1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20 21 22 23 24 25 26 27 28 29 30 31 32 33 34 35 36 37 38 39 40 41 42 43 44 45 46 47 48 49 50 51 52 53 54 55 56 57 58 59 60 61 62 63 64 65 66 67 68 69 70 71 72 73 74 75 76 77 78 79 80 81 82 83 84 85 86 87 88 89 90 91 92 93 94 95 96 97 98 99 100 101 102 103 104 105 106 107 108 109 110 111 112 113 114 115 116 117 118 119 120 121 122 123 124 125 126 127 128 129 130 131 132 133 134 135 136 137 138 139 140 141 142 143 144 145 146 147 148 149 150 151 152 153 154 155 156 157 158 159 160 161 162 163 164 165 166 167 168 169 170 171 172 173 174 175 176 177 178 179 180 181 182 183 184 185 186 187 188 189 190 191 192 193 194 195 196 197 198 199 200 201 202 203 204 205 206 207 208 209 210 211 212 213 214 215 216 217 218 219 220 221 222 223 224 225 226 227 228 229 230 231 232 233 234 235 236 237 238 239 240 241 242 243 244 245 246 247 248 249 250 251 252 253 254 255 256 257 258 259 260 261 262 263 264 265 266 267 268 269 270 271 272 273 274 275 276 277 278 279 280 281 282 283 284 285 286 287 288 289 290 291 292 293 294 295 296 297 298 299 300 301 302 303 304 305 306
|
/*
* zlib.c
*
* Routines to implement zlib based encoding (deflate).
*/
/*
* Copyright (C) 2000 Tridia Corporation. All Rights Reserved.
* Copyright (C) 1999 AT&T Laboratories Cambridge. All Rights Reserved.
*
* This is free software; you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation; either version 2 of the License, or
* (at your option) any later version.
*
* This software is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this software; if not, write to the Free Software
* Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307,
* USA.
*
* For the latest source code, please check:
*
* http://www.developVNC.org/
*
* or send email to feedback@developvnc.org.
*/
#include <stdio.h>
#include "rfb.h"
/*
* zlibBeforeBuf contains pixel data in the client's format.
* zlibAfterBuf contains the zlib (deflated) encoding version.
* If the zlib compressed/encoded version is
* larger than the raw data or if it exceeds zlibAfterBufSize then
* raw encoding is used instead.
*/
static int zlibBeforeBufSize = 0;
static char *zlibBeforeBuf = NULL;
static int zlibAfterBufSize = 0;
static char *zlibAfterBuf = NULL;
static int zlibAfterBufLen;
/*
* rfbSendOneRectEncodingZlib - send a given rectangle using one Zlib
* rectangle encoding.
*/
Bool
rfbSendOneRectEncodingZlib(cl, x, y, w, h)
rfbClientPtr cl;
int x, y, w, h;
{
rfbFramebufferUpdateRectHeader rect;
rfbZlibHeader hdr;
int deflateResult;
int previousOut;
int i;
char *fbptr = (rfbScreen.pfbMemory + (rfbScreen.paddedWidthInBytes * y)
+ (x * (rfbScreen.bitsPerPixel / 8)));
int maxRawSize;
int maxCompSize;
maxRawSize = (rfbScreen.width * rfbScreen.height
* (cl->format.bitsPerPixel / 8));
if (zlibBeforeBufSize < maxRawSize) {
zlibBeforeBufSize = maxRawSize;
if (zlibBeforeBuf == NULL)
zlibBeforeBuf = (char *)xalloc(zlibBeforeBufSize);
else
zlibBeforeBuf = (char *)xrealloc(zlibBeforeBuf, zlibBeforeBufSize);
}
/* zlib compression is not useful for very small data sets.
* So, we just send these raw without any compression.
*/
if (( w * h * (rfbScreen.bitsPerPixel / 8)) <
VNC_ENCODE_ZLIB_MIN_COMP_SIZE ) {
int result;
/* The translation function (used also by the in raw encoding)
* requires 4/2/1 byte alignment in the output buffer (which is
* updateBuf for the raw encoding) based on the bitsPerPixel of
* the viewer/client. This prevents SIGBUS errors on some
* architectures like SPARC, PARISC...
*/
if (( cl->format.bitsPerPixel > 8 ) &&
( ublen % ( cl->format.bitsPerPixel / 8 )) != 0 ) {
if (!rfbSendUpdateBuf(cl))
return FALSE;
}
result = rfbSendRectEncodingRaw(cl, x, y, w, h);
return result;
}
/*
* zlib requires output buffer to be slightly larger than the input
* buffer, in the worst case.
*/
maxCompSize = maxRawSize + (( maxRawSize + 99 ) / 100 ) + 12;
if (zlibAfterBufSize < maxCompSize) {
zlibAfterBufSize = maxCompSize;
if (zlibAfterBuf == NULL)
zlibAfterBuf = (char *)xalloc(zlibAfterBufSize);
else
zlibAfterBuf = (char *)xrealloc(zlibAfterBuf, zlibAfterBufSize);
}
/*
* Convert pixel data to client format.
