/Security.h>
#include <rfb/util.h>
#include <rfb/screenTypes.h>
#include <rfb/fenceTypes.h>
#include <rfb/Timer.h>
#include <network/TcpSocket.h>
#ifndef WIN32
#include <network/UnixSocket.h>
#endif
#include <FL/Fl.H>
#include <FL/fl_ask.H>
#include "CConn.h"
#include "OptionsDialog.h"
#include "DesktopWindow.h"
#include "PlatformPixelBuffer.h"
#include "i18n.h"
#include "parameters.h"
#include "vncviewer.h"
#ifdef WIN32
#include "win32.h"
#endif
using namespace rdr;
using namespace rfb;
using namespace std;
static rfb::LogWriter vlog("CConn");
// 8 colours (1 bit per component)
static const PixelFormat verylowColourPF(8, 3,false, true,
1, 1, 1, 2, 1, 0);
// 64 colours (2 bits per component)
static const PixelFormat lowColourPF(8, 6, false, true,
3, 3, 3, 4, 2, 0);
// 256 colours (2-3 bits per component)
static const PixelFormat mediumColourPF(8, 8, false, true,
7, 7, 3, 5, 2, 0);
// Time new bandwidth estimates are weighted against (in ms)
static const unsigned bpsEstimateWindow = 1000;
CConn::CConn(const char* vncServerName, network::Socket* socket=NULL)
: serverHost(0), serverPort(0), desktop(NULL),
updateCount(0), pixelCount(0),
lastServerEncoding((unsigned int)-1), bpsEstimate(20000000)
{
setShared(::shared);
sock = socket;
supportsLocalCursor = true;
supportsCursorPosition = true;
supportsDesktopResize = true;
supportsLEDState = false;
if (customCompressLevel)
setCompressLevel(::compressLevel);
if (!noJpeg)
setQualityLevel(::qualityLevel);
if(sock == NULL) {
try {
#ifndef WIN32
if (strchr(vncServerName, '/') != NULL) {
sock = new network::UnixSocket(vncServerName);
serverHost = sock->getPeerAddress();
vlog.info(_("Connected to socket %s"), serverHost);
} else
#endif
{
getHostAndPort(vncServerName, &serverHost, &serverPort);
sock = new network::TcpSocket(serverHost, serverPort);
vlog.info(_("Connected to host %s port %d"), serverHost, serverPort);
}
} catch (rdr::Exception& e) {
vlog.error("%s", e.str());
abort_connection(_("Failed to connect to \"%s\":\n\n%s"),
vncServerName, e.str());
return;
}
}
Fl::add_fd(sock->getFd(), FL_READ | FL_EXCEPT, socketEvent, this);
setServerName(serverHost);
setStreams(&sock->inStream(), &sock->outStream());
initialiseProtocol();
OptionsDialog::addCallback(handleOptions, this);
}
CConn::~CConn()
{
close();
OptionsDialog::removeCallback(handleOptions);
Fl::remove_timeout(handleUpdateTimeout, this);
if (desktop)
delete desktop;
delete [] serverHost;
if (sock)
Fl::remove_fd(sock->getFd());
delete sock;
}
const char *CConn::connectionInfo()
{
static char infoText[1024] = "";
char scratch[100];
char pfStr[100];
// Crude way of avoiding constant overflow checks
assert((sizeof(scratch) + 1) * 10 < sizeof(infoText));
infoText[0] = '\0';
snprintf(scratch, sizeof(scratch),
_("Desktop name: %.80s"), server.name());
strcat(infoText, scratch);
strcat(infoText, "\n");
snprintf(scratch, sizeof(scratch),
_("Host: %.80s port: %d"), serverHost, serverPort);
strcat(infoText, scratch);
strcat(infoText, "\n");
snprintf(scratch, sizeof(scratch),
_("Size: %d x %d"), server.width(), server.height());
strcat(infoText, scratch);
strcat(infoText, "\n");
// TRANSLATORS: Will be filled in with a string describing the
// protocol pixel format in a fairly language neutral way
server.pf().print(pfStr, 100);
snprintf(scratch, sizeof(scratch),
_("Pixel format: %s"), pfStr);
strcat(infoText, scratch);
strcat(infoText, "\n");
// TRANSLATORS: Similar to the earlier "Pixel format" string
serverPF.print(pfStr, 100);
