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/* Copyright (C) 2002-2005 RealVNC Ltd. All Rights Reserved.
* Copyright 2011 Pierre Ossman <ossman@cendio.se> for Cendio AB
*
* This is free software; you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation; either version 2 of the License, or
* (at your option) any later version.
*
* This software is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this software; if not, write to the Free Software
* Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307,
* USA.
*/
#include <windows.h>
#include <stdio.h>
#define XK_MISCELLANY
#define XK_XKB_KEYS
#define XK_KOREAN
#include <rfb/keysymdef.h>
#include <rfb/XF86keysym.h>
#include "keysym2ucs.h"
#define NoSymbol 0
// Missing in at least some versions of MinGW
#ifndef MAPVK_VK_TO_CHAR
#define MAPVK_VK_TO_CHAR 2
#endif
int has_altgr;
HKL current_layout = 0;
static HANDLE thread;
static DWORD thread_id;
static HHOOK hook = 0;
static HWND target_wnd = 0;
#define ARRAY_SIZE(a) (sizeof(a)/sizeof(*a))
static int is_system_hotkey(int vkCode) {
switch (vkCode) {
case VK_LWIN:
case VK_RWIN:
case VK_SNAPSHOT:
return 1;
case VK_TAB:
if (GetAsyncKeyState(VK_MENU) & 0x8000)
return 1;
case VK_ESCAPE:
if (GetAsyncKeyState(VK_MENU) & 0x8000)
return 1;
if (GetAsyncKeyState(VK_CONTROL) & 0x8000)
return 1;
}
return 0;
}
static LRESULT CALLBACK keyboard_hook(int nCode, WPARAM wParam, LPARAM lParam)
{
if (nCode >= 0) {
KBDLLHOOKSTRUCT* msgInfo = (KBDLLHOOKSTRUCT*)lParam;
// Grabbing everything seems to mess up some keyboard state that
// FLTK relies on, so just grab the keys that we normally cannot.
if (is_system_hotkey(msgInfo->vkCode)) {
PostMessage(target_wnd, wParam, msgInfo->vkCode,
(msgInfo->scanCode & 0xff) << 16 |
(msgInfo->flags & 0xff) << 24);
return 1;
}
}
return CallNextHookEx(hook, nCode, wParam, lParam);
}
static DWORD WINAPI keyboard_thread(LPVOID data)
{
MSG msg;
target_wnd = (HWND)data;
// Make sure a message queue is created
PeekMessage(&msg, NULL, 0, 0, PM_NOREMOVE | PM_NOYIELD);
hook = SetWindowsHookEx(WH_KEYBOARD_LL, keyboard_hook, GetModuleHandle(0), 0);
// If something goes wrong then there is not much we can do.
// Just sit around and wait for WM_QUIT...
while (GetMessage(&msg, NULL, 0, 0));
if (hook)
UnhookWindowsHookEx(hook);
target_wnd = 0;
return 0;
}
int win32_enable_lowlevel_keyboard(HWND hwnd)
{
// Only one target at a time for now
if (thread != NULL) {
if (hwnd == target_wnd)
return 0;
return 1;
}
// We create a separate thread as it is crucial that hooks are processed
// in a timely manner.
