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Source: tiled-qt
Section: utils
Priority: optional
Maintainer: Ying-Chun Liu (PaulLiu) <paulliu@debian.org>
Build-Depends: debhelper (>= 9),
docbook-xsl,
libqt5opengl5-dev,
netpbm,
qttools5-dev-tools,
xsltproc,
zlib1g-dev
Standards-Version: 3.9.8
Homepage: http://www.mapeditor.org/
Package: tiled
Architecture: any
Depends: ${misc:Depends}, ${shlibs:Depends}
Description: general purpose tile map editor
Tiled is a general purpose tile map editor. It's built to be easy to use,
yet capable of catering to a host of varying game engines, whether your game
is an RPG, platformer or Breakout clone. Tiled supports plugins to read and
write map formats, in addition to its map format, to support map formats in
use by engines.
Package: tiled-dbg
Architecture: any
Section: debug
Priority: extra
Depends: tiled (= ${binary:Version}), ${misc:Depends}
Description: general purpose tile map editor (debug symbols)
Tiled is a general purpose tile map editor. It's built to be easy to use,
yet capable of catering to a host of varying game engines, whether your game
is an RPG, platformer or Breakout clone. Tiled supports plugins to read and
write map formats, in addition to its map format, to support map formats in
use by engines.
.
This package contains the debug symbols for tiled.
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