snprintf(scratch, sizeof(scratch),
_("(server default %s)"), pfStr);
strcat(infoText, scratch);
strcat(infoText, "\n");
snprintf(scratch, sizeof(scratch),
_("Requested encoding: %s"), encodingName(getPreferredEncoding()));
strcat(infoText, scratch);
strcat(infoText, "\n");
snprintf(scratch, sizeof(scratch),
_("Last used encoding: %s"), encodingName(lastServerEncoding));
strcat(infoText, scratch);
strcat(infoText, "\n");
snprintf(scratch, sizeof(scratch),
_("Line speed estimate: %d kbit/s"), (int)(bpsEstimate/1000));
strcat(infoText, scratch);
strcat(infoText, "\n");
snprintf(scratch, sizeof(scratch),
_("Protocol version: %d.%d"), server.majorVersion, server.minorVersion);
strcat(infoText, scratch);
strcat(infoText, "\n");
snprintf(scratch, sizeof(scratch),
_("Security method: %s"), secTypeName(csecurity->getType()));
strcat(infoText, scratch);
strcat(infoText, "\n");
return infoText;
}
unsigned CConn::getUpdateCount()
{
return updateCount;
}
unsigned CConn::getPixelCount()
{
return pixelCount;
}
unsigned CConn::getPosition()
{
return sock->inStream().pos();
}
void CConn::socketEvent(FL_SOCKET fd, void *data)
{
CConn *cc;
static bool recursing = false;
int when;
assert(data);
cc = (CConn*)data;
// I don't think processMsg() is recursion safe, so add this check
if (recursing)
return;
recursing = true;
try {
// We might have been called to flush unwritten socket data
cc->sock->outStream().flush();
cc->sock->outStream().cork(true);
// processMsg() only processes one message, so we need to loop
// until the buffers are empty or things will stall.
while (cc->processMsg()) {
// Make sure that the FLTK handling and the timers gets some CPU
// time in case of back to back messages
Fl::check();
Timer::checkTimeouts();
// Also check if we need to stop reading and terminate
if (should_disconnect())
break;
}
cc->sock->outStream().cork(false);
cc->sock->outStream().flush();
} catch (rdr::EndOfStream& e) {
vlog.info("%s", e.str());
if (!cc->desktop) {
vlog.error(_("The connection was dropped by the server before "
"the session could be established."));
abort_connection(_("The connection was dropped by the server "
"before the session could be established."));
} else {
disconnect();
}
} catch (rdr::Exception& e) {
vlog.error("%s", e.str());
abort_connection(_("An unexpected error occurred when communicating "
"with the server:\n\n%s"), e.str());
}
when = FL_READ | FL_EXCEPT;
if (cc->sock->outStream().hasBufferedData())
when |= FL_WRITE;
Fl::add_fd(fd, when, socketEvent, data);
recursing = false;
}
////////////////////// CConnection callback methods //////////////////////
// initDone() is called when the serverInit message has been received. At
// this point we create the desktop window and display it. We also tell the
// server the pixel format and encodings to use and request the first update.
void CConn::initDone()
{
// If using AutoSelect with old servers, start in FullColor
// mode. See comment in autoSelectFormatAndEncoding.
if (server.beforeVersion(3, 8) && autoSelect)
fullColour.setParam(true);
serverPF = server.pf();
desktop = new DesktopWindow(server.width(), server.height(),
server.name(), serverPF, this);
fullColourPF = desktop->getPreferredPF();
// Force a switch to the format and encoding we'd like
updatePixelFormat();
int encNum = encodingNum(::preferredEncoding);
if (encNum != -1)
setPreferredEncoding(encNum);
}
// setDesktopSize() is called when the desktop size changes (including when
// it is set initially).