thread = CreateThread(NULL, 0, keyboard_thread, hwnd, 0, &thread_id);
if (thread == NULL)
return 1;
return 0;
}
void win32_disable_lowlevel_keyboard(HWND hwnd)
{
if (hwnd != target_wnd)
return;
PostThreadMessage(thread_id, WM_QUIT, 0, 0);
CloseHandle(thread);
thread = NULL;
}
// Layout independent keys
static const int vkey_map[][3] = {
{ VK_CANCEL, NoSymbol, XK_Break },
{ VK_BACK, XK_BackSpace, NoSymbol },
{ VK_TAB, XK_Tab, NoSymbol },
{ VK_CLEAR, XK_Clear, NoSymbol },
{ VK_RETURN, XK_Return, XK_KP_Enter },
{ VK_SHIFT, XK_Shift_L, NoSymbol },
{ VK_CONTROL, XK_Control_L, XK_Control_R },
{ VK_MENU, XK_Alt_L, XK_Alt_R },
{ VK_PAUSE, XK_Pause, NoSymbol },
{ VK_CAPITAL, XK_Caps_Lock, NoSymbol },
{ VK_ESCAPE, XK_Escape, NoSymbol },
{ VK_CONVERT, XK_Henkan, NoSymbol },
{ VK_NONCONVERT, XK_Muhenkan, NoSymbol },
{ VK_PRIOR, XK_KP_Prior, XK_Prior },
{ VK_NEXT, XK_KP_Next, XK_Next },
{ VK_END, XK_KP_End, XK_End },
{ VK_HOME, XK_KP_Home, XK_Home },
{ VK_LEFT, XK_KP_Left, XK_Left },
{ VK_UP, XK_KP_Up, XK_Up },
{ VK_RIGHT, XK_KP_Right, XK_Right },
{ VK_DOWN, XK_KP_Down, XK_Down },
{ VK_SNAPSHOT, XK_Sys_Req, XK_Print },
{ VK_INSERT, XK_KP_Insert, XK_Insert },
{ VK_DELETE, XK_KP_Delete, XK_Delete },
{ VK_LWIN, NoSymbol, XK_Super_L },
{ VK_RWIN, NoSymbol, XK_Super_R },
{ VK_APPS, NoSymbol, XK_Menu },
{ VK_SLEEP, NoSymbol, XF86XK_Sleep },
{ VK_NUMPAD0, XK_KP_0, NoSymbol },
{ VK_NUMPAD1, XK_KP_1, NoSymbol },
{ VK_NUMPAD2, XK_KP_2, NoSymbol },
{ VK_NUMPAD3, XK_KP_3, NoSymbol },
{ VK_NUMPAD4, XK_KP_4, NoSymbol },
{ VK_NUMPAD5, XK_KP_5, NoSymbol },
{ VK_NUMPAD6, XK_KP_6, NoSymbol },
{ VK_NUMPAD7, XK_KP_7, NoSymbol },
{ VK_NUMPAD8, XK_KP_8, NoSymbol },
{ VK_NUMPAD9, XK_KP_9, NoSymbol },
{ VK_MULTIPLY, XK_KP_Multiply, NoSymbol },
{ VK_ADD, XK_KP_Add, NoSymbol },
{ VK_SUBTRACT, XK_KP_Subtract, NoSymbol },
{ VK_DIVIDE, NoSymbol, XK_KP_Divide },
/* VK_SEPARATOR and VK_DECIMAL left out on purpose. See further down. */
{ VK_F1, XK_F1, NoSymbol },
{ VK_F2, XK_F2, NoSymbol },
{ VK_F3, XK_F3, NoSymbol },
{ VK_F4, XK_F4, NoSymbol },
{ VK_F5, XK_F5, NoSymbol },
{ VK_F6, XK_F6, NoSymbol },
{ VK_F7, XK_F7, NoSymbol },
{ VK_F8, XK_F8, NoSymbol },
{ VK_F9, XK_F9, NoSymbol },
{ VK_F10, XK_F10, NoSymbol },
{ VK_F11, XK_F11, NoSymbol },
{ VK_F12, XK_F12, NoSymbol },
{ VK_F13, XK_F13, NoSymbol },
{ VK_F14, XK_F14, NoSymbol },
{ VK_F15, XK_F15, NoSymbol },
{ VK_F16, XK_F16, NoSymbol },
{ VK_F17, XK_F17, NoSymbol },
{ VK_F18, XK_F18, NoSymbol },
{ VK_F19, XK_F19, NoSymbol },
{ VK_F20, XK_F20, NoSymbol },
{ VK_F21, XK_F21, NoSymbol },
{ VK_F22, XK_F22, NoSymbol },
{ VK_F23, XK_F23, NoSymbol },
{ VK_F24, XK_F24, NoSymbol },
{ VK_NUMLOCK, NoSymbol, XK_Num_Lock },
{ VK_SCROLL, XK_Scroll_Lock, NoSymbol },