*/
(*cl->translateFn)(cl->translateLookupTable, &rfbServerFormat,
&cl->format, fbptr, zlibBeforeBuf,
rfbScreen.paddedWidthInBytes, w, h);
cl->compStream.next_in = ( Bytef * )zlibBeforeBuf;
cl->compStream.avail_in = w * h * (cl->format.bitsPerPixel / 8);
cl->compStream.next_out = ( Bytef * )zlibAfterBuf;
cl->compStream.avail_out = maxCompSize;
cl->compStream.data_type = Z_BINARY;
/* Initialize the deflation state. */
if ( cl->compStreamInited == FALSE ) {
cl->compStream.total_in = 0;
cl->compStream.total_out = 0;
cl->compStream.zalloc = Z_NULL;
cl->compStream.zfree = Z_NULL;
cl->compStream.opaque = Z_NULL;
deflateInit2( &(cl->compStream),
cl->zlibCompressLevel,
Z_DEFLATED,
MAX_WBITS,
MAX_MEM_LEVEL,
Z_DEFAULT_STRATEGY );
/* deflateInit( &(cl->compStream), Z_BEST_COMPRESSION ); */
/* deflateInit( &(cl->compStream), Z_BEST_SPEED ); */
cl->compStreamInited = TRUE;
}
previousOut = cl->compStream.total_out;
/* Perform the compression here. */
deflateResult = deflate( &(cl->compStream), Z_SYNC_FLUSH );
/* Find the total size of the resulting compressed data. */
zlibAfterBufLen = cl->compStream.total_out - previousOut;
if ( deflateResult != Z_OK ) {
rfbLog("zlib deflation error: %s\n", cl->compStream.msg);
return FALSE;
}
/* Note that it is not possible to switch zlib parameters based on
* the results of the compression pass. The reason is
* that we rely on the compressor and decompressor states being
* in sync. Compressing and then discarding the results would
* cause lose of synchronization.
*/
/* Update statics */
cl->rfbRectanglesSent[rfbEncodingZlib]++;
cl->rfbBytesSent[rfbEncodingZlib] += (sz_rfbFramebufferUpdateRectHeader
+ sz_rfbZlibHeader + zlibAfterBufLen);
if (ublen + sz_rfbFramebufferUpdateRectHeader + sz_rfbZlibHeader
> UPDATE_BUF_SIZE)
{
if (!rfbSendUpdateBuf(cl))
return FALSE;
}
rect.r.x = Swap16IfLE(x);
rect.r.y = Swap16IfLE(y);
rect.r.w = Swap16IfLE(w);
rect.r.h = Swap16IfLE(h);
rect.encoding = Swap32IfLE(rfbEncodingZlib);
memcpy(&updateBuf[ublen], (char *)&rect,
sz_rfbFramebufferUpdateRectHeader);
ublen += sz_rfbFramebufferUpdateRectHeader;
hdr.nBytes = Swap32IfLE(zlibAfterBufLen);
memcpy(&updateBuf[ublen], (char *)&hdr, sz_rfbZlibHeader);
ublen += sz_rfbZlibHeader;
for (i = 0; i < zlibAfterBufLen;) {
int bytesToCopy = UPDATE_BUF_SIZE - ublen;
if (i + bytesToCopy > zlibAfterBufLen) {
bytesToCopy = zlibAfterBufLen - i;
}
memcpy(&updateBuf[ublen], &zlibAfterBuf[i], bytesToCopy);
ublen += bytesToCopy;
i += bytesToCopy;
if (ublen == UPDATE_BUF_SIZE) {
if (!rfbSendUpdateBuf(cl))
return FALSE;
}
}
return TRUE;
}
/*
* rfbSendRectEncodingZlib - send a given rectangle using one or more
* Zlib encoding rectangles.
*/
Bool
rfbSendRectEncodingZlib(cl, x, y, w, h)
rfbClientPtr cl;
int x, y, w, h;
{
int totalSize = 0;
int partialSize = 0;
int maxLines;
int linesRemaining;
rfbRectangle partialRect;
partialRect.x = x;
partialRect.y = y;
partialRect.w = w;
partialRect.h = h;
/* Determine maximum pixel/scan lines allowed per rectangle. */
maxLines = ( ZLIB_MAX_SIZE(w) / w );
/* Initialize number of scan lines left to do. */
linesRemaining = h;
/* Loop until all work is done. */
while ( linesRemaining > 0 ) {
int linesToComp;
if ( maxLines < linesRemaining )
linesToComp = maxLines;
else
linesToComp = linesRemaining;
partialRect.h = linesToComp;
/* Encode (compress) and send the next rectangle. */
if ( ! rfbSendOneRectEncodingZlib( cl,
partialRect.x,
partialRect.y,
partialRect.w,
partialRect.h )) {
return FALSE;
}
/* Technically, flushing the buffer here is not extrememly
* efficient. However, this improves the overall throughput
* of the system over very slow networks. By flushing
* the buffer with every maximum size zlib rectangle, we
* improve the pipelining usage of the server CPU, network,
* and viewer CPU components. Insuring that these components
* are working in parallel actually improves the performance
* seen by the user.
* Since, zlib is most useful for slow networks, this flush
* is appropriate for the desired behavior of the zlib encoding.
*/
if (( ublen > 0 ) &&
( linesToComp == maxLines )) {
if (!rfbSendUpdateBuf(cl)) {
return FALSE;
}
}
/* Update remaining and incremental rectangle location. */
linesRemaining -= linesToComp;
partialRect.y += linesToComp;
}
return TRUE;
}
|