void CConn::setDesktopSize(int w, int h)
{
CConnection::setDesktopSize(w,h);
resizeFramebuffer();
}
// setExtendedDesktopSize() is a more advanced version of setDesktopSize()
void CConn::setExtendedDesktopSize(unsigned reason, unsigned result,
int w, int h, const rfb::ScreenSet& layout)
{
CConnection::setExtendedDesktopSize(reason, result, w, h, layout);
if ((reason == reasonClient) && (result != resultSuccess)) {
vlog.error(_("SetDesktopSize failed: %d"), result);
return;
}
resizeFramebuffer();
}
// setName() is called when the desktop name changes
void CConn::setName(const char* name)
{
CConnection::setName(name);
desktop->setName(name);
}
// framebufferUpdateStart() is called at the beginning of an update.
// Here we try to send out a new framebuffer update request so that the
// next update can be sent out in parallel with us decoding the current
// one.
void CConn::framebufferUpdateStart()
{
CConnection::framebufferUpdateStart();
// For bandwidth estimate
gettimeofday(&updateStartTime, NULL);
updateStartPos = sock->inStream().pos();
// Update the screen prematurely for very slow updates
Fl::add_timeout(1.0, handleUpdateTimeout, this);
}
// framebufferUpdateEnd() is called at the end of an update.
// For each rectangle, the FdInStream will have timed the speed
// of the connection, allowing us to select format and encoding
// appropriately, and then request another incremental update.
void CConn::framebufferUpdateEnd()
{
unsigned long long elapsed, bps, weight;
struct timeval now;
CConnection::framebufferUpdateEnd();
updateCount++;
// Calculate bandwidth everything managed to maintain during this update
gettimeofday(&now, NULL);
elapsed = (now.tv_sec - updateStartTime.tv_sec) * 1000000;
elapsed += now.tv_usec - updateStartTime.tv_usec;
if (elapsed == 0)
elapsed = 1;
bps = (unsigned long long)(sock->inStream().pos() -
updateStartPos) * 8 *
1000000 / elapsed;
// Allow this update to influence things more the longer it took, to a
// maximum of 20% of the new value.
weight = elapsed * 1000 / bpsEstimateWindow;
if (weight > 200000)
weight = 200000;
bpsEstimate = ((bpsEstimate * (1000000 - weight)) +
(bps * weight)) / 1000000;
Fl::remove_timeout(handleUpdateTimeout, this);
desktop->updateWindow();
// Compute new settings based on updated bandwidth values
if (autoSelect)
autoSelectFormatAndEncoding();
}
// The rest of the callbacks are fairly self-explanatory...
void CConn::setColourMapEntries(int firstColour, int nColours, rdr::U16* rgbs)
{
vlog.error(_("Invalid SetColourMapEntries from server!"));
}
void CConn::bell()
{
fl_beep();
}
bool CConn::dataRect(const Rect& r, int encoding)
{
bool ret;
if (encoding != encodingCopyRect)
lastServerEncoding = encoding;
ret = CConnection::dataRect(r, encoding);
if (ret)
pixelCount += r.area();
return ret;
}
void CConn::setCursor(int width, int height, const Point& hotspot,
const rdr::U8* data)
{
desktop->setCursor(width, height, hotspot, data);
}
void CConn::setCursorPos(const Point& pos)
{
desktop->setCursorPos(pos);
}
void CConn::fence(rdr::U32 flags, unsigned len, const char data[])
{
CMsgHandler::fence(flags, len, data);
if (flags & fenceFlagRequest) {
// We handle everything synchronously so we trivially honor these modes
flags = flags & (fenceFlagBlockBefore | fenceFlagBlockAfter);
writer()->writeFence(flags, len, data);
return;
}
}
void CConn::setLEDState(unsigned int state)
{
CConnection::setLEDState(state);
desktop->setLEDState(state);
}
void CConn::handleClipboardRequest()
{
desktop->handleClipboardRequest();
}
void CConn::handleClipboardAnnounce(bool available)
{
desktop->handleClipboardAnnounce(available);
}
void CConn::handleClipboardData(const char* data)
{
desktop->handleClipboardData(data);
}
////////////////////// Internal methods //////////////////////
void CConn::resizeFramebuffer()
{
desktop->resizeFramebuffer(server.width(), server.height());
}
// autoSelectFormatAndEncoding() chooses the format and encoding appropriate
// to the connection speed:
//
// First we wait for at least one second of bandwidth measurement.