{ VK_BROWSER_BACK, NoSymbol, XF86XK_Back },
{ VK_BROWSER_FORWARD, NoSymbol, XF86XK_Forward },
{ VK_BROWSER_REFRESH, NoSymbol, XF86XK_Refresh },
{ VK_BROWSER_STOP, NoSymbol, XF86XK_Stop },
{ VK_BROWSER_SEARCH, NoSymbol, XF86XK_Search },
{ VK_BROWSER_FAVORITES, NoSymbol, XF86XK_Favorites },
{ VK_BROWSER_HOME, NoSymbol, XF86XK_HomePage },
{ VK_VOLUME_MUTE, NoSymbol, XF86XK_AudioMute },
{ VK_VOLUME_DOWN, NoSymbol, XF86XK_AudioLowerVolume },
{ VK_VOLUME_UP, NoSymbol, XF86XK_AudioRaiseVolume },
{ VK_MEDIA_NEXT_TRACK, NoSymbol, XF86XK_AudioNext },
{ VK_MEDIA_PREV_TRACK, NoSymbol, XF86XK_AudioPrev },
{ VK_MEDIA_STOP, NoSymbol, XF86XK_AudioStop },
{ VK_MEDIA_PLAY_PAUSE, NoSymbol, XF86XK_AudioPlay },
{ VK_LAUNCH_MAIL, NoSymbol, XF86XK_Mail },
{ VK_LAUNCH_APP2, NoSymbol, XF86XK_Calculator },
};
// Layout dependent keys, but without useful symbols
// Japanese
static const int vkey_map_jp[][3] = {
{ VK_KANA, XK_Hiragana_Katakana, NoSymbol },
{ VK_KANJI, XK_Kanji, NoSymbol },
{ VK_OEM_ATTN, XK_Eisu_toggle, NoSymbol },
{ VK_OEM_FINISH, XK_Katakana, NoSymbol },
{ VK_OEM_COPY, XK_Hiragana, NoSymbol },
// These are really XK_Zenkaku/XK_Hankaku but we have no way of
// keeping the client and server in sync
{ VK_OEM_AUTO, XK_Zenkaku_Hankaku, NoSymbol },
{ VK_OEM_ENLW, XK_Zenkaku_Hankaku, NoSymbol },
{ VK_OEM_BACKTAB, XK_Romaji, NoSymbol },
{ VK_ATTN, XK_Romaji, NoSymbol },
};
// Korean
static const int vkey_map_ko[][3] = {
{ VK_HANGUL, XK_Hangul, NoSymbol },
{ VK_HANJA, XK_Hangul_Hanja, NoSymbol },
};
static int lookup_vkey_map(UINT vkey, int extended, const int map[][3], size_t size)
{
size_t i;
for (i = 0;i < size;i++) {
if (vkey != map[i][0])
continue;
if (extended)
return map[i][2];
else
return map[i][1];
}
return NoSymbol;
}
int win32_vkey_to_keysym(UINT vkey, int extended)
{
HKL layout;
WORD lang, primary_lang;
BYTE state[256];
int ret;
WCHAR wstr[10];
// Start with keys that either don't generate a symbol, or
// generate the same symbol as some other key.
ret = lookup_vkey_map(vkey, extended, vkey_map, ARRAY_SIZE(vkey_map));
if (ret != NoSymbol)
return ret;
layout = GetKeyboardLayout(0);
lang = LOWORD(layout);
primary_lang = PRIMARYLANGID(lang);
if (primary_lang == LANG_JAPANESE) {
ret = lookup_vkey_map(vkey, extended,
vkey_map_jp, ARRAY_SIZE(vkey_map_jp));
if (ret != NoSymbol)
return ret;
}
if (primary_lang == LANG_KOREAN) {
ret = lookup_vkey_map(vkey, extended,
vkey_map_ko, ARRAY_SIZE(vkey_map_ko));
if (ret != NoSymbol)
return ret;
}
// Windows is not consistent in which virtual key it uses for
// the numpad decimal key, and this is not likely to be fixed:
// http://blogs.msdn.com/michkap/archive/2006/09/13/752377.aspx
//
// To get X11 behaviour, we instead look at the text generated
// by they key.
if ((vkey == VK_DECIMAL) || (vkey == VK_SEPARATOR)) {
UINT ch;
ch = MapVirtualKey(vkey, MAPVK_VK_TO_CHAR);
switch (ch) {
case ',':
return XK_KP_Separator;
case '.':
return XK_KP_Decimal;
default:
return NoSymbol;
}
}
// MapVirtualKey() doesn't look at modifiers, so it is
// insufficient for mapping most keys to a symbol. ToUnicode()
// does what we want though. Unfortunately it keeps state, so
// we have to be careful around dead characters.
GetKeyboardState(state);
// Pressing Ctrl wreaks havoc with the symbol lookup, so turn
// that off. But AltGr shows up as Ctrl+Alt in Windows, so keep
// Ctrl if Alt is active.
if (!(state[VK_LCONTROL] & 0x80) || !(state[VK_RMENU] & 0x80))
state[VK_CONTROL] = state[VK_LCONTROL] = state[VK_RCONTROL] = 0;
// FIXME: Multi character results, like U+0644 U+0627
// on Arabic layout
ret = ToUnicode(vkey, 0, state, wstr, sizeof(wstr)/sizeof(wstr[0]), 0);
if (ret == 0) {
// Most Ctrl+Alt combinations will fail to produce a symbol, so
// try it again with Ctrl unconditionally disabled.
state[VK_CONTROL] = state[VK_LCONTROL] = state[VK_RCONTROL] = 0;
ret = ToUnicode(vkey, 0, state, wstr, sizeof(wstr)/sizeof(wstr[0]), 0);
}
if (ret == 1)
return ucs2keysym(wstr[0]);
if (ret == -1) {
WCHAR dead_char;
dead_char = wstr[0];
// Need to clear out the state that the dead key has caused.
// This is the recommended method by Microsoft's engineers:
// http://blogs.msdn.com/b/michkap/archive/2007/10/27/5717859.aspx
do {
ret = ToUnicode(vkey, 0, state, wstr, sizeof(wstr)/sizeof(wstr[0]), 0);
} while (ret < 0);
// Dead keys are represented by their spacing equivalent
// (or something similar depending on the layout)
return ucs2keysym(ucs2combining(dead_char));
}
return NoSymbol;
}
int win32_has_altgr(void)
{
BYTE orig_state[256];
BYTE altgr_state[256];
if (current_layout == GetKeyboardLayout(0))
return has_altgr;
// Save current keyboard state so we can get things sane again after
// we're done
if (!GetKeyboardState(orig_state))
return 0;
// We press Ctrl+Alt (Windows fake AltGr) and then test every key
// to see if it produces a printable character. If so then we assume
// AltGr is used in the current layout.
has_altgr = 0;
memset(altgr_state, 0, sizeof(altgr_state));
altgr_state[VK_CONTROL] = 0x80;
altgr_state[VK_MENU] = 0x80;
for (UINT vkey = 0;vkey <= 0xff;vkey++) {
int ret;
WCHAR wstr[10];
// Need to skip this one as it is a bit magical and will trigger
// a false positive
if (vkey == VK_PACKET)
continue;
ret = ToUnicode(vkey, 0, altgr_state, wstr,
sizeof(wstr)/sizeof(wstr[0]), 0);
if (ret == 1) {
has_altgr = 1;
break;
}
if (ret == -1) {
// Dead key, need to clear out state before we proceed
do {
ret = ToUnicode(vkey, 0, altgr_state, wstr,
sizeof(wstr)/sizeof(wstr[0]), 0);
} while (ret < 0);
}
}
SetKeyboardState(orig_state);
current_layout = GetKeyboardLayout(0);
return has_altgr;
}
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