//
// Above 16Mbps (i.e. LAN), we choose the second highest JPEG quality,
// which should be perceptually lossless.
//
// If the bandwidth is below that, we choose a more lossy JPEG quality.
//
// If the bandwidth drops below 256 Kbps, we switch to palette mode.
//
// Note: The system here is fairly arbitrary and should be replaced
// with something more intelligent at the server end.
//
void CConn::autoSelectFormatAndEncoding()
{
bool newFullColour = fullColour;
int newQualityLevel = ::qualityLevel;
// Always use Tight
setPreferredEncoding(encodingTight);
// Select appropriate quality level
if (!noJpeg) {
if (bpsEstimate > 16000000)
newQualityLevel = 8;
else
newQualityLevel = 6;
if (newQualityLevel != ::qualityLevel) {
vlog.info(_("Throughput %d kbit/s - changing to quality %d"),
(int)(bpsEstimate/1000), newQualityLevel);
::qualityLevel.setParam(newQualityLevel);
setQualityLevel(newQualityLevel);
}
}
if (server.beforeVersion(3, 8)) {
// Xvnc from TightVNC 1.2.9 sends out FramebufferUpdates with
// cursors "asynchronously". If this happens in the middle of a
// pixel format change, the server will encode the cursor with
// the old format, but the client will try to decode it
// according to the new format. This will lead to a
// crash. Therefore, we do not allow automatic format change for
// old servers.
return;
}
// Select best color level
newFullColour = (bpsEstimate > 256000);
if (newFullColour != fullColour) {
if (newFullColour)
vlog.info(_("Throughput %d kbit/s - full color is now enabled"),
(int)(bpsEstimate/1000));
else
vlog.info(_("Throughput %d kbit/s - full color is now disabled"),
(int)(bpsEstimate/1000));
fullColour.setParam(newFullColour);
updatePixelFormat();
}
}
// requestNewUpdate() requests an update from the server, having set the
// format and encoding appropriately.
void CConn::updatePixelFormat()
{
PixelFormat pf;
if (fullColour) {
pf = fullColourPF;
} else {
if (lowColourLevel == 0)
pf = verylowColourPF;
else if (lowColourLevel == 1)
pf = lowColourPF;
else
pf = mediumColourPF;
}
char str[256];
pf.print(str, 256);
vlog.info(_("Using pixel format %s"),str);
setPF(pf);
}
void CConn::handleOptions(void *data)
{
CConn *self = (CConn*)data;
// Checking all the details of the current set of encodings is just
// a pain. Assume something has changed, as resending the encoding
// list is cheap. Avoid overriding what the auto logic has selected
// though.
if (!autoSelect) {
int encNum = encodingNum(::preferredEncoding);
if (encNum != -1)
self->setPreferredEncoding(encNum);
}
if (customCompressLevel)
self->setCompressLevel(::compressLevel);
else
self->setCompressLevel(-1);
if (!noJpeg && !autoSelect)
self->setQualityLevel(::qualityLevel);
else
self->setQualityLevel(-1);
self->updatePixelFormat();
}
void CConn::handleUpdateTimeout(void *data)
{
CConn *self = (CConn *)data;
assert(self);
self->desktop->updateWindow();
Fl::repeat_timeout(1.0, handleUpdateTimeout, data);
